• LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
  • LORBY-SI - FIREFIGHTER X FSX P3D
В ПРОДАЖЕ С: .
09/28/20159661
ИЗДАТЕЛЬ

Tired of scripted, mission based aerial fire fighting?

This addon application is not mission based, but instead it puts you into a completely dynamic world.

FireFighter X is a completely stand-alone addon for “Microsoft Flight Simulator X ®” and “Lockheed Martin Prepar3d V2/V3®”, running alongside your sim. It generates fires dynamically and enables you to put them out. Just start your flight at the airport of your choice, using any aircraft in your hangar. Adjust the retardant amount in FFX to suit your aircraft (mind the weight!), choose water or red chemicals as agent and you are good to go!

Fires will start small. But with a bit of wind, they will grow and spread, so don't take too long finishing your coffee. Fly over the fires, calculate your speed and the ideal drop approach, position and altitude - hit the trigger - watch the fires turn to ash and steam (provided you hit them). Or drop large amounts of the red retardant as barriers, box the fire in and just let it burn itself out. Running out of water? Scoop water from nearby water bodies. This is possible with every aircraft too - but only advisable with flying boats.

Fighting fires as a team
FireFighter X offers full multiplayer functionality, even across different simulator versions. No additional software is needed - but it is possible too to use FireFighter X alongside an existing multiplayer setup.

Fighting fires with AI support
Even if you are not into networked operations, you can nevertheless fight fires as a team - by using the built-in AI function. AI fire fighter aircraft can be used in different modes and setups to add even more variety.

FIRMS - VIIRS/MODIS support
FireFighter X now implements a function to download the FIRMS - VIIRS/MODIS current wildfire data provided by nasa.gov. This data will be processed directly in FireFighter X to provide an approximation of the real world wildfires for you to extinguish.

Features:

    Completely dynamic wildfires, reacting to wind and weather, growing and spreading.
    Option to download and use current FIRMS - VIIRS/MODIS wildfire data from nasa.gov
    Fully simulated water or retardant drop, including the effects of weight and balance on your aircraft.
    Complete Multiuser functionality.
    Supporting AI firefighters.
    Use any aircraft in your hangar - no configuration of the plane or its files is necessary!
    Updrafts and turbulence when flying over the fire.
    Aircraft damage when flying too low.
    Scoop water from water bodies.
    Every aspect of the fire and drop simulations can be adjusted to your preferences.
    Save and load fire situations and settings to disk.
    Fully stand alone - using SimConnect - no configuration of the sim is necessary, no config files are altered.
    Separate versions for all FSX based simulators included: FSX boxed, FSX Steam Edition and Prepar3D v2.5, V3.x and V4.0

For further information please download the full documentation from the FireFighter X website.

-> Program and manual in English (language can be switched) <-

далее...
ТЕХПОДДЕРЖКА
МЕТОД ДОСТАВКИ
ЗАГРУЗКА ФАЙЛОВ
РАЗМЕР ФАЙЛА
110MB
РЕГИСТРАЦИОННЫЙ КЛЮЧ
Данный продукт не использует регистрационные ключи или другой метод активации. Просто загрузите и запустите файл.
ТРЕБОВАНИЯ

FSX Gold/Deluxe with Acceleration, FSX Steam Edition, Prepar3d V2.5, P3DV3.2, P3Dv4

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Отзывы клиентов
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My home city airport. What can I say: accurate, lively, precise, current, detailed, and sophisticated. Congrats and thank you to dev team!
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Al
Born and raised in Pittsburgh (the Burgh) I am not totally happy. What bridges that were done, are very good. However, they are ONLY river bridges and ONLY in the immediate city area. There are 9 on the Mon (Monongahela) but stop at the railroad bridge before the Homestead Grays bridge. Up the Allegheny from the point there are 10 bridges but they stop at the 40th St (Washington Crossing) bridge excluding the Rt 8 / 62 St (Sen Fleming) bridge and north. Down the Ohio was my biggest disappointment for the river bridges. Included from the point are the West End, Brunot Island railroad bridges and the McKees Rocks bridge. Neville Island and south, forget it. Off river bridges are not included. That includes the Jacks Run (Rt 65) bridge that parallels the Ohio River a half mile south of the McKees Rocks bridge. Panther Hollow (Oakland District) has two major bridges near Univ of Pittsburgh, Carnegie Library & Museum, Carnegie Mellon Univ., Phipps Conservatory, and Schenley Park, known to almost everyone from the Burgh, Schenley Drive (near the old Forbes Field) and Panther Hollow Rd in Schenley Park. Neither are included. Additional work needs to be done on cleaning up flying cars higher than the bridge surface and cars crossing the rivers at water level under the presented bridges. Having done scenery myself, I understand that this is not easy, but can and should be done. Person-
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I've been there in March 2019 and it is completely accurate. Great work!
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