RUSD - UHWW THE EAST GATE MSFS

UHWW THE EAST GATE MSFS

RUSD
EUR 15.00
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AVAILABLE SINCE
11/16/2020 14049
PUBLISHER

Vladivostok international airport named by V. K. Arseniev (II category of ICAO), a joint-base airfield for marine aviation of the Pacific fleet, aviation of the EMERCOM of Russia and civil aviation. The airfield is also used by JSC 322nd aircraft repair plant, which performs scheduled repairs on various aircraft equipment. The airport is located West of the village of Knevichi, 2.5 km from the city of Artem, and 38 km northeast of the city of Vladivostok.

From 1961 to 1993 were based here the 145th squadron of the far Eastern administration of civil aviation, he was also the base airport of the 25th Ramenskoe twice red banner Maritime missile-carrying aviation division of the air force Pacific fleet, with a constant dislocation 183rd naval missile-carrying regiment and control division, as well as 593 th military transport aviation regiment air force of the Pacific fleet (in the post-Soviet years, reduced to a single squadron — 71st separate transport air squadron, the air force and air defense of the Navy) and the 322-th aircraft repair plant, the air force of the Pacific fleet.

Currently, the airport has the status of an airport of Federal significance.

It is allowed to accept all types of aircraft without restrictions. The airport has two passenger terminals and two cargo terminals.

The first passenger services on the Moscow — Vladivostok line were operated by Il-12 aircraft since 1948.

On June 30, 2010, Transaero's Boeing 777, a family of long-haul wide-body passenger aircraft, arrived at Vladivostok international airport for the first time.

On April 11, 2011, ivpp-1 was put into operation after reconstruction. During the reconstruction, the ivpp-1 was extended to 3,500 meters, and the width of the lane is 60 meters. The runway is allowed to accept all types of aircraft without restrictions.

Since September 10, 2012, all flights — international and domestic-are served in the new terminal A.

Features:

  • Custom buildings, RW, taxiways and aprons.
  • Custom phototerrain.
  • Dynamic and 3D lighting.
  • PBR textures.
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CUSTOMER REVIEWS
Ø from 1 Customer Reviews
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Andrew
*Verified Product User*
10/05/2021
I like flying to unusual airports and I count Vladivostok as one.
My first impression was good. The texturing is good, the airbridges are animated, so you can actually have one attached to your aircraft when at gates at the main apron. The ILS signals are well done, the frequencies match charts and the same applies to ground frequencies. Night illuminations are ok, however
The bad sides:
- I felt like the author of the scenery did not pay as much attention to hazard lights. There are NO hazard lights at the airport.
- There is no ATIS frequency at the airport and that is contrary to airport charts, which state two ATIS frequencies.
All in all, I am taking half star for lack of ATIS frequency and one star for lack of hazard lights. Therefore, in my opinion, the airport gains three and a half stars.
I hope that will be fixed soon.
FILESIZE
1.3GB
NOTES
An Internet connection is required for Activation. Click to read the installation how-to for more information.
REQUIREMENTS

Windows 10, Microsoft Flight Simulator 2020

LANGUAGE
ENG, RUS
DEVELOPER
RU Scenery Design
Customer Reviews
M'M SIMULATIONS - ESKN STOCKHOLM SKAVSTA MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
MFSG - AOMORI RJSA FSX P3D3-5 MSFS FS2004
Okuzaki
The position of PAPI on the runway 06 side is the position before the extension of the old runway.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
鈴木
it Looks great. The terminal has characteristic detail and i see what's going on inside which is excellent scenery. I will buy it as soon as possible. I just have sent an email for the developer about the eglight taxiway issue and they will give an update soon
SOUTH OAK CO - TRAFFIC IN SIGHT - NORTHEAST USA MSFS
Steve
What a terrific addon, can't wait for the other regions!
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
JD
Great scenery, excellent FPS, beautifully modeled terminals. Could use extra ground clutter around the terminals and particularly the FedEx hub. The blue taxiway lights are WAAAAAY overdone, they are almost blinding on final approach in VR. Overall, I'm happy with the purchase.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
sergei
I won't buy the product until they fix some of these issues. It would be nice to see the tall light post and lighting by the FedEx cargo ramp, and I would like the gas station and subway store modeled since it's on the airport premises.
M. A. REALTURB - REALTURB CAT AREAS GLOBAL FOR MSFS
Nicola
Very good one! Works fine with FSRealistic Pro and it's a great combo!
RKAPPS - FSREALISTIC PRO MSFS
Nicola
Got it on xp11 now also the pro version on MFS2020... Thi-
s is a great add on! A Must have! Very well done rkApps! Thank you
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D MONTREAL P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
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