Oslo-Gardermoen Airport (Oslo Lufthavn) is the international airport of the Norwegian capital. With over nine million passengers in 2020, it is the most important and largest airport in the country and serves as a hub for the airlines SAS Scandinavian Airlines, Norwegian Air Shuttle and Widerøe.
For this DLC, the airport and its immediate surroundings, such as the Odal wind farm, have been accurately recreated with the current layout. Numerous details such as custom jetways for each terminal, train and road traffic, hangar gates with proximity triggers for various airlines, dynamic lighting and much more bring the scenery to life. Features such as passenger density can be configured via Aerosoft One. Also included are a GSX profile and support for Aerosoft VDGS.
Features:
Includes a highly accurate recreation of Oslo Airport - Gardermoen (OSL, ENGM)
Highly detailed models with high resolution textures
Up to date airport layout (as of April 2024 for initial release)
Accurate terrain and runway profiles
Custom jetway models with accurate variations for each terminal pier
Dynamic and alive airport environment with:
Custom vehicle traffic on the apron area
Ambient passenger movement inside of the terminal
Interior modeling for all terminal piers
Train and road traffic in the airport vicinity
Various sound effects around the airport using Wwise
Large amounts of ground clutter and service equipment at stands and parkings
Custom aerial image covering the airport boundary and vicinity
Includes custom wind turbine models for Odal wind farm
Accurate taxiway lighting including custom runway guard lights
Custom Runway lights layout to match the real-world counterpart
Custom windsock models and other environment-dependent animations
Animated hangar doors with proximity triggers (Norwegian Air Shuttle and Norse Atlantic)
Stands support AI traffic with airline parking codes
Highly realistic nighttime dynamic lighting
Custom taxiway signage models
Includes GSX profile with accurate pushback procedures
Various features such as passenger and vehicle density can be adjusted through AS One
Supports the Aerosoft VDGS module with highly accurate T1 and T2 safedock systems
Outstandig!
Hands down the best airport I own (and I have quite a collection by now). Absolutely amazing attention to detail. The airport really comes to life when you get to the parking and see passengers move inside the terminal.
I feared that so much detail would bring my FPS to a crawl, but that is not the case. The scenery is fluid at any moment.
Only issue: I flew around in drone mode inside the terminal for over 10 minutes, and could not find the piano player I had heard about… need to do another search tomorrow :-)
There are so many great airports being released at the moment, that feature extreme detail but manage to stress out our hardware far less than we might have imagined. Jo Erlend Sund is arguably one of the top developers currently on the MSFS circuit. His Brussels is a masterpiece, although it wasn't exactly easy on resources. Oslo manages to better Brussels, in almost every way, while actually performing more favourably on my system. Granted, I'm pretty top-end (Ryzen 7800X3D, Radeon 7900XTX, 48gb RAM) but more detail should in theory mean less performance. It normally takes 3-4 years for developers to get the most of a new software engine, and we're now I think at the pinnacle of what can be achieved in the sim.
Having said all that, I probably wouldn't recommend this scenery to anyone with anything less than an upper-mid-range system.
So, how good is it? Well, put simply, everything is first-class: the textures, the modelling, the custom ortho, the numerous animations (passengers, apron vehicles, trains, advertising screens, etc.), the ambient interior sounds... it's all rather sublime. However if I had to pick fault, the main landside concourse interior is a touch bland (compared to the rest of the terminal) and I'd like to have seen a little more attention paid to the general landside areas. But since these places are seldom seen by pilots, it really isn't too big an issue. They're far from bad — it's just that everything else is SO comparatively good!
I'm often getting well upward of 40fps with moderate AI traffic and heavy weather, but bear in mind that, despite being Norway's busiest airport, it isn't 'busy' in the EHAM/EDDF/LFPG/EGLL sense. It's about on a par with airports such as EBBR, EDDB and LEMG.
The asking price is predictably high but this is the sort of airport that can easily command its price, because it's worth it. There's not a lot to dislike, but plenty to like — from the guy in the terminal playing 'Für Elise' on his grand piano, to the myriad of ground service vehicles buzzing around, this is about as life-like as a MSFS airport can feel.
Definitely one of the top five airports so far this year... and a worthy contender for the coveted number one spot!