Mykonos Airport (IATA: JMK, ICAO: LGMK) is the international airport of the Greek island of Mykonos.
It is located 4 kilometers southeast from the town of Mykonos at a 405ft elevation. It serves flights to domestic and European metropolitan destinations due to the island being a popular leisure destination.
The airport first operated in 1971. It nowadays has a single runway designated 16-34 which is connected to the apron via two small taxiways, so backtrack is needed for every departure and landing.
The apron has been redesigned in 2020 to hold seven (7) parking positions, all of them requiring a pushback procedure. A renovated Terminal and a brand-new Fire station have been completed and delivered in May 2021.
Mykonos airport is equipped with and NDB (FREQ:401) a VOR (FREQ:110.00) navaid and has several instrument procedures (recently including RNAV).
Mykonos island is called “the island of winds”. Most days of the year strong gusting winds (usually from North/Northeast) blow at the island and the airport vicinity. Those winds along with the short runway length (6.244ft) and the hills around it make the landing a challenging procedure!
Installation runs via Aerosoft One, this requires an internet connection and an Aerosoft user account!
Features:
Version 2.0 featuring the new terminal, fire station and current airport layout
Detailed representation of the terraforming of the airport’s surrounding area
Sloped runway
High-detailed 3d objects, buildings and ground textures
Animated apron vehicles
Custom animated windsocks
Detailed representation of the airport’s parking area.
High detailed apron including the new airport’s layout lines and signs.
High detailed night lighting most of it being “physical” (dynamic lighting)
Fully custom taxiway, runway, reil and tower beacon lights. All the lights have been designed from scratch with custom 3d objects. Moreover, the intensity and color of their glow has been trimmed so that the outcome is much less intense and much closer to the real airport
Custom Hazard beacon lights at airport’s surrounding area (on top of the surrounding hills)
Custom boats and ships at the island’s port
Three existing heliports are present in the scenery:
Army’s Heliport at the east of the airport
Marina’s Heliport close to Ornos beach
Superior Air heliport close to Kalo Livadi beach
Three characteristic landmarks have been added to the scenery:
Windmills at Mykonos town
Broken windmill at the south of the airport (close to the Terminal)
Apron- and runway textures are great, buildings are very nicely modelled and textured, but everything else does look rather bad and is clearly below 29Palms high standard.
The main issue here is that they did not use a custom high-res aerial image for this scenery, and the default one unfortunately is of very low resolution, which can clearly be seen during approach and when taxiing around. Adding to the low resolution is the fact that there are many structures visible in close proximity to the airport that are all flat and lacking any kind of modelling, further giving the impression of a low effort job. There is however a crisp texture for a service road all around the airport, unfortunately that texture is very sterile and generic looking, not matching a real road texture.
It would have been OK to have a low-res ground photo for the scenery, IF 29Palms had taken the time to put 3D models (Autogen would have been fine!) on all structures visible on the ground imagery around the airport, that would have disguised the low resolution somewhat.
But as things are done currently does not represent the standard of a modern MSFS add-on airport where you expect crisp textures on the airport itself without flat structures surrounding it.