Nanjing Lukou International Airport (IATA: NKG, ICAO: ZSNJ) is the main airport serving Nanjing (the capital of Jiangsu Province) and a major airport serving the Yangtze River Delta area.
As of 2016, it is the 12th busiest civil airport in China. It is located in the suburban Jiangning District, over 35 km (22 mi) south of the city center, and is connected to Nanjing and neighboring towns by expressways.
Phase I of the Ninggao Intercity Line and Line S1 of the Nanjing Metro link the airport with Nanjing South railway station.
Nanjing is the hub for China Eastern Airlines' Jiangsu Company, and a focus city for Shenzhen Airlines.
China Southern Airlines and XiamenAir also operate a considerable number of flights there.
Nanjing is the main base for China Postal Airlines, with pure cargo service to all major cities in China, handling express mail and cargo transportation for China Post.
In 2017, the airport handled 25,822,936 passengers and 374,214.9 tons of freight.
Features:
PBR Textures
Rain ground reflection
Animated Jetways.(SODE)
VDGS(SODE)
Dynamic Lights
Manually planed viecles in airport(Animated viecles).
At first look: very nice scenery but direct suitable for IFR flights:
1. Rwy 06/24 has ILS WITH DME in real world!
2. Rwy 07/25 ILS: DME positions wrong! The DME's should be at the GP antenna pos and NOT at the Localizer antenna. Gives very false distance readings when on approach.
So, I had to correct the ZSNJ_P5.bgl to have correct ILS readings
Excellent scenery by WFSS, their best yet!
The 3D modelling is exceptional, crisp texturing everywhere, and the terminal buildings feature internal modelling without any performance penalty. Very nice night lighting is complemented by accurate runway lighting.
SODE has been used exceptionally well, providing VDGS, very detailed jetways and also windsocks.
This really is very high quality, while having excellent performance overall. Only a few issues remain that could have been done a bit better:
- The aerial imagery used for the ground should have been made more compatible to the surrounding textures, which are quite a bit lighter in colour and thus the airport stands out in Spring, Summer and Autumn. Seasonal integration for Winter and Hard Winter is perfect. An optional match to ORBX Global would be even more desirable.
- 3D grass is not pleasant to look at. On approach one can clearly see diagonal lines of grass placed all over in a crude manner, also across areas that or not grass. It should have been made optional, but disabling items is not possible.
- The airport could use more dynamic vehicle traffic. I could only count 3 vehicles moving at the entire airport, all in the same terminal area, with other areas void of animated vehicles. Performance is exceptional, a few more animated service vehicles would not hurt at all.
- The orbs placed on the apron light poles at night-time are too large. While they might look like this in overexposed photos, in reality those lights are never THAT big. Or it would be good to allow disabling those effects.
But these are all minor items, this is one of the best Chinese airports out there and I can highly recommend buying it!
Love your sceneries. You guys do a great job on scenery textures and framerate. I wonder if you would consider expanding your sceneries out further into the landscape. So to have more of a real feel visually of the surrounding area"s. Other than that, you guys to well with your projects.