Alcantarí International Airport (IATA: ALC, ICAO: SLAL) is a Bolivian airport that serves the city of Sucre. It is located 30 km southeast of Sucre, in the municipality of Yamparáez. The work demanded about Bs 365 million (Bolivian currency) and was inaugurated on May 25, 2016. This airport is of international category with the capacity to receive large aircraft, it also has a larger air terminal than the old airport from the city.
From beautiful surroundings nestled in the Bolivian Andes, it is pleasant to fly and land at an airport located at 10,210 feet.
Features:
PBR Texture
Photoreal - Autogen
Photo-realistic PBR textures for buildings, vehicles, etc.
Airport Objects
Optimized for good performance
Dinamic night lighting
Windsock Sode
Compatibility with Orbx, Open LC South America or Freemesh
3D grass
Taxiway 3D ligths
Requirements
Lockheed Martin Prepar3D V5.2, Lockheed Martin Prepar3D V4.5, Sode
Windows 7 / 8/ 10
Dual Core Processor with 3 Ghz or better
Min. 8192 MB RAM
3D graphics card 8GB
Another underpriced South American treasure from a handful of smaller but talented developers. Sierrasim's SLAL is one really high airport. You can't go wrong for the price, and you will probably be pleasantly surprised. There are a lot of inexpensive South American sceneries available for P3Dv5, so you can build a nice collection of interesting places to fly in and out of. Best of all, while these are not going to be what you'd expect for $30+, they are a lot better than what you'd expect from the low price and are usually dripping with atmosphere. South America is one of my favorite places to fly because it is so well-supported by inexpensive, quality sceneries like SLAL. I can't say I've ever been disappointed with Sierrasim, PKSim, WingSim, Tropical Sim or Paulo Ricardo. Maybe they're not big international airports, but you can put together a perfect collection for shorter flights.