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NIGHT XP V2 CALIFORNIA X-PLANE11

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€ 7.69

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NIGHT XP V2 CALIFORNIA X-PLANE11

NIGHT XP V2 CALIFORNIA X-PLANE11

TABURET

Details

  • Published by

    TABURET

  • Sold by

    TABURET

  • Size
    18.41MB
  • Language
    English
  • Available since
    2021-05-14
  • PID
    15083
  • Description

    NightXP V2 package for Xplane introduce coverage for the whole of California. What exactly NightXP do to  enhance Xplane lights system? NightXP V2 introduce new lamps into the existing ecosystem and is designed to  work together with default lights. Can be used with Vulkan; Metal or in OpenGL mode. It is designed to create those little details the night brings with its darkness in the nocturnal Xplane world. The lamps are strategically positioned  to illuminate buildings with emissive 3D light reflection taking advanced of new Xplane reflective surfaces.  They are designed to be just a little bit bigger than default lights to enhance their visibility and light.  NightXP is not invasive scenery, it is designed to avoid light overcrowding. NightXP target urban areas where there are buildings, lit up buildings and roads only in residentials area for the whole country or US State they cover.  For example, it will not add light on motorways or major roads as Xplane is already covered. Instead, it will light up the  residentials roads, buildings, courtyards, alleyways, piers and depots to mention a few. NightXP is designed to make the most of  Xplane’s new materials featuring light reflections on the ground, water, ice, windows, roofs or and any native Xplane material  designed to reflect light. NightXP work hard at Night and rest in the day when  the lamps are still visible but in 'Off' mode. NightXP is strategically positioned to resemble lamp posts;  we chose a shape and size to make sure it is visible for aircrafts when flying over at night. Xplane 11 offer stunning and extensive night effects. NightXP is fully compatible with photorealistic scenery and any  vfr objects scenery as lamps are positioned respecting geographical features. Coverage: California.

    Requirements

    X-Plane 11

    CPU: Intel Core i5 6600K at 3.5 ghz or faster;

    RAM: 16 GB;

    VIDEO CARD:  4 GB VRAM

    32.6 MB HD Space

    Opensceneryx

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