BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
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  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
  • BLUEPRINT - KJFK NEW YORK JOHN F KENNEDY INTL FSX
AVAILABLE SINCE: .
01/15/20126059
TAGS
USA JFK 

BluePrint’s JFK scenery depicts the airport as it exists in early 2012, including seven unique terminals and the great majority of general aviation, cargo and maintenance facilities located within the field’s boundaries. Each terminal is modeled at the highest level of detail possible with their most significant architectural features depicted in three dimensions. Every model is textured at the highest feasible resolution to show many details that cannot be reproduced in 3D. All terminal service structures including parking decks, elevated access roads and, the elevated people mover (AirTrain) are also modeled in detail to create an immersive environment that mimics the real airport as accurately as possible during taxing to and from the terminals. Aircraft parking positions around each terminal and the corresponding jetways are placed, configured, numbered and branded according to the most recent information available for the airlines serving JFK in early 2012.

The four runways and all taxiways are laid out according to current official airport diagrams and charts. Special attention is paid to the location of navigation facilities including VORs, localizers, glide slopes and precision approach path indicators. (Note: The localizer for Runway 22R is offset 2 degrees toward the west as it is in real life). The scenery also includes detailed and accurately positioned 3-D models for approach lighting fixtures as well as localizer, glide slope, and VOR antennae. The scenery also includes animated models for the lead-in lights needed for the challenging (and fun) VOR and visual approaches to runways13L/R. Taxiway signs and markings are carefully placed at each intersection to facilitate taxing. A few extra markings and signs are added to facilitate ground movement in the simulator environment and enhance the pilot’s experience. Those include runway hold-short flashing lights at every intersection and three-dimensional, oversized parking position alignment aids.

Features:

  • Custom-made, optimized and fully three-dimensional Gmax models of the entire facility including:
  • Seven terminals including the air traffic control tower at Terminal 4.
  • Accurately located aircraft parking positions around every terminal and individually customized static jetways at every gate. Static service vehicles (optional) and parking alignment aids at every gate
  • All parking structures and elevated access roads adjacent to the terminals
  • A significant fraction of the general aviation, aircraft maintenance and cargo facilities within the field’s boundary
  • Approach lighting fixtures and navigation aid antennae for every runway
  • Custom-made, high-resolution textures for all Gmax generated models including transparency effects
  • Custom-made, high-resolution photo real ground textures depicting seasonal changes and carefully blended with the surrounding terrain
  • Accurate runway and taxiway layout, including detailed markings and signs
  • Realistic taxiway and ramp markings and ramp illumination effects
  • Two levels of scenery complexity and detail:
  • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), and most buildings within the field’s boundaries including the terminals, the air traffic control tower and cargo and maintenance facilities
  • VERY DENSE complexity adds detailed instrument approach lighting system models, animated runway intersection lighting, gate parking position alignment aids and static ramp vehicles (optional).
  • Advanced, custom-made AI mapping file (AFCAD) including realistic gate and parking spot layout as well as airline gate assignments. A basic AI mapping file without gate assignments is also available as an option.

Design Considerations:
Our scenery does not include a model for Terminal 6 because the structure was being demolished in real-life when the scenery was released in early 2012. Information regarding its replacement was not available to the public at that time.
American Airlines’ Terminal 8 is depicted in its finished state according to artistic renditions of the portions that are currently under construction. Only the gates and corresponding parking positions available in early 2012 are included in the scenery.
The Terminal 4 concourse B extension that was in the early stages of construction when the scenery was released is not included. The new structure will be added as soon as possible.
Some inactive or closed general aviation facilities were omitted. Close inspection of the screenshots published here will reveal the missing structures

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DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
44MB
REGISTRATION KEY
Registration key after purchase, see order details page in customer account
REQUIREMENTS
FSX
All versions of Windows XP, Windows Vista or Windows 7
Intel Core i5 or better (Core i7-950 @ 3.07GHz fully tested)
4 GB RAM (fully tested)
nVidia GeForce GTX 400 series* video processor or better (nVidia GeForce GTX 470 fully tested).
Dual current generation nVidia* or ATI video processor in SLI or Crossfire configuration may be required for best performance when using the EXTREMELY_DENSE scenery complexity setting (2 X nVidia GeForce GTX 470 in SLI configuration fully tested)
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This is an UPDATE to my earlier review of 1st August 2020 - I have been contacted by the Developer to say that they have now added SODE Jetways for GSX users which is excellent! They also appear to have been having complaints about the scenery due to my review. I will state and reiterate again - YOUR RESULTS MAY VARY! But most if not ALL airport sceneries are layered ABOVE everything default (Layer 1 descending). So Adelaide could easily be layered at the top (1) and all should be well. But in doing this, on my system, much of the scenery disappeared! My advice is to install the product and allow it to add to the library and then test the scenery. If you do not see the treeline surrounding the airport or do not see the patchy, grassy airport environs and are greeted by a bland light brown tarmac, then this has happened to you! Just change the scenery layer and it should all be fine. Lee James - 05 AUG 2020
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Andrew
First of all, I would like to thank the developer for the Syracuse Hancock Airport. I feel deeply connected to Syracuse and finger lakes area, so I'm glad I can make few flights to and from this airport. Howev-
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PREALSOFT - HD CITIES VIENNA FSX P3D
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TROPICALSIM-2 - SÃO JORGE LPSJ 2019 FSX P3D
nassim
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PREALSOFT - HD CITIES VIENNA FSX P3D
Douglas
Buyer Beware this scenery has problems and the developer states there is "No Fix" on their end for this. The color of the land class is very washed out and the ground, (land class) loads as you fly directly in front of your plane; it is very annoying and looks and performs bad. How he is allowed to continue to sale this is beyond me!
ANTS AIRPLANES - TIGER MOTH PRO FSX P3D
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