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Reviews (by Daniel)

CLOUDBERRY SIM - OAKLAND INTERNATIONAL AIRPORT P3D

CLOUDBERRY SIM - OAKLAND INTERNATIONAL AIRPORT P3D

So happy to finally have an Oakland scenery in Prepar3d! The terminal is nicely modeled and the default AFCAD has mostly correct parking spots for AI traffic. During the day, the terminal looks great, the ground polys are nicely modeled (even though the ground textures by the gates could use work). The cargo area for FedEx west of the terminal is accurately modeled along with the engine run up area just to the south. I love using the scenery and flying into Oakland! There are, however, some minor problems with the airport that can hopefully be fixed in a coming update. At night, the terminal glows very bight and there is no dynamic lighting. It's just very strange to have a bright structure on top of dark ground. I have noticed as you pull onto runway 30 you can see an underlying texture of runway numbers from the default runway. Cloudberry included a custom ini file to replace the static jetways with the custom GSX ones. I was unable to get it working and had to manually add GSX jetways (Not sure if others were able to get their file working). The only other area that I have noticed that could really use some love are the gate areas. In the real world there are lines denoting the safety zone for each gate along with stop lines for certain aircraft types, both are missing in this scenery. I really do love Oakland and truly enjoy flying there. A few of the things I have noted are nit picky but I hope that Cloudberry sees some of them and possibly adds/fixes them in a coming update to really make this airport top notch!

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