BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
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EUR 18.99 HT 
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  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
DISPONIBLE DEPUIS: .
01/15/20126059
TAGS
USA JFK 

BluePrint’s JFK scenery depicts the airport as it exists in early 2012, including seven unique terminals and the great majority of general aviation, cargo and maintenance facilities located within the field’s boundaries. Each terminal is modeled at the highest level of detail possible with their most significant architectural features depicted in three dimensions. Every model is textured at the highest feasible resolution to show many details that cannot be reproduced in 3D. All terminal service structures including parking decks, elevated access roads and, the elevated people mover (AirTrain) are also modeled in detail to create an immersive environment that mimics the real airport as accurately as possible during taxing to and from the terminals. Aircraft parking positions around each terminal and the corresponding jetways are placed, configured, numbered and branded according to the most recent information available for the airlines serving JFK in early 2012.

The four runways and all taxiways are laid out according to current official airport diagrams and charts. Special attention is paid to the location of navigation facilities including VORs, localizers, glide slopes and precision approach path indicators. (Note: The localizer for Runway 22R is offset 2 degrees toward the west as it is in real life). The scenery also includes detailed and accurately positioned 3-D models for approach lighting fixtures as well as localizer, glide slope, and VOR antennae. The scenery also includes animated models for the lead-in lights needed for the challenging (and fun) VOR and visual approaches to runways13L/R. Taxiway signs and markings are carefully placed at each intersection to facilitate taxing. A few extra markings and signs are added to facilitate ground movement in the simulator environment and enhance the pilot’s experience. Those include runway hold-short flashing lights at every intersection and three-dimensional, oversized parking position alignment aids.

Features:

  • Custom-made, optimized and fully three-dimensional Gmax models of the entire facility including:
  • Seven terminals including the air traffic control tower at Terminal 4.
  • Accurately located aircraft parking positions around every terminal and individually customized static jetways at every gate. Static service vehicles (optional) and parking alignment aids at every gate
  • All parking structures and elevated access roads adjacent to the terminals
  • A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary
  • Approach lighting fixtures and navigation aid antennae for every runway
  • Custom-made, high-resolution textures for all Gmax generated models including transparency effects
  • Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
  • Accurate runway and taxiway layout, including detailed markings and signs
  • Realistic taxiway and ramp markings and ramp illumination effects
  • Two levels of scenery complexity and detail:
  • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), and most buildings within the field’s boundaries including the terminals, the air traffic control tower and cargo and maintenance facilities
  • VERY DENSE complexity adds detailed instrument approach lighting system models, animated runway intersection lighting, gate parking position alignment aids and static ramp vehicles (optional).
  • Advanced, custom-made AI mapping file (AFCAD) including realistic gate and parking spot layout as well as airline gate assignments. A basic AI mapping file without gate assignments is also available as an option.

Design Considerations:
Our scenery does not include a model for Terminal 6 because the structure was being demolished in real-life when the scenery was released in early 2012. Information regarding its replacement was not available to the public at that time.
American Airlines’ Terminal 8 is depicted in its finished state according to artistic renditions of the portions that are currently under construction. Only the gates and corresponding parking positions available in early 2012 are included in the scenery.
The Terminal 4 concourse B extension that was in the early stages of construction when the scenery was released is not included. The new structure will be added as soon as possible.
Some inactive or closed general aviation facilities were omitted. Close inspection of the screenshots published here will reveal the missing structures

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POSSIBILITES DE LIVRAISON
TÉLÉCHARGEMENT DIRECT
FICHIER
44MB
CLÉ D'ENREGISTREMENT
Clé d'enregistrement après achat, regardez la page détails de commande dans votre compte client.
NECESSITE
FSX
All versions of Windows XP, Windows Vista or Windows 7
Intel Core i5 or better (Core i7-950 @ 3.07GHz fully tested)
4 GB RAM (fully tested)
nVidia GeForce GTX 400 series* video processor or better (nVidia GeForce GTX 470 fully tested).
Dual current generation nVidia* or ATI video processor in SLI or Crossfire configuration may be required for best performance when using the EXTREMELY_DENSE scenery complexity setting (2 X nVidia GeForce GTX 470 in SLI configuration fully tested)
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Commentaires client
FLYSIMWARE - FALCON 50 FSX P3D
Stefan
A great addon! Nice model with some animations and a detailed interior, excellent hand flying, an brief yet complete documentation, an interactive load manager and the choice between a rather analogue cockpit and the possibility to retrofit it with a more advanced GPS device like the GTN 750 and the REX weather radar (both to be purchased separately-not included!)! -
I love this bird!
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I have owned this for a year or two now, it sits in the LITE area of complexity. Wh-
ich means since you are alone in the cockpit work load is reduced by half, which in a way makes it feel even more realist (more time to focus on the flying). It has a basic FMC which operates alone quite well, you can load saved flight plans into, also it will plan major routes automatically and also has a direct to function. Overall it is a slimmed down FMC which works well without the need for external plugins (FSUIPC). Th-
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l a lovely aircraft and great fun to fly.
STINN PACIFIC - CHHATRAPATI INTERNATIONAL AIRPORT (VABB) FSX-SE
Aadi
Hands down one of the best scenery for VABB!I will surely recommend it to everyone!
STINN PACIFIC - CHHATRAPATI INTERNATIONAL AIRPORT (VABB) FSX-SE
Aadi
One of the Best VABB scenery! I really loved it! Only if you add some buildings and the fire depot of the airport it will be a great airport!
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Outstanding! Great addition and also great value per dollar. This first officer is well conceived and just as well executed. It isn't frequent to encounter a skilled programmer who also has a good sense of human interfaces and gui. After my experiences with other add-on copilots, I hesitated on this for several weeks. I shouldn't have. It is just what I wanted in this type of add-on. With this I'm learning a lot of the little things I haven't been doing. I can to a sense learn by example, beginning with letting the first officer do almost everything, then taking more onto myself. I've been an amateur flight simmer for 30 years and can complete a flight with any aircraft. But, I've always known I was taking advantage of the limitations of the sim and cutting many corners. This first officer is teaching me new things and adding a lot to my enjoyment of the flights with him. Thank you, Matthew King! Great Job!
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Very good stick for a reasonable price. The only negative I can give is that it sometimes slides around my desk when I’m using it. The rubber feet could be better. But again, I cannot fault it’s operation. My landings have actually got better since using it.
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Love this aircraft! Th-
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Just a beautiful airport. Digital Design's best to date imo. The modelling, detail, textures, and use of PBR are very good. Now one of my favourite airports to fly to in Europe.
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Bernd
Very nice work. Whilst Andrei is already on a very high level, he is getting even better from update to update. The overall impression of this scenery is very realistic. Especially the ground texturing of the taxiways and the aprons are outstanding and have a crisp and natural look. Also the reflections of the markings on the concrete look very natural. Andrei is using PBR where it makes sence and give this additional portion of realism. The night ilumination is also very realistic. I´am really looking forward to the V5 updates of LFMN and his other artworks, because the visual quality he delivers combined with the grade of high details and the performance is his trademark and worth every single penny.
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tedias
I love the fact that for so many years this package is being kept up-to-date. There are not many countries with all airports having commercial high-quality sceneries and Poland is definitely on of them. Overland did a similar thing with Japanese airports back in FS2004 times and Aerosoft has German Airports (not sure if those packages are available for P3Dv5 though). Kudos to DD for keeping this series alive. I will be glad to support it in the future and I really enjoy the newest changes at the airports. Trains rulez! :)
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