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ULTRA WEATHER XP X-PLANE 11.50+

€ 30.00
ULTRA WEATHER XP X-PLANE 11.50+

ULTRA WEATHER XP X-PLANE 11.50+

AL MUNTASSIR

Details

  • Veröffentlicht von

    AL MUNTASSIR

  • Verkauf durch

    AL MUNTASSIR

  • Größe
    392.52MB
  • Sprache
    "English"
  • Erhältlich seit
    2020-06-18
  • PID
    13444
  • Beschreibung

    This version is only fo new Customers Old users of Ultra Weather XP need to Upgrade via developers store once they registred they the Full price will be decreased to the Upgrade price from here https://store.xpmgraphics.xyz
     
    Ultra Weather XP v2.6.2.4 
    ----------------------------------------
    Change Log For Ultra Weather XP v2.6.2.4
    Fixes List:
    • The Clouds Fading System Changed.
    • The problem of a sudden popping and disappearing up clouds while moving between clouds layers (Fixed)
    • Strange line of clouds with Open GL (Fixed)
    • The problem of hard clouds in the low visibility condition (Fixed)
    • Weird performance with "Simulate Volumetric Clouds" in 2.6.2.3 (Fixed)
     
    Improvement List :
    • Clouds Smoothed even more.
    • Cirrus Clouds size adjusted.
    • Increase the brightness of clouds during sunset a bit.
    • Adding an automatic limitation for cloud sizing near the ground to avoid cloud clipping, unless the user selected large clouds size manually.
     
     

    Ultra Weather XP v2.6.2.3

    Fixes List:
    • The Simulate Volumetric Function has been rewritten completely.
    • Issue of no clear clouds appearance even if it's overcast (FIXED)
    • Issue of Clouds moving away when flying in clouds (Fixed) Flying in Clouds Effect Improved.
    • Issue of Clouds does not blend with the sky in low visibility correctly causing the clouds to be faded too much above camera view (Fixed) the clouds will be faded smoothly and correctly and completely not only above the camera view.
    • Issue of clouds clipped by terrain from above the clouds view (Fixed) by the new fading formula the clouds will be smoother if its close to the terrain.
    • Issue of the weird line of clouds that showing through the objects and terrain or over aircraft body (Fixed)
    • Issue of Selectors of Clouds Sizing and Clouds Fading that not affect clearly (Fixed) now it's changing immediately.
    • City light reflects on the sky if the Dynamic Night Sky is turned off (Fixed)
    • Bright foggy terrain in low visibility causing bad visuals with clouds (Fixed)
     
    Improvement List:
    • The density of clouds has been reduced a bit to gain more FPS.
    • The sharp horizon line has been blurred.
    • The sharp clouds at a faraway distance not blended with the sky have been blurred a bit.
    • The Clouds shape have been smoothed a bit
    • The Sun in Overcast conditions has been blurred.

    What's New in v2.6.2

    • The Plugin Dynamic functions have been completely rewritten.
    • The Dynamic functions have 3 selectors now to controls the results of these functions.
    • New enhanced sky colors including illuminated fog by direct sunlight with adding a new checkmark selector to select between illuminated and unilluminated fog.
    • New Dynamic Atmosphere System that controls the scale of the horizon during the time, weather situation, and camera viewpoint.
    • New Dynamic Sky Coloring System that controls the density of sky color during the time, weather situation, and camera viewpoint, with adding three selectors to allow the user to select the density he likes.
    • New Dynamic Night Sky that reflects cites lights to illuminate the sky during night time, camera viewpoint, and weather situation.
    • New Dynamic Sun Glow System that controls the sun glow intensity during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the strength he likes.
    • New Dynamic Sun Lighting system that controls the strength of sun lighting objects and water, during the time, weather situation and camera viewpoint, with adding three selectors to allow the user to select the strength he likes.
    • New Dynamic Visibility System that controls the density of fog during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
    • New Dynamic Visibility Raleigh that controls the coloring of sun direct lights that control the blue haze during the time, camera viewpoint, and weather situation.
    • New Dynamic Raleigh Scattering system that controls the blueness of the haze that affected by sun direct light during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
    • New Dynamic Mie Scattering System that controls the density of greyish haze realistically during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
    • Clouds Textures coloring enhanced.
    • New Dynamic Clouds Coloring System that controls the coloring and brightness of clouds and sun direct light over clouds during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the color density he likes and three selectors to allow the user to select the brightness intensity he likes.
    • New Dynamic Night clouds reflect cites lights illuminate to the clouds during night time, camera viewpoint, and weather situation.
    • Improved Simulate Volumetric Clouds that changed the clouds size, opacity, and fading to give the feeling of volumetric clouds, continuously during the time, camera viewpoint and weather situation with adding three selectors to allow the user to select the clouds sizing he likes and three selectors to allow the user to select the fading intensity he likes.
    • New checkmark called "Smoothen Far Clouds" to use it with "Increased Clouds Distance" that will blend the clouds with the sky while using Increase Clouds Distance to give better clouds looking in the distance.
    • Improved "High Altitude Clouds" that limit any high altitude clouds above FL240 to be only Cirrus clouds only. without affecting the reported weather like in 2.6.1
    • New HD Shadows that will fix the jagged shadows.
    • Improved Dynamic Shadow that controls the density of the shadow during the time, camera viewpoint, and weather situation.
    • New Slider to control the total distance in meters that shadows can be drawn in farther from the camera view.
    • New Dynamic Water System that controls the sizing and the shape of the waves during the time, weather situation, camera viewpoint, and wind speed with adding three selectors to allow the user to select the size he likes. 
    • New Dynamic Light Haze system that controls the sizing, strength, and hazing of the lights during nighttime, and the weather situation. with adding three selectors to allow the user to select the strength he likes.
    • New Dynamic Ambient Sounds that will run sounds of cities and birds during the day time, and during the night time, it will run the sounds of crickets and winds. If your aircraft position over the city, you will hear the sound of cities and birds or crickets depending on the number of city objects. Meanwhile, the sound of wind depends on the speed of the wind and the city objects. If the city is large and there are too many objects, then the city sound will increase and the wind will decrease. The opposite thing will happen if the city is too small or the objects are too low. Also, the sound of cities will decrease and the wind will increase if the camera viewpoint is moving up to a very high altitude just like in real life.

     

    Status of known bugs from v2.6.1 

    • Fix the remaining issue with reported weather that not presented correctly as reported in METAR. (Fixed)
    • Enhance the "Dynamic Clouds Coloring" (Done)
    • Enhance the "Dynamic Sky Coloring" (Done)
    • Fix "Clouds Terrain Blend" (Removed from UI, "Simulate Volumetric Clouds" will handle it by another method) 
    • Enhance the Cirrus Clouds textures. (Done)
    • Enhance the "Dynamic Water Waves" (Done)
    • Enhance the "Dynamic Light Haze" (Done)
    • Enhance the "Dynamic Mie Scattering" (Done)
    • Enhance the "Dynamic Raleigh Scattering" (Done)
    • Enhance the "Simulate Volumetric Clouds" (Done)
    • Fix the hard edge of clouds in low visibility while using "Increase Cloud Distance" (Done)
    • Fix the remaining clouds popping in and out. (This can't be fixed) UNLESS YOU DISABLED (Increase Cloud Distance)
    • Enhance Flying through clouds effect. (Sort of, as it works depending on Clouds Fading Option the lowest selection the better effect)
    • Adjust the whole cloud sizes to gain more FPS. (Done)
    • Enhance the shadows. (Done)
    • can't write @ while activating. (it should write it now)
    • can't use external lights textures even if "Use UWXP Lights" is unchecked (Fixed)
    • Blurry lights textures (Replaced by Enhanced textures)

    Anforderungen

    Windows, Mac, or Linux 4Gb VRAM Minimum. 8Gb+ VRAM recommended

    Ultra Weather XP v2.6 is Compatible with any other Plugins that do not control X-Plane weather visually. 

    You will receive a serial number for activation from the designer. just right after you've requested the key via the plugin.

    Support Email uwxp.cs@gmail.com

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