Baltimore/Washington International Thurgood Marshall Airport (IATA: BWI, ICAO: KBWI, FAA LID: BWI), commonly referred to as BWI or BWI Marshall, is an international airport in the Eastern United States serving mainly Baltimore, Maryland and Washington, D.C. With Dulles International Airport and Ronald Reagan Washington National Airport, it is one of three major airports serving the Washington–Baltimore metropolitan area. Located in an unincorporated area of Anne Arundel County,the airport is 9 miles (14 km) south of Downtown Baltimore and 30 miles (48 km) northeast of Washington, D.C.
Hand made and detailed PBR ground markings and textures according to the most recent airport situation.
Hand made, Realistic terminals, cargo buildings airport buildings using MSFS PBR materials.
Usage of parallax materials on buildings.
Realistic airport lighting.
Customized and enhanced jetways.
Accurate airport gate/parking to current real-world airport layout.
Updateangebot
Wenn Sie vorher LATINVFR - BALTIMORE-WASHINGTON INTERNATIONAL AIRPORT KBWI FSX P3D4 P3D5 bei simMarket gekauft haben, sind Sie für nur EUR 10.95 zu einem Upgrade berechtigt.. HINWEIS: Der spezielle Upgrade-Preis gilt nur für das Konto mit dem Sie eines der genannten Produkte gekauft haben! Im Zweifelsfall wenden Sie sich an simMarket! KEINE Erstattung!
Anforderungen
Microsoft Flight Simulator (2020)
Upon purchase download the contrail app if you don't have it. Open and click ACTIVATE on KBDL and use the serial code provided to you by simmarket.
LatinVFR are a well respected developer but this scenery is very average, maybe there worst scenery so far, there are much worse in the sim but this is not up to the usual LatinVFR standard and needs an update
Had been looking forward to a good scenery from LVFR for KBWI and was not disappointed with the terminals or airport and vicinity. What I am giving 2 stars for is the unacceptably uneven terrain. The taxiways, runways and other surfaces have not been flattened out at all. Taxiing to the runway feels like a covered wagon ride on the Oregon Trail and I crashed on takeoff due to bumps in the runway. I assume landing would produce the same results so in my opinion this scenery is currently unusable until it gets an urgently needed patch from LVFR. At which time I'll be happy to re-review.
I was expecting this scenery for a while now. What gave this a 3 star FOR NOW for me is the fact of the uneven runway surface where I actually crashed after I got the main wheels on the ground as I lowered the nose wheel there was a slice in the scenery across the runway 33L as I saw it approaching I knew what was going to happen because a few months ago it happened with another scenery from another developer and they had to fix that in a airport update. So hopefully once they address that then I could finally make it over to the terminal to see how that looks.
LatinVFR really dropped the standards on KBWI compared to their prior products. While the modeling and vicinity is above standard, the texturing - especially for the runway (rubbering, especially RWY 10) and ground textures - are rather very poor. I don't see any custom taxiway signs or custom signage in general. Compared to their other airports at the same price, if not cheaper, KBWI is very, very much behind the standard. This was the only LatinVFR purchase I truly regret unless they actually polish it. When it's at the same quality as their TJSJ/KMSY/KFLL, for example, then it'll be worthy of the price.
This is a whole new development of KBWI with many more inside modeled terminal.
compared with the P3D version and many more details, hotels, parkings etc.
Final approach on 33L is very smooth.
Very happy that LatinVFr is back in airport design.
This is a must have with many destinations.
Good work LatinVFR.
Olivier
It's pretty good (1.0 version), definitely above the average payware so I feel it mostly deserves the four stars. I didn't fly the FSX/P3D version so can't vouch for how it was considered there, but it's definitely off the pace of the elite devs in MSFS right now.
Textures are OK, definitely not great. Internal modeling is there but sparse and a little disappointing if that's your thing. Runway/tarmac textures are below standard, and the elevation mapping needs a lot of help, the taxiways and runways are bumpy as all get-out and there are weird texture transitions that kills immersion.
There are plenty of positives though, and overall I don't regret the purchase. I'm sure future updates will improve it, but if you're expecting Flightbeam/Drziwiecki/Pyreguee etc. quality here, you'll be sorely disappointed.