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    via AS One
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    Oslo-Gardermoen Airport (Oslo Lufthavn) is the international airport of the Norwegian capital. With over nine million passengers in 2020, it is the most important and largest airport in the country and serves as a hub for the airlines SAS Scandinavian Airlines, Norwegian Air Shuttle and Widerøe.

    For this DLC, the airport and its immediate surroundings, such as the Odal wind farm, have been accurately recreated with the current layout. Numerous details such as custom jetways for each terminal, train and road traffic, hangar gates with proximity triggers for various airlines, dynamic lighting and much more bring the scenery to life. Features such as passenger density can be configured via Aerosoft One. Also included are a GSX profile and support for Aerosoft VDGS.


    • Includes a highly accurate recreation of Oslo Airport - Gardermoen (OSL, ENGM)
    • Highly detailed models with high resolution textures
    • Up to date airport layout (as of April 2024 for initial release)
    • Accurate terrain and runway profiles
    • Custom jetway models with accurate variations for each terminal pier
    • Dynamic and alive airport environment with:
      • Custom vehicle traffic on the apron area
      • Ambient passenger movement inside of the terminal
      • Interior modeling for all terminal piers
      • Train and road traffic in the airport vicinity
      • Various sound effects around the airport using Wwise
      • Large amounts of ground clutter and service equipment at stands and parkings
    • Custom aerial image covering the airport boundary and vicinity
    • Includes custom wind turbine models for Odal wind farm
    • Accurate taxiway lighting including custom runway guard lights
    • Custom Runway lights layout to match the real-world counterpart
    • Custom windsock models and other environment-dependent animations
    • Animated hangar doors with proximity triggers (Norwegian Air Shuttle and Norse Atlantic)
    • Stands support AI traffic with airline parking codes
    • Highly realistic nighttime dynamic lighting
    • Custom taxiway signage models
    • Includes GSX profile with accurate pushback procedures
    • Various features such as passenger and vehicle density can be adjusted through AS One
    • Supports the Aerosoft VDGS module with highly accurate T1 and T2 safedock systems


    Microsoft Flight Simulator (Version 2020)
    OS: Windows 10 / 11
    Processor: Intel i5-4460 | AMD Ryzen 3 1200 or better
    Graphics: NVIDIA GTX 770 | AMD Radeon RX 570 or better
    DirectX: DirectX 11
    VRAM: 2 GB
    RAM: 8 GB
    Free hard disk space: 5 GB

    Installation runs via Aerosoft One, this requires an internet connection and an Aerosoft user account!


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    Outstandig! Hands down the best airport I own (and I have quite a collection by now). Absolutely amazing attention to detail. The airport really comes to life when you get to the parking and see passengers move inside the terminal. I feared that so much detail would bring my FPS to a crawl, but that is not the case. The scenery is fluid at any moment. Only issue: I flew around in drone mode  inside the terminal for over 10 minutes, and could not find the piano player I had heard about… need to do another search tomorrow :-) 
    Sieht einfach fantastisch gut aus! Danke an den Entwickler Jo Erlend Sund. Für mich der allerbeste Entwickler von Airportscenerien!
    There are so many great airports being released at the moment, that feature extreme detail but manage to stress out our hardware far less than we might have imagined. Jo Erlend Sund is arguably one of the top developers currently on the MSFS circuit. His Brussels is a masterpiece, although it wasn't exactly easy on resources. Oslo manages to better Brussels, in almost every way, while actually performing more favourably on my system. Granted, I'm pretty top-end (Ryzen 7800X3D, Radeon 7900XTX, 48gb RAM) but more detail should in theory mean less performance. It normally takes 3-4 years for developers to get the most of a new software engine, and we're now I think at the pinnacle of what can be achieved in the sim. Having said all that, I probably wouldn't recommend this scenery to anyone with anything less than an upper-mid-range system. So, how good is it? Well, put simply, everything is first-class: the textures, the modelling, the custom ortho, the numerous animations (passengers, apron vehicles, trains, advertising screens, etc.), the ambient interior sounds... it's all rather sublime. However if I had to pick fault, the main landside concourse interior is a touch bland (compared to the rest of the terminal) and I'd like to have seen a little more attention paid to the general landside areas. But since these places are seldom seen by pilots, it really isn't too big an issue. They're far from bad — it's just that everything else is SO comparatively good! I'm often getting well upward of 40fps with moderate AI traffic and heavy weather, but bear in mind that, despite being Norway's busiest airport, it isn't 'busy' in the EHAM/EDDF/LFPG/EGLL sense. It's about on a par with airports such as EBBR, EDDB and LEMG. The asking price is predictably high but this is the sort of airport that can easily command its price, because it's worth it. There's not a lot to dislike, but plenty to like — from the guy in the terminal playing 'Für Elise' on his grand piano, to the myriad of ground service vehicles buzzing around, this is about as life-like as a MSFS airport can feel. Definitely one of the top five airports so far this year... and a worthy contender for the coveted number one spot!



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