
Paris Charles de Gaulle Airport IATA: CDG, ICAO: LFPG also known as Roissy Airport (name of the local district), is the largest international airport in France. It is named after Charles de Gaulle (1890–1970), leader of the Free French Forces during the Second World War, founder of the French Fifth Republic and President of France from 1959 to 1969. Charles de Gaulle Airport is located within portions of several communes 25 km (16 mi) to the northeast of Paris. The airport serves as the principal hub for Air France as well as a European hub for fellow SkyTeam alliance partner Delta Air Lines.
In 2015, the airport handled 65,766,986 passengers and 497,763 aircraft movements, thus making it the world's eighth-busiest airport and Europe's second-busiest airport (after London Heathrow) in terms of passenger numbers. It is also the world's tenth-busiest and it is Europe's second-busiest airport (after London Heathrow) in aircraft movements. In terms of cargo traffic, the airport is the twelfth-busiest in the world and the second-busiest in Europe (after Frankfurt Airport), handling 2,150,950 metric tonnes of cargo in 2012.
FEATURES:
- Custom Ground Textures
- Custom Photo Scenery
- Custom mesh
- Hand placed Autogen
- Carefully detailed 3d objects
- Full detail Buildings
- Terminal Interior
- Realistic Ground Markings
- Numerous static objects
- Fencing
- AFCAD
- Realistic ground textures
- Night ilumination
- Volumetric Grass
- Moving Jetways. (ONLY SODE)
- PBR Textures
- Much more…
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On an unrelated note, I have been waiting for the newest OTHH P3Dv5 to be on sales but it's been excluded in this current Nov. sales. :(
after the update Dynamic Lighting, VGDS
simply a Five Stars and always
Additionally, the taxi layout is still outdated in many areas... For example, it is still missing Taxiway D between QD1 and QB2 (This may not seem like much but it is one of the main corridor taxiways in LFPG).
Yes, there are some new buildings and textures, which definitely are well done, but that doesn't help me at night when ATC tells me to taxi via D and I cant see a thing because there is no lighting and the taxiway doesn't exist... Functionality should come before esthetics IMO.
As someone who has purchased a multitude of sceneries over the years, this seems to be a common occurrence with this developer where if sceneries are updated (if they are ever updated, which rarely happens), they seem to miss a lot of items.
Prepar3D V4.5, V5