Photogrammetry trees clear target cubic formed photogrammetry trees by deleting these features. These packages do not delete the whole of photogrammetry and replace buildings with generic autogen or any kind of buildings; these packages just delete the photogrammetry trees. We target deletion rate of 100 % however some of the photogrammetry trees are part of buildings; in this case we trim as close as possible to the buildings; the results are a deletion or a partial deletion; in any case these are a minority; and even than photogrammetry trees attached to buildings are greatly reduced in sized. It is possible that some buildings during the deletion process are 'chipped' around their corners; or shapes are left deformed; at this stage manual editing of damaged photogrammetry is forced to fix it. At this stage we can confidently record: 80 % Photogrammetry trees deletion; 15 % greatly reduced in size; 5 % still visible; indeed the cityscape change substantially after deletion of photogrammetry trees. Autogen trees are left untouched. Ideally you will need a High Spec to Medium Spec Pc to run this mod; Low end Spec can still run this mod but might need to decrease graphics; having said that to give an idea a i9 on a 2080 Nvidia rtx card the mod run perfectly on high msfs graphic settings. Coverage: New York - Manhattan.