MAILSOFT GMBH FLYLOGIC - GOTTHARD PANORAMA EXPRESS TS20XX

GOTTHARD PANORAMA EXPRESS TS20XX

MAILSOFT GMBH FLYLOGIC
EUR 29.50
$
£
¥

Gotthard Panorama Express TS20XX  www.simtrain.ch

The "Gotthard-Panorama-Express", which gave the name to this additional package to the Train Simulator,
is a in the 2016 SBB tourist extra train launched.
It usually runs between Easter and the autumn days, in the morning from Lugano in Ticino to Flüelen
in the Urnerland and back in the afternoon. Between Flüelen and Lucerne the journey is supplemented by connection to a steamship on Lake Lucerne.
In the years 2016, 2017 and 2018, the train led 3 panoramic cars 1st class, a passenger car 2nd class and a passenger car with windows that you can open as a photo car.

Only the opening of the Gotthard Base Tunnel in 2016 will be called the "Gotthard mountain route".
It used to be simply the "Gotthardbahn". The mountain route is today in the part "north ramp" and "south ramp"
divided up. Both are connected by the 15-kilometer Gotthard tunnel between Göschenen in the Uri
Reusstal and Airolo, the highest place of the Ticino Leventina.

The scenarios

GPE_01 Gotthard-Panoramaexpress Sputh-North

GPE_02 Gotthard-Panoramaexpress North-South

GPE_03 Panorama Express in winter - a special trip

GPE_04 Replacement traffic due to road closure in the Oberland

GPE_05 Replacement traffic downhill due to road closure

GPE_06 heavy passenger train uphill

GPE_07 Interregio downhill

 
Quick Drive

QD_01 from the Axenfels to the Gotthard tunnel
QD_02 from the Gotthard tunnel to Lake Lucerne
QD_03 from Flüelen with regio uphill
QD_04 Regio from Göschenen to Flüelen
QD_05 Erstfeld track 4 uphill
QD_06 Gurtnellen factory for Erstfeld depot
QD_07 from depot Erstfeld to Flüelen
 

Free Roam

FSp_01 from the Axenberg to the south, drive uphill
FSp_02 from Flüelen uphill
FSp_03 from Erstfeld to Gotthard, uphill
FSp_04 from the depot to the north (from Erstfeld to Lake Lucerne)
FSp_05 from Pfaffensprung to Göschenen
FSp_06 from Pfaffensprung down to the valley
FSp_07 from Göschenen to Lake Uri, drive downhill

read more
FILESIZE
1.2GB
REQUIREMENTS

Train Simulator 2012-20XX
64 bit operating system: Windows 7/8/10
3.0 GHz PC or other dual core processor
8.0 GB RAM
Direct X 9.0c compatible graphics card with 1024 MB video memory
2.5 GB of free hard disk space

LANGUAGE
English, Deutsch
DEVELOPER
simtrain.ch
Customer Reviews
M'M SIMULATIONS - ESKN STOCKHOLM SKAVSTA MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
MFSG - AOMORI RJSA FSX P3D3-5 MSFS FS2004
Okuzaki
The position of PAPI on the runway 06 side is the position before the extension of the old runway.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
鈴木
it Looks great. The terminal has characteristic detail and i see what's going on inside which is excellent scenery. I will buy it as soon as possible. I just have sent an email for the developer about the eglight taxiway issue and they will give an update soon
SOUTH OAK CO - TRAFFIC IN SIGHT - NORTHEAST USA MSFS
Steve
What a terrific addon, can't wait for the other regions!
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
JD
Great scenery, excellent FPS, beautifully modeled terminals. Could use extra ground clutter around the terminals and particularly the FedEx hub. The blue taxiway lights are WAAAAAY overdone, they are almost blinding on final approach in VR. Overall, I'm happy with the purchase.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
sergei
I won't buy the product until they fix some of these issues. It would be nice to see the tall light post and lighting by the FedEx cargo ramp, and I would like the gas station and subway store modeled since it's on the airport premises.
M. A. REALTURB - REALTURB CAT AREAS GLOBAL FOR MSFS
Nicola
Very good one! Works fine with FSRealistic Pro and it's a great combo!
RKAPPS - FSREALISTIC PRO MSFS
Nicola
Got it on xp11 now also the pro version on MFS2020... Thi-
s is a great add on! A Must have! Very well done rkApps! Thank you
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D MONTREAL P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
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