RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
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  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
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AVAILABLE SINCE: .
03/07/201811623
PUBLISHER
TAGS
SWEDEN GOT 
UPDATE OFFER
If you previously purchased RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V2 FSX P3D at simMarket, you are entitled to the special upgrade price of EUR 13.99 only. NOTE: The special upgrade price will be awarded automatically, therefore you must be logged into your same account used to purchase the previous version! If in doubt contact simMarket support first! NO REFUNDS GIVEN!

New in ESGG version 3:

The scenery shows the airport and surroundings as they were in July, 2017. There have been and will be changes at the real airport, but we had to decide on a scenery date.

1. Added "Brudarmossens" 331 meter TV tower. A landmark/obstacle with hazard beacons shown on airport charts between ESGG and Gothenburg city.

2. Added access stairs to gates 12-20.

3. Added red obstacle lights to the corners of the business lounge wing, and a small roof on the left side.

4. Gates 12, 13 and 14 design/type updated.

5. Added 3D approach lights.  

6. New 3D edge lights and 3D threshold lights.

7. Added dynamic lighting to all apron lights and other lights on or close to the apron. P3D only. User option to revert to standard type light.

8. Updated taxiway and apron reflector pins.

9. Updated green/yellow/white taxi lights and red hold short light systems.

10. Custom made airport vehicles updated. Orange beacons and dynamic head light effects added. P3D only.  More moving AI ground vehicles added.  

11. Corrected problem with ATC frequencies.

12. Runway and taxiway surfaces update. Includes integrated lettering/symbols and specular effects (sun/moon) and wet surfaces (during rain). P3D only.

13. AFCAD updated for ATC to lead user aircraft to a designated parking spot.

14. Added dynamic airport radar on the hill opposite the runway.

15. Added more fences (with gates) between air side and parking/road side.

16. Added custom wind socks at 4 locations.

17. Updated the north and south aprons of the airport to include the new stands 1, 2, 3, 41 and 41A. Added the new DHL terminal, EFS hangar, utility buildings, perimeter fences and SAS tent. Apron markings and lighting adjusted accordingly.

18. Modified design and upgraded textures on parts of the terminal.

19. Airport unique road signs and other items/objects added (snow plows, blast fences, etc.)

20. Adjusted the grass color tone of the airport photo real summer textures.

21. Visibility of apron, runway and taxiway lighting in foggy conditions optimized.

22. Even more FPS friendly and therefore with active dynamic lighting at dawn, dusk and night, framerates are still acceptable.

24. Updated vehicle hangar/fuel depot.

25. Added 3D Runway Visual Range (RVR) transmissometers next to the runway.

26. The airport files have been compiled in such a way that you can add, delete, and change everything you want if you know how to use ADE. For instance if you want to change the parking codes, then just open the "ESGG_P3Dv4.bgl", change the codes in there and then make sure you 'split' compile and only compile the airport itself without ground polys (xxx._gp.bgl), without the cvx.bgl and without the obj.bgl and save it under another name but back up the original ones.

27. The same goes for the AI ground vehicles. If you do not want them, delete the "2SGG_traffic_air.bgl" and the "3SGG_traffic_land.bgl". You can also delete the "Traffic_Landvetter_vehicles_II_FSX.bgl" and you will not have any ground vehicles anymore either. If you want to keep them but only in some cases then you can open the Traffic Toolbox and delete them there for that particular session. The file "Traffic_Landvetter.bgl" is for the 3 AI aircraft (SAS, TNT and DHL) that come with the scenery.

ESGG is a large scenery where all buildings are included down to the smallest ones. To make this scenery useful also for a professional flyer – that is the main objective in this project - we have stressed the importance of having a very detailed runway, apron and taxiway environment, with all details included – surfaces, lights, signs, taxi lines, grass islands and so on. All the details were placed with highest precision in the scenery at their true places. All taxi signs are present as well on their real locations.

When Landvetter was constructed the authorities took a decision to not use blue taxiway edge lights, the taxiway centerline lights are enhanced with white 3-light bars at the intersections and one white light at the center of the intersection.

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DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
138MB
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
NOTES
An Internet connection is required for Activation. Click to read the installation how-to for more information.
REQUIREMENTS
Prepar3d 4.2 or higher
WIndows 7 or higher
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Customer Reviews
TROPICALSIM - EPPLEY AIRFIELD KOMA FSX P3D FS2004
Benjamin van Soldt
Just bought this at one of TS's sales. Took it for a quirk spin in a default aircraft. I have to say, this is a pretty great scenery, especially for the sale price I paid! Very pleased. The ground textures look very good and I appreciate the detail on the terminal buildings. Also performs very well. For the 12Euro I spent, certainly an addon worth buying!
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Its not bad but has elevation issues. I did get it to work ok in P3d V4.2 using the xml method but there are anomolies even after removing conflicting afcads.
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Very detailed model. A westland version in RAF and RN colours will be great as well
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erfect aircraft and Leonardo Software really do a lot of work with small errors and update regularly, you really get something for your money! Thank-
s to the team behind Leonardo Software for a perfect product, continue the good work!
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First time reviewing a product. I am completely fan of your product. The studios working on Morocco are rare and Perfecto soft deserves my kudos !
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You did it again!After many years using the def pmdg sounds, it's high time that we use something fresh!Excellent rendition to the sim, well done Pedrag!
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First time reviewing a product. I am a 737NG Fan and have been flying on simulators for over 15 years. These sounds produced from immersive Audio in my opinion are the best 737NG CFM engine sound packs to date! Youtube any 737NG video inside or outside and you will not come closer than Immersive audios CFM engine soundpack for the 737NG. Takeoffs sounds will give you a vibe as if you are moving something very heavy! Five stars without question. Immersive Audio development team great job! Keep this standard.
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