NOTICE
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-This scenery in zipped version. Non automatic installer.
-Install the scenery manually via Scenery Library or Scenery.cfg. (FS9/FSX/P3D)
Description
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Wakkanai Airport (IATA: WKJ, ICAO: RJCW) is an airport located 10 km east southeast of Wakkanai, Hokkaido, Japan.
Wakkanai is the northernmost airport in Japan that is capable of handling jet aircraft; due to its small size, it is susceptible to closures during the coldest winter months, in which case incoming aircraft are often diverted to Asahikawa Airport.
Source: Wikipedia
FEATURES
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-Wakkanai Airport 2024 layout.
-Autogen trees only over photoreal terrain. (FS2004/FSX/P3D)
-Airport Groundpoly.(FS2004/FSX/P3D)
-Tested with Standard Flight Simulator (FS2004/FSX/P3D).
-Compatible with add-on AI traffic.
-Dynamic Light (P3Dv4/P3Dv5).
-Static Jetway (FS9/FSX).
-SODE Jetways (P3D only).
-GSX Level 2 Jetways and profile (FSX/P3D).
-SODE Windsock (FSX / P3D).
I'm a Japanese flight simmer who flies with Prepa3d v5. I often purchase MFSG's works.
I'm very impressed with the quality of the Japanese regional airports. Although MSFS has become common around the world, I'm very grateful that you continue to create Prepa3d works.
I hope you continue to create Prepa3d works in the future.
If I have the time, I'd like to create other Japanese regional airports. For example, Kumamoto, Takamatsu, , Yonago etc.