FSPS returns once again to shake the Flying Simulator world.
This time for the simulation platform of the future , Lockheed Martin's Prepar3D, with our latest product P3D Fiber Accelerator.
Following the unparalleled market success of FSX Fiber Accelerator, the myriads of positive comments and the – to say the least – demanding feedback from Prepar3D users that Fiber Accelerator would be a 'must have' for their simulator , our team worked hard the last months and finally is able to present you the ultimate solution for Frames per second improvement, graphics smoothing and better texture loading for Lockheed Martin's Prepar3D (ver 1.x or ver 2.x). Overcoming the differences between FSX and Prepar3D – which on graphics part, are huge – we are able to deliver you... P3D Fiber Accelerator
Like in FSX's version, FSPS team using unique techniques at tweaking – in real time – without the need to edit prepar3d.cfg file, the Prepar3D graphics to provide you better Frames when you need them hard (i.e. at a busy , fine quality payware airport) while driving the computing power of your system to better quality and smoother graphics – textures loading when you are flying in less demanding situations.
Finally a way to enjoy smooth approaches with descent fps , without the need to have tweaked Prepar3D for frame gain, and get 60fps at remote areas without getting the best graphics. A way to enjoy nice graphics all around and not only on remote areas because if you try this setup near the “fine quality , busy airport” you would get 10fps...
Using revolutionary techniques we draw power from where you DON'T need (in example while you are on the ground, from drawn graphics 80 miles away) and bring you this power to where you DO need (in example to better frame rate and better graphics quality around the airport).
By – in other words – rewriting Prepar3D's graphics engine, now you get what you need , when you need it !
Better frame rates, better graphics quality, faster texture loading, smoothness in motion all together in the same flight! Maximizing the CPU and GPU power for Prepar3D was never easier.
Doing what? Something like updating Prepar3D with a new prepar3D.cfg every millisecond !
How it works:
You start Prepar3D and set a "Target Frames" in Prepar3D display settings. (This will be the max number your Prepar3D will get on the less demanding situations) i.e. 50fps.
You then start P3D Fiber Accelerator, and you set a "Lower Frames per second" target. This will be the number of frames Prepar3D will try to catch up, according to your needs, lowering graphics quality (always gradually from places you cannot see anyway, moving closer to your position).
You then should pop to the hardest (i.e. the most frame-killer you got) airport you own. You test some settings until you find the best one. A classing scenario if you get maximum 20fps is to set i.e. 25fps in Lower setting. On "Middle Frames per second" you can set a higher fps target for not too much demanding situations, i.e. when flying at cruise level. For example 35fps.
All is later done afterwards by P3D Fiber Accelerator and it will work perfectly on all other airport as you configured it for the worst possible scenario. If needed you can swap between presets without leaving Prepar3D.
Next time you just start Prepar3D and P3D Fiber Accelerator... Nothing more to setup, made to be as simply as possible, it is almost start-and-forget. Just cycle between presets according to your needs, or use the automated AGL altitude function to let the application automatically swap between presets Low-Mid-Deactivated according to the altitude you are flying.
- Best possible fps at any given situation with maximum possible graphics quality.
- Best possible graphics quality in Prepar3D, according to the frame rate you set for the hard cases.
- Best possible smoothness on texture loading during even the hardest viewpoint change.
- Maximum CPU and GPU allocation to Prepar3D during the whole flight.
- Dynamically applying (every millisecond) the best possible tweaks to Prepar3D.
- Cycle between 3 presets (Lower – Middle – Fiber Deactivated) without need to swap to desktop to do that on Fiber Accelerator's main window.
- Support for FSUIPC's registered users so they would assign joystick buttons for each preset or for cycling between modes.
What P3D Fiber Accelerator cannot do? Well it is not buying you new hardware. It just makes absolutely sure that the one you have will present Prepar3D to the zenith , as best as it can do.
MUST TO BE RESPECTED REQUIREMENTS (NOT "MINIMUM")
P3D Fiber Accelerator, can run at any PC that is able to run Lockheed Martin's Prepar3D.
- Windows: XP SP3 / Vista / Win 7 – 32 or 64 bit / Win 8
- Latest version of Prepar3D (V1 or V2) - (For version 1.x : 1.4 , for version 2.x : 2.4)
- Microsoft's NET Framework 3.5 SP1
- Latest Version of FSUIPC by Peter Dowson. (Unregistered is enough for main features ,registered version is needed if you need to map a joystick button to swap between presets)
- Up and running internet connection for activation and license checking of the product on each application's start-up.
- PDF viewer application for reading the manual.
- P3D Fiber Accelerator is compatible with: ALL tweaking applications (i.e. P3D Booster 2013) , ALL tweaking guides available on webpages or forums, ALL websites that use web-services where user could submit his PC specs and get back a recommended prepar3d.cfg etc…
- One active installation on only one PC at any given time. (Checked via online validation after every installation.) Users can have the application installed on multiple computers moving the active license around, using the “Transfer License” function.
- P3D Fiber Accelerator must run on the Prepar3D PC in order to communicate directly with Prepar3D.(Not possible to remotely install).