
KODIAK, ALASKA – PADQ, a lot more than just the airport.
With your home base at PADQ, plus the surrounding Region, theres miles and miles of unseen wild to explore. Escape to one of the most beautiful places on earth, with majestic mountains and coastal tundra, its the biggest photo-real area ever made for flightsim in Alaska. Take the journey. KODIAK, ALASKA…
-Custom Models for the airport and the U.S.Coast Guard Base
-Highly detailed Airport PADQ
-Includes the U.S. Coast Guard Station, and detailed base area.
-PBR materials used in combination making the custom ground textures
-miles and miles of surrounding photo-real terrain, populated with 3D vegetation and houses.
-Summer and Winter Seasons.
-Custom placed autogen houses
-Features Dynamic Lighting on apron areas.
-Custom made 3D night time road lights with color splash
-3D taxiway edge lights
This scenery is frame-rate friendly!!
Please read the “read me” installation text for installation instructions.
Designed for P3Dv4
5.87 GB
Some of the GA parking marks overlap the edge of the apron. I use ORBX and Pilots FSGlobal Ultimate which may explain this. There is just one Gate and this is coded Heavy although there are regular Alaska Airline flights with B737 or A320 types. Anyone interested in AI schedules will have to add parking spots for these and other turboprop aircraft.
If I could limit the photo area to the immediate airport grounds it would be a 5. The airport has a road running all the way around it and it would have made a perfect boundary. But, you can not remove the photo bgls and still have a viable airport.
P3Dv4
5.87 GB