Notre Dame scenery a complete rebuild to the area around the Notre Dame Cathedral. Bridges; gardens; buildings; water; Notre Dame Cathedral front; traffic; parked cars; trees; photogrammetry have all been fixed around this iconic location. The front of the Cathedral have been completely rebuild to the highest details possible featuring 8k textures. Every single form or shape is not clearly visible on this iconic Cathedral facade now capable of producing lights effects around it as never before in a simulator. The colors of the facade are from real high resolution images; as such the facade is extremely realistic. Many photogrammetry melted buildings all around the Cathedral have been replaced with higher resolution textures 3D buildings; buildings around the square have been replaced and built from real world images to maintain the real world location look. Gardens; have been built planting trees; bushes; flowers and new grass. Bridges have been replaced built from real world images; and traffic fixed; extensive canal terraforming was required to adjust terrain to eliminate bumps and imperfections to a great extend. It is now a far more pleasant view when fly over this iconic location from the view it can offer from the air and on the ground. The Fontaine de la Vierge in Paris is an elegant, slender, neo-gothic triangular fountain built between 1843 and 1845; this Fontaine is located just behind Notre Dame; it is now modelled in full high resolution details. All work feature 4k and some 8k texturing pbr graphics. Optimized for max performance.
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