NMG SIMULATIONS - RAND AIRPORT V1.0 FSX

RAND AIRPORT V1.0 FSX

NMG SIMULATIONS
EUR 12.00
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UPDATE OFFER
If you previously purchased NMG SIMULATIONS - RAND AIRPORT V1.0 MSFS or NMG SIMULATIONS - RAND AIRPORT V1.0 P3D4 or NMG SIMULATIONS - RAND AIRPORT V1.0 X-PLANE 11 or NMG SIMULATIONS - RAND AIRPORT V1.0.1 P3D5 at simMarket, you are entitled to the special upgrade price of EUR 8.40 only. NOTE: The special upgrade price will be awarded automatically, therefore you must be logged into your same account used to purchase the previous version! If in doubt contact simMarket support first! NO REFUNDS GIVEN!

Construction of Rand Airport (FAGM) was started in 1920 and completed in 1931 and it was originally opened as an International Airport to the City of Germiston. The main terminal was designed to resemble an aeroplane when seen from the air.

The airport served as South Africa’s main international airport until 1948 when due to the development in international travel and the increase in passenger numbers, the runways could not
accommodate the bigger aircraft.

Rand Airport was privatized in October 2000, but it still is a busy airport and provides facilities for private and commercial ventures and houses adequate facilities for the full spectrum of aviation-related requirements.

FEATURES

Highly Detailed Airport Buildings.
Accurate Runway/Apron Lighting.
Fully AI-Traffic compatible.
Corrected layout with accurate road network and added vehicle traffic.
Fully configurable installer – No computer experience needed to install!
FTX Global Ready

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FILESIZE
174MB
REQUIREMENTS

Microsoft Flight Simulator X (SP2/Acceleration/Gold/Steam Edition) • Windows VISTA or better • Pentium 3 GHz (2GHz Duo2Core Intel  or better) •  2 GB System RAM • 256 Mb DirectX 9 graphics card

LANGUAGE
English
DEVELOPER
NMG Simulations
Customer Reviews
TROPICALSIM - PUNTA CANA MDPC 2022 P3D5
Timothy
A particularly colorful airport--and up-to-date--ren-
dered adequately for P3Dv5. With a bit more work, such as some surrounding scenery, or even some blades of grass, this would get the full five stars. Tropicalsim should take a look at some of the atmospheric detail devs for Colombian airports are lavishing on their products at a lower price. Night lighting is okay, although I'm not sure where it's coming from since there are no lampposts! Even so, despite a certain lack of detail, I'm very happy to add this interesting destination for charter tour flights. They included an option for SODE jetways that isn't hard to implement with a bit of fiddling around among folders. The instructions are easy to follow and the results work fine. I'm also very happy to see a dev still supporting P3D. Look for my L1011 parked right in front of the original part of MDPC, with the thatched roofs and no jetways.
FSFORMOSA - RCKW HENGCHUN AIRPORT TAIWAN MSFS
Kaibo
Overall, the details of the airport are still great, and I give it five stars.But the night runway lights and papi lights are not made and hopefully will be resolved in the next update.
SQUAWK IDENT - RJEO OKUSHIRI FSX P3D4-5
MR ANSELM J
This is a nice little island hopper to fly to and from to bigger international airports very nice so nice work to the scenery team and at a gr8 price aswell very happy with it;)
TABURET - NIGHT3D JAPAN MSFS
hiroki
Japanese night is Beautiful and realistic ! This is best product!
INIBUILDS - XOMETRY KEFLAVIK BIKF XP11
Isaac
Best and most updated Keflavik for flight sim! Xometry never fail to disappoint
PREALSOFT - TUNIS CARTHAGE AIRPORT DTTA P3D4
Augustin
Wonderful scenery! So close to the real one and so many details. Very happy of my purchase ????
SNOW PALM STUDIOS - SPS-8 Q4NG MSFS
Justin
I am happy that this developer has taken this project because the Q-400 is one of my favourite aircraft's. As a casual simmer, I am enjoying flying this plane. That being said, there are a number of things that need to be addressed like graphic and texture issues and updates to the speed and flight handling. The plane was release too soon before it was ready in my opinion. Also worth mentioning that this is not a complex aircraft with fully functioning cockpit, if that is what you are looking for then I would look the other way. If you are a big fan of the Q-400, really want one in your sim and not worried about spending $20 bucks on a simple aircraft... then It might be worth taking a closer look at. I do think in time with some updates and fixes that this aircraft could be great for the casual simmer and I am hoping my purchase will help support further development of this aircraft.
DOUBLE T - SHENZHEN BAO'AN INTERNATIONAL AIRPORT MSFS
Gerhard
At the beginning this Airport was beautiful but now it needs an urgent update, everywhere white/grey ground textures, seems not compatible with the latest sim or world updates. Ple-
ase fix this!
SPINOZA - LAUSANNE LSGL MSFS
Alain
A really nice work, with many lovely details, like hangars doors open which allow to see aircrafts inside. Those who know La Blécherette, will recognize the very old typical hangar, with its metallic armature. The restaurant in wing form, is also modelized, including the transparent glasses. There is also some other landmarks around the airport, like the new football stadium. The agricultural farm, in the border of the runway, which was transformed in some very horrible buildings by MSFS, are now fully modelized in details, including a tractor and the farmer! You can choose between 3 helipad, near the REGA building, if you are helicopter pilot. Final-
ly, you have a lot of nice night illumination.
MK STUDIOS - CORK MSFS
Markus
Quite nice airport scenery during the day, good modelling and texturing throughout. One item that is unfortunately typical for MK: The two localiser antennas present are not modelled in 3D and thus are visible as blurred flat things on the aerial imagery. Disappointing for something that you overfly on every approach. These localiser antennas are rather generic objects. Model them once, then use them on all the airports you produce, how hard can it be. The night lighting is another star lost with issues that could have been avoided easily with a bit more quality control: The ATC tower is inside the flood lighting area of the light pole in front of it, meaning even the top of the tower is well lit at night which is just totally unrealistic (and the tower model being rather low-fidelity in both modelling and texturing doesn't help there). Also the hotel building behind the terminal has got atrocious night lighting textures: All its windows are lit as if there's a thousand suns shining inside the building, which is again totally unrealistic and distracting for the night scene because it's quite a large building. Wi-
th these 3 issues resolved the scenery would have a much more natural and immersive look to it.
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