RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
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  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
  • RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V3 P3D4
AVAILABLE SINCE: .
03/07/201811623
PUBLISHER
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SWEDEN GOT 
UPDATE OFFER
If you previously purchased RC-DESIGN - ESGG GOTHENBURG/LANDVETTER V2 FSX P3D at simMarket, you are entitled to the special upgrade price of EUR 13.99 only. NOTE: The special upgrade price will be awarded automatically, therefore you must be logged into your same account used to purchase the previous version! If in doubt contact simMarket support first! NO REFUNDS GIVEN!

New in ESGG version 3:

The scenery shows the airport and surroundings as they were in July, 2017. There have been and will be changes at the real airport, but we had to decide on a scenery date.

1. Added "Brudarmossens" 331 meter TV tower. A landmark/obstacle with hazard beacons shown on airport charts between ESGG and Gothenburg city.

2. Added access stairs to gates 12-20.

3. Added red obstacle lights to the corners of the business lounge wing, and a small roof on the left side.

4. Gates 12, 13 and 14 design/type updated.

5. Added 3D approach lights.  

6. New 3D edge lights and 3D threshold lights.

7. Added dynamic lighting to all apron lights and other lights on or close to the apron. P3D only. User option to revert to standard type light.

8. Updated taxiway and apron reflector pins.

9. Updated green/yellow/white taxi lights and red hold short light systems.

10. Custom made airport vehicles updated. Orange beacons and dynamic head light effects added. P3D only.  More moving AI ground vehicles added.  

11. Corrected problem with ATC frequencies.

12. Runway and taxiway surfaces update. Includes integrated lettering/symbols and specular effects (sun/moon) and wet surfaces (during rain). P3D only.

13. AFCAD updated for ATC to lead user aircraft to a designated parking spot.

14. Added dynamic airport radar on the hill opposite the runway.

15. Added more fences (with gates) between air side and parking/road side.

16. Added custom wind socks at 4 locations.

17. Updated the north and south aprons of the airport to include the new stands 1, 2, 3, 41 and 41A. Added the new DHL terminal, EFS hangar, utility buildings, perimeter fences and SAS tent. Apron markings and lighting adjusted accordingly.

18. Modified design and upgraded textures on parts of the terminal.

19. Airport unique road signs and other items/objects added (snow plows, blast fences, etc.)

20. Adjusted the grass color tone of the airport photo real summer textures.

21. Visibility of apron, runway and taxiway lighting in foggy conditions optimized.

22. Even more FPS friendly and therefore with active dynamic lighting at dawn, dusk and night, framerates are still acceptable.

24. Updated vehicle hangar/fuel depot.

25. Added 3D Runway Visual Range (RVR) transmissometers next to the runway.

26. The airport files have been compiled in such a way that you can add, delete, and change everything you want if you know how to use ADE. For instance if you want to change the parking codes, then just open the "ESGG_P3Dv4.bgl", change the codes in there and then make sure you 'split' compile and only compile the airport itself without ground polys (xxx._gp.bgl), without the cvx.bgl and without the obj.bgl and save it under another name but back up the original ones.

27. The same goes for the AI ground vehicles. If you do not want them, delete the "2SGG_traffic_air.bgl" and the "3SGG_traffic_land.bgl". You can also delete the "Traffic_Landvetter_vehicles_II_FSX.bgl" and you will not have any ground vehicles anymore either. If you want to keep them but only in some cases then you can open the Traffic Toolbox and delete them there for that particular session. The file "Traffic_Landvetter.bgl" is for the 3 AI aircraft (SAS, TNT and DHL) that come with the scenery.

ESGG is a large scenery where all buildings are included down to the smallest ones. To make this scenery useful also for a professional flyer – that is the main objective in this project - we have stressed the importance of having a very detailed runway, apron and taxiway environment, with all details included – surfaces, lights, signs, taxi lines, grass islands and so on. All the details were placed with highest precision in the scenery at their true places. All taxi signs are present as well on their real locations.

When Landvetter was constructed the authorities took a decision to not use blue taxiway edge lights, the taxiway centerline lights are enhanced with white 3-light bars at the intersections and one white light at the center of the intersection.

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CUSTOMER REVIEWS
Ø from 2 Customer Reviews
 Review it now! 
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Wan
*Verified Product User*
2020-07-25 15:37:59
scenery is beautiful...but jetway not working...it said no jetway available...tried to find any gsx jetways files outthere but one has that
Азамат
*Verified Product User*
2020-05-25 19:09:56
Good scenery!!!
I like this scenery. thanks!!! It was installed without problems. Recommend!!!
DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
138MB
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
NOTES
An Internet connection is required for Activation. Click to read the installation how-to for more information.
REQUIREMENTS
Prepar3d 4.2 or higher
WIndows 7 or higher
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Ryan
good scenery but is the only airport I've installed and had issues with FPS
ROLAND LABORIE - VOUGHT CRUSADER F8-E MSFS
Andrew
Having owned this since almost day 1, I wanted to hold off reviewing until I saw how the patch cycle went. Having owned the BN-2 and L-19 whose packages started off being pure garbage but several patches later have become very competent models, I know initially rough planes can be great. Being over a month since launch, sadly no updates is forcing me give this a 2 star review. For 29 EUR you are paying somewhat of a premium in this MSFS economy for a plane. This includes fixing what should have glaring issues during QA. A laundry list of bugs and lacking features exist. From the map HUD not turning on properly from cold and dark to non-working interior buttons and switches. Initialization states are not setup properly either (such as spawning at altitude will put you in a plane with no running engine). As others have complained, you will occasionally get a beeping in the cockpit that seemly has a mind of it's own. While the interior looks decent, the exterior is way too shiny and not representative of even a brand new aircraft. As others have pointed out, one of the biggest negatives is the sound. Using A320 and CJ4 default sounds throughout takes you right out of the cockpit experience. The relatively quiet FJ44 engine sounds nothing like the roar of the afterburning J57 in the real plane. At the end of it all I think this plane has promise. Some of what I've mentioned (like initialization states) is something that could be fixed in less than an hour. This isn't Fall of 2020. The SDK is getting quite robust and producing planes like this isn't acceptable anymore.
INIBUILDS - ORIGAMI STUDIOS LONDON GATWICK (EGKK) MSFS
Hugo
Incredible airport, impressive quality, ground textures... I just miss a better surrounding modeling, but for 17$, it's enough !
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Really nice airport. Nice quality, wonderful jetways. Simple & worth it ! Buy it !
LATINVFR - AIRPORT STATIC AIRCRAFT FOR ASOBO AIRPORTS MSFS
Brennan
It's a fantastic start. The aircraft models are gorgeous and vibrant in color. However, there needs to be more of them, and at gates instead of just filling up access remote parking spaces. I don't mind having half the gates blocked to spawn into if it means having an airport that looks alive and functional. I think if you kept the aircraft ration at between 50-60% of an airports gates it would really make the game feel much more lively. It is also worth looking into exactly where each airline parks at each of these airports as some of the aircraft placement is incorrect. For example, at KSEA, my home airport, they have southwest planes at the C and D gates. Whereas in real life only alaska uses C and D, with American and Spirit making use of of gates D8, D9, D10, and D11. B gates are a combo of Delta and Southwest, and A gates being split between Delta and United, with united typically occupying anywhere between A21 and A6. N gates are Alaska ONLY, and S gates are anything International and Frontier. I know this is nitpicky but other freeware traffic mods, even with much worse models got the placement correct, and i'd be more than willing to help the developers with putting in the research to ensure each airport has not only the proper AMOUNT of traffic but the proper placement.
DOMINICDESIGNTEAM - RKPC-JEJU INTERNATIONAL AIRPORT MSFS
Suyun
Most of them are satisfactory. However, the height of the terminal building is too high. It's very different from the real thing. Hope this gets updated.
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Edmund
Definitely a disappointment! The models are pretty good however the aircraft are few and far between. Would of also liked to be able to have these at the Airports that LVFR created.
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Rene
Excellent scenery very detailed another one for Central America now we hope Palmerora replaces Toncontin Honduras thanks friends of sierrasim
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I have been enthusiastic about this aircraft since childhood and was very happy that the G-91 is available for the MFSF. The design, the details and the presentation of the cockpit inspire me. Unfortunately, I am less enthusiastic about the flight characteristics of the Fiat. At the start I could not keep them on the runway and crashed constantly against airport buildings. SimSkunk advised me, very quickly, to switch to the aircraft model into "Modern". After the changeover I get the Gina at least in the air. There, however, it is extremely unstable, especially around the roll axis. I haven't been able to fly controlled curves so far. The elevator also hardly reacts to the instructions from the cockpit. I also fly the MB-339. It is stable in the air and reacts to rudder movements as I expect. At the moment it is not much fun to fly the G-91. Maybe there will soon be an update that stabilizes the flight behaviour.
PROJECT MAX - CYZF YELLOWKNIFE INTERNATIONAL AIRPORT P3D4-5
Timothy
Ridiculously good scenery for the price--or more than the price. MAX keeps getting better. One of these days we'll be saying, "Ah, I knew them when..." And what better time to say thank you for supporting P3D. There is a lot of custom detail, including, of course, the iconic Buffalo hanger. All it needs is a Herman Nelson heater! Plenty of cars and equipment, too. The snow config is super: piles of the stuff, and not all in neat smooth mounds, either. Very realistic. Grey weeds sticking through where it's thinner are a great touch. The pavement is cracked and has puddles, and reflection is used to good effect. I was very impressed. I spent an hour just taxiing around in my Buffalo DC-3 taking in the sights, and it's not a very big airport. The AI traffic was appropriate, too. Lighting is good, and it looks great at night. Five stars doesn't mean it's FlyTampa quality, by the way, but if we have to compare apples and oranges, we should take into account a lot of things, including price and exceeding expectations by a wide margin. This is not some cheap, carelessly knocked out airport. This is really very nice by any standard, and I'm happy to give it five stars. I would have been glad to get any sort of Yellowknife (as an Ice Pilots NWT fan), but this is a very good little airport on its own if you fancy a NWT destination. -
Having said that, I should mention that installation is not exactly a one-click process. In fact, the only clicks are to extract folders and then one to add it from inside P3D. It isn't exactly manual installation (you don't have to look at the scenery.cfg) but it does require attention to detail getting various files (including more than one set of fixes) into the correct places. It probably won't be too hard if you know your way around the P3D folder, but if you've never done this sort of thing before, be aware. Especially since while the instructions do make sense if you already know what you're doing, if you don't and just follow them literally, it's not going to turn out well. If you get in a jam, though, I'm sure the devs would be happy to help, or you could check in with your favorite flight simulation forum, like AVSIM for peer support. Oh, there's also a click or two on the configurator to get those wonderful snow effects. The-
re are a couple of minor graphics issues I've written the developer about. Nothing to cause you to hesitate on a purchase though. I imagine they'll get back to me. They clearly put a lot of effort into this one. A must for Ice Pilots NWT fans, and I can't see anyone who enjoys flying in Canada passing it up. This isn't exactly bush flying. It's a nice flight north from Edmonton and has a First Air terminal. Plenty of appropriate Canadian AI (saw a Canadian North 737: bingo!) Honestly, you won't find better scenery at this price, and you could do worse at twice the price. Just be careful on those valley runs. Nothing good ever happens in Norman Wells on the show ;-)
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