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KMIA MIAMI INTL. AIRPORT XP11

€ 20.00
KMIA MIAMI INTL. AIRPORT XP11

Details

  • Edité par

    RWY26 SIMULATIONS

  • Vendu par

    RWY26 SIMULATIONS

  • Taille
    494.04MB
  • Disponible depuis
    2019-06-15
  • PID
    12547
  • Description

    Miami International Airport, also known as MIA and historically as Wilcox Field, is the primary airport serving the Miami area, with over 1,000 daily flights to 167 domestic and International destinations.

     

    Features:

    • Custom 3D Scenery
    • Handpainted Ground Textures
    • Static Aircraft and Ground Vehicles
    • 3D Grass and Trees
    • PBR materials
    • Night Lighting
    • Autogate

    Requis

    X-Plane 11

    Avis

    Total des Avis

    4

    Note Moyenne

    3

    5 Etoiles
    0
    4 Etoiles
    1
    3 Etoiles
    3
    2 Etoiles
    0
    1 Etoile
    0

    Leandro

    2020-03-20
    The terminals are very good, but expect not much more. For the standards that we've been accustomed too, this scenery simply doesn't live up to them. We expect surrounding buildings at the very least on final, but this scenery even lacks detail in buildings inside MIA. So I would work on: - Passenger arrival area - Car rental building - Dolphin Expressway and its surroundings - Rwy 09, 08R and 30 buildings on final - Cargo areas I'll give this scenery 3 stars because it is the best one out there, it works great as a base for Overlay Editor, Terminal is beautiful and I'm sure an UPDATE will make it even better, unless Latin VFR does an XP11 version.

    Darren

    2019-07-07
    Pretty solid airport addon with little to complain about. Overall recommeded

    Ottoniel

    2019-07-05
    its a nice scenery but not very detailed just basic buildings,like the other review said no asigned AI parking and night lighting is way to bright...I have Nimbus scenery too both have same Fps just that Nimbus is way detailed..This scenery needs a update to fix all its issues..

    Brian

    2019-06-23
    The terminal is well built and nice PBR textures cover it. The ground texture work is very well done and also includes PBR. The airport is good on performance. However, as a long time X-Plane user and scenery developer myself I have to knock 2 stars off for this X-Plane version because the developer did two major things wrong and one minor gripe. There is ZERO AI logic programmed into this airport. That means no Taxi Routing and no gate assignments. Without these things AI traffic and ATC programs that rely on this information (such as Pilot2ATC) cannot function. This is considered a BASIC and REQUIRED function of a payware airports in X-Plane. The 2nd thing I am knocking off a star for is the developer uses facades far to much on buildings INSIDE the airports perimeter. All buildings inside an airport perimeter should be custom 3D modeled and textured objects, no low quality facades. The minor gripe is lack of ground decals such as taxi markings denoting which runways are ahead and what taxi route you are on. KMIA has these markings in spades all over the airport. These things need to be corrected to bring this airport up to a 5 star rating for me personally. This isn't P3D. X-Plane operates differently and the developer needs to adjust for these differences. Overall an okay product that could have been a super win if not for these problems listed.

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