RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
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  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
  • RAILWORKS SZENARIO PACK - VOL.2 - ERWEITERUNG FÜR TRAIN SIMULATOR 2015
AVAILABLE SINCE: .
09/12/20148729
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Nach dem großen Erfolg des Szenario-Packs Vol. 1 für die Strecke "Berlin-Wittenberg" hat der Entwickler TrainTeamBerlin ein weiteres Szenario-Pack geschnürt:
Mit vielen Dutzend neuen Fahrzeugen gespickt, erlaubt dieses AddOn erstmals einen realistischen Betrieb auf der Railworks-Strecke "München-Augsburg".

Neben einem möglichst originalgetreuen Fahrzeugeinsatz wurde in diesem AddOn ein besonderer Wert auf die bahnbetrieblichen Abläufe gelegt - spezielle betriebliche Situationen und Anweisungen vom Fahrdienstler machen die gelieferten Szenarien zur Herausforderung.
Dennoch bleibt der Blick auf die Realität erhalten - es wurden soweit möglich die originalen Fahrpläne und Zugreihungen umgesetzt. Die Aufgaben sind überwiegend im Fahrplanjahr 2009 angesiedelt. Zudem kommen die beliebten Stationsansagen zum Einsatz. Zusätzlich sind die Zugzielanzeiger auf den Bahnsteigen dieser Strecke erstmals in unseren Szenarien passend beschriftet. Durch den Einsatz von Szenarioskripten konnten außerdem einige Besonderheiten erstmals auf deutschen Railworks-Strecken in Szene gesetzt werden. Es gibt also viel zu entdecken und reichlich Material für Bastler.

Zählt man alle mit diesem AddOn gelieferten Fahrzeuge in ihren (Beladungs- und Lackierungs-)Versionen zusammen, kommt man auf etwa 300 Fahrzeuge. Mit diesem Umfang hat das Szenario-Pack Vol. 2 das Potential, zu einem Standardwerk der Szenariobauer zu werden. Sämtliche gelieferten Fahrzeuge - egal ob KI (Künstliche Intelligenz, nur für den computergesteuerten Verkehr) - verfügen über originale Geräuschkulissen und spezielle Funktionen, um den Realismus zu steigern.

Insgesamt 11 Szenarien (ab Version 1.1) bieten stundenlangen Fahrspaß. Es werden je zwei Versionen der Szenarien geliefert, eine ist speziell für die Nutzer unserer PlusPacks abgestimmt.

Features:

Fahrzeuge:

  • Doppelstockwagen (3): Je 1.Kl.l, 2.Kl.- und Steuerwagen in der Version "Regio DB". Umfangreicher Originalsound. Pixelgenaue Zugzielanzeige mit zahlreichen schilderbaren Zielen.
  • IC-Wagen (37): Wagenset mit InterRegio- und InterCity-Wagen verschiedener Typen und Lackierungen. Umfangreicher Originalsound. Türen öffnen und schließen zufällig versetzt. Digitales FIS schilderbar.
  • n-Wagen (8): Wagenset mit Bn und ABn-Wagen je in Mintgrün und Verkehrsrot. Silberner Bn-Wagen als Bonus in silber mit Pfauenaugenmuster enthalten. Steuerwagen Typ "Karlsruher Kopf" in mintgrün und verkehrsrot sowie Typ "Wittenberger Kopf" in verkehrsrot. Umfangreicher Originalsound mit dynamischer Bremstypauswahl (Klotz/Scheibenbremse) und vorwählbarem Türpiepen. Zufällig versetzt schließende Türen, zahlreiche Zugziele einstellbar.
  • Rmms 662 (4): Schwerlastwagen mit Originalsound, automatisch angebrachten Zugschlusstafeln und gekuppelten Bremsschläuchen. Leer und beladen mit Stahlbrammen, Kabeltrommeln oder Panzer L6A2.
  • Falns-Wagen (14): Selbstentladewagen in 14 Versionen (DB & PKP). Umfangreicher Sound, Zugschlusstafeln automatisch angebracht.
  • Fas-Wagen (4): Seitenkipper in 4 Versionen (DB Cargo & Railion). Umfangreicher Sound, Zugschlusstafeln automatisch angebracht.

weitere (KI-)Züge:

  • ICE1: Verschiedene Komplettverbände inkl. Zweiseystemzug ICE1-M, Originalsound. Taufnamen auswählbar.
  • ICE2: Vier verschiedene Komplettverbände, Originalsound. Taufnamen auswählbar, Bugklappe vorwählbar.
  • ICE-T (BR411): Triebzug mit Originalsound und aktiver Neigetechnik. Blindfenster, ICE-Logo und ÖBB-Logo triebzugspezifisch angebracht. Taufname, Bugklappe und Stromabnehmer vorwählbar.
  • BR101 (13): Set mit 13 Schnellzugloks mit Betriebsverschmutzung und verschiedenen Werbebeklebungen. Originalsound.
  • BR110 (2): Typ "Bügelfalte" in verkehrsrot sowie stahlblau. Originalsound.
  • BR143 (3): Versionen in verkehrsrot ohne Zugzielanzeiger, MEG & RBH. Originalsound.
  • BR151 (5): Versionen von DB Cargo/Railion, RBH und die grüne designierte Museumslok. Originalsound.
  • BR145/185 (62): Zahlreiche Güterzugloks mit Originalsound und Stromabnehmervorwahl. Zugzielanzeiger der Regio-145 beschriftbar.
  • BR218 (2): Diesellok in verkehrsrot und orientrot mit weißem Lätzchen. Originalsound.
  • BR218.8 (2): ICE-Abschlepploks mit Scharfenbergkupplung. Originalsound.
  • BR420: Münchener S-Bahnzug, verkehrsrot. Originalsound, beschriftbare Zugzielanzeige.
  • BR423: Münchener S-Bahnzug, verkehrsrot. Originalsound, beschriftbare Zugzielanzeige.
  • BR648: Triebwagen Typ "Lint41" der BRB. Passender Sound, beschriftbare Zugzielanzeige.
  • IC-Wagen inkl. München-Nürnberg-Express(44): Besonders ressourcenschonende Versionen der Spielerwagen mit zusätzlichen Versionen.
  • Güterwagen: Wagenset mit neu konstruierten und besonders ressourcenschonenden Güterwagen. Etwa 80 Wagenversionen von 8 Wagentypen in je 2 Ausführungen für den statischen Einsatz und den im rollenden Zugverband. Automatisch angebrachte Zugschlusstafeln und verschiedene Originalsounds.

neue Wettermodelle:

  • Starkregen mit Sturm
  • Schneesturm
  • Bodennebel

Weiteres:

  • Szenarien mit Zugbegleiteransagen (Einsatz des 3D Byte Soundsystems)
  • passend beschriftete Zugzielanzeiger auf den Bahnsteigen

HINWEIS:
Ab der Version 1.10 befindet sich ein weiteres Szenario im Lieferumfang.
Außerdem wurde die Version für den neuen Train Simulator 2015 angepaßt.

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DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
864MB
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
REQUIREMENTS
  • Installierte Vollversion Train Simulator 2014/2015 inkl. Addon DLC European Community Asset Pack
  • Windows XP, Windows Vista oder Windows 7
  • DualCore Prozessor mit 3 GHz oder höher
  • 4,0 GB Hauptspeicher oder mehr
  • 3D-Grafikkarte mit min. 1,0 GB Grafikspeicher
  • Soundkarte
  • 1,7 GB freier Festplattenspeicher zur Installation
  • Tastatur und Maus
  • Installiertes Streckenaddon
  • DirectX 9.0c kompatible Hard- und Software
LANGUAGE
German only
DEVELOPER
TrainTeamBerlin
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Customer Reviews
INIBUILDS - ORIGAMI STUDIOS LONDON GATWICK (EGKK) MSFS
Ryan
good scenery but is the only airport I've installed and had issues with FPS
ROLAND LABORIE - VOUGHT CRUSADER F8-E MSFS
Andrew
Having owned this since almost day 1, I wanted to hold off reviewing until I saw how the patch cycle went. Having owned the BN-2 and L-19 whose packages started off being pure garbage but several patches later have become very competent models, I know initially rough planes can be great. Being over a month since launch, sadly no updates is forcing me give this a 2 star review. For 29 EUR you are paying somewhat of a premium in this MSFS economy for a plane. This includes fixing what should have glaring issues during QA. A laundry list of bugs and lacking features exist. From the map HUD not turning on properly from cold and dark to non-working interior buttons and switches. Initialization states are not setup properly either (such as spawning at altitude will put you in a plane with no running engine). As others have complained, you will occasionally get a beeping in the cockpit that seemly has a mind of it's own. While the interior looks decent, the exterior is way too shiny and not representative of even a brand new aircraft. As others have pointed out, one of the biggest negatives is the sound. Using A320 and CJ4 default sounds throughout takes you right out of the cockpit experience. The relatively quiet FJ44 engine sounds nothing like the roar of the afterburning J57 in the real plane. At the end of it all I think this plane has promise. Some of what I've mentioned (like initialization states) is something that could be fixed in less than an hour. This isn't Fall of 2020. The SDK is getting quite robust and producing planes like this isn't acceptable anymore.
INIBUILDS - ORIGAMI STUDIOS LONDON GATWICK (EGKK) MSFS
Hugo
Incredible airport, impressive quality, ground textures... I just miss a better surrounding modeling, but for 17$, it's enough !
FSDREAMTEAM - EUROAIRPORT BASEL MULHOUSE FREIBURG MSFS P3D4.4-5
Hugo
Really nice airport. Nice quality, wonderful jetways. Simple & worth it ! Buy it !
LATINVFR - AIRPORT STATIC AIRCRAFT FOR ASOBO AIRPORTS MSFS
Brennan
It's a fantastic start. The aircraft models are gorgeous and vibrant in color. However, there needs to be more of them, and at gates instead of just filling up access remote parking spaces. I don't mind having half the gates blocked to spawn into if it means having an airport that looks alive and functional. I think if you kept the aircraft ration at between 50-60% of an airports gates it would really make the game feel much more lively. It is also worth looking into exactly where each airline parks at each of these airports as some of the aircraft placement is incorrect. For example, at KSEA, my home airport, they have southwest planes at the C and D gates. Whereas in real life only alaska uses C and D, with American and Spirit making use of of gates D8, D9, D10, and D11. B gates are a combo of Delta and Southwest, and A gates being split between Delta and United, with united typically occupying anywhere between A21 and A6. N gates are Alaska ONLY, and S gates are anything International and Frontier. I know this is nitpicky but other freeware traffic mods, even with much worse models got the placement correct, and i'd be more than willing to help the developers with putting in the research to ensure each airport has not only the proper AMOUNT of traffic but the proper placement.
DOMINICDESIGNTEAM - RKPC-JEJU INTERNATIONAL AIRPORT MSFS
Suyun
Most of them are satisfactory. However, the height of the terminal building is too high. It's very different from the real thing. Hope this gets updated.
LATINVFR - AIRPORT STATIC AIRCRAFT FOR ASOBO AIRPORTS MSFS
Edmund
Definitely a disappointment! The models are pretty good however the aircraft are few and far between. Would of also liked to be able to have these at the Airports that LVFR created.
SIERRASIM SIMULATION - MGGT LA AURORA INTERNATIONAL AIRPORT MSFS
Rene
Excellent scenery very detailed another one for Central America now we hope Palmerora replaces Toncontin Honduras thanks friends of sierrasim
SIM SKUNK WORKS - FIAT-AERITALIA G-91 FOR MSFS
Arthur
I have been enthusiastic about this aircraft since childhood and was very happy that the G-91 is available for the MFSF. The design, the details and the presentation of the cockpit inspire me. Unfortunately, I am less enthusiastic about the flight characteristics of the Fiat. At the start I could not keep them on the runway and crashed constantly against airport buildings. SimSkunk advised me, very quickly, to switch to the aircraft model into "Modern". After the changeover I get the Gina at least in the air. There, however, it is extremely unstable, especially around the roll axis. I haven't been able to fly controlled curves so far. The elevator also hardly reacts to the instructions from the cockpit. I also fly the MB-339. It is stable in the air and reacts to rudder movements as I expect. At the moment it is not much fun to fly the G-91. Maybe there will soon be an update that stabilizes the flight behaviour.
PROJECT MAX - CYZF YELLOWKNIFE INTERNATIONAL AIRPORT P3D4-5
Timothy
Ridiculously good scenery for the price--or more than the price. MAX keeps getting better. One of these days we'll be saying, "Ah, I knew them when..." And what better time to say thank you for supporting P3D. There is a lot of custom detail, including, of course, the iconic Buffalo hanger. All it needs is a Herman Nelson heater! Plenty of cars and equipment, too. The snow config is super: piles of the stuff, and not all in neat smooth mounds, either. Very realistic. Grey weeds sticking through where it's thinner are a great touch. The pavement is cracked and has puddles, and reflection is used to good effect. I was very impressed. I spent an hour just taxiing around in my Buffalo DC-3 taking in the sights, and it's not a very big airport. The AI traffic was appropriate, too. Lighting is good, and it looks great at night. Five stars doesn't mean it's FlyTampa quality, by the way, but if we have to compare apples and oranges, we should take into account a lot of things, including price and exceeding expectations by a wide margin. This is not some cheap, carelessly knocked out airport. This is really very nice by any standard, and I'm happy to give it five stars. I would have been glad to get any sort of Yellowknife (as an Ice Pilots NWT fan), but this is a very good little airport on its own if you fancy a NWT destination. -
Having said that, I should mention that installation is not exactly a one-click process. In fact, the only clicks are to extract folders and then one to add it from inside P3D. It isn't exactly manual installation (you don't have to look at the scenery.cfg) but it does require attention to detail getting various files (including more than one set of fixes) into the correct places. It probably won't be too hard if you know your way around the P3D folder, but if you've never done this sort of thing before, be aware. Especially since while the instructions do make sense if you already know what you're doing, if you don't and just follow them literally, it's not going to turn out well. If you get in a jam, though, I'm sure the devs would be happy to help, or you could check in with your favorite flight simulation forum, like AVSIM for peer support. Oh, there's also a click or two on the configurator to get those wonderful snow effects. The-
re are a couple of minor graphics issues I've written the developer about. Nothing to cause you to hesitate on a purchase though. I imagine they'll get back to me. They clearly put a lot of effort into this one. A must for Ice Pilots NWT fans, and I can't see anyone who enjoys flying in Canada passing it up. This isn't exactly bush flying. It's a nice flight north from Edmonton and has a First Air terminal. Plenty of appropriate Canadian AI (saw a Canadian North 737: bingo!) Honestly, you won't find better scenery at this price, and you could do worse at twice the price. Just be careful on those valley runs. Nothing good ever happens in Norman Wells on the show ;-)
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