BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
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  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
  • BLUEPRINT - SKBO & SPIM - BOGOTA & LIMA FSX
DISPONIBLE DEPUIS: .
09/30/20094009

Once again we are very proud to offer the most detailed and accurate renditions ever created for the Microsoft Flight Simulator of two of South America’s major airports. Special attention was paid not only to the existing passenger facilities including most recent changes and improvements but also the major changes still underway today. No effort was spared in our attempt to accurately portray the two airports in a way that helps the simulator pilot experience not only the exotic nature of the facilities but also the atmosphere of modernization and transformation that makes them exciting and unique.

SPIM Lima Jorge Charvez

Lima’s airport is challenging in its own right. Thanks to its location on the Pacific Ocean coast, fog and low clouds are the norm making it an ideal place to practice instrument approaches and procedures. Once again, high resolution satellite imagery was used to provide the most accurate backdrop possible. The field was rebuilt including the 11000ft runway and recently refurbished taxiways. The newly completed terminal was rendered as accurately as possible to reflect its unique features with unprecedented level of detail. Special attention was paid to the glass structure, and in the FSX version we offer some of our best reflection effects to date. The brand new freight complex was also included, as were most of the numerous general aviation and military installations in the field.

Scenery Features

  • Custom-made optimized Gmax models of the passenger terminal including the air traffic control tower, the new freight handling facility and most relevant maintenance, military and general aviation within the field boundaries
  • Custom-made, high-resolution textures for all Gmax generated models including improved transparency and and refection effects in the FSX version
  • Custom-made high-resolution ground textures fitted to the runway at its correct location
  • Accurate taxiway and ramp layout including detailed markings and signs
  • Realistic ramp illumination effects, approach equipment and animated radar facility
  • Advanced, custom-made AI mapping file including realistic gate and parking spot layout and airline gate assignments. (A basic AI mapping file without gate assignments is also available.)
  • Two levels of scenery complexity and detail:
    • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including all terminals, the air traffic control towers and general aviation, cargo and maintenance facilities.
    • VERY DENSE complexity adds detailed instrument approach lighting system models, static ramp vehicles (optional) and infield trees (optional).

SKBO Bogota El Dorado

Bogota’s El Dorado is without a doubt the most challenging major airport in the world regarding altitude and aircraft performance. Located at 8300ft and completely surrounded by mountains, SKBO will challenge any pilot’s ability to push the aircraft to the very edge of its performance, especially during departure in long-haul operations. In order to accurately portray this airport both in FS2004 and FSX we had to start by completely re-building the terrain surrounding the city of Bogota using the latest satellite elevation data available to the public and compatible with the simulators. As usual, we used high-resolution satellite imagery painstakingly blended with the surrounding terrain to provide a realistic backdrop. We then re-built the field including its two 12,500 ft runways. Finally, we spared no effort in capturing every detail of the two passenger terminals and the new freight complex which, as usual, we rendered in its finished configuration based on existing structures and artist renditions of the project.

Scenery Features

  • Custom-made, optimized Gmax models of the two terminals, the brand new cargo complex and most other relevant maintenance, military and general aviation facilities within the airport boundaries
  • Custom-made high-resolution textures for all Gmax generated models including transparency and reflection effects in the FSX version
  • High-resolution terrain elevation mesh for the Bogota area
  • Custom-made, high-resolution ground textures adjusted to fit accurately the runways on their real-life locations
  • Accurate taxiway and ramp layout including detailed markings and signs
  • Advanced, custom-made AI mapping file including realistic gate and parking spot layout and airline gate assignments. (A basic AI mapping file without gate assignments is also available.)
  • Realistic ramp illumination effects, approach equipment and animated radar facilities.
  • Two levels of scenery complexity and detail:
    • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including all terminals, the air traffic control towers and general aviation, cargo and maintenance facilities.
    • VERY DENSE complexity adds detailed instrument approach lighting system models, static ramp vehicles (optional) and infield trees (optional).

Requirements

  • Windows XP or Vista

BluePrint Sceneries are advanced Microsoft Flight Simulator add-ons designed to work properly in today’s average computer. For optimum performance while taking advantage of most scenery features (VERY DENSE scenery complexity setting or above) in FSX we suggest the following hardware configuration:

  • Intel Core 2 or Core Duo CPU or better (6400 @ 2 x 2.13 GHz fully tested)
  • 4 GB RAM (fully tested)
  • nVidia 7000 series video processor with 256-bit memory interface and 512 MB dedicated video memory or better (nVidia GeForce 7950 GT fully tested). An Intel Core2 Quad and nVidia 8000 series video processor may be required for best performance when using the EXTREMELY DENSE scenery complexity setting (Intel Core2 Quad Q9300 @ 2.50 GHz and nVidia GeForce 8800 GT fully tested).

Please note that default service vehicle models have been used in both versions of the scenery. Nonetheless, due to the large number of them needed to achieve the desired effect, addition of vehicles has by far the most significant effect on frame rates and overall performance of all scenery components. The same, although to a lesser extent, applies to additional (non autogen) trees. A NORMAL scenery complexity setting is required for any BluePrint scenery to be displayed in the simulator. At this level only 50% of the available vehicles will be displayed. (Please note that other nonessential features will not be displayed at this level as described in the scenery features section above). Alternatively the vehicles and/or trees may be removed completely by leaving them out during scenery installation. This is by far the most effective way to improve frame rates and overall performance of this scenery especially in the FSX version.

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Commentaires client
AFLOSIM - CLUJ-NAPOCA AIRPORT FSX P3D
Keith
Stunning little airport! Lots of detail and ground clutter, dirty apron; animated vehicles, birds, people, windsock, etc. The winter ice and snow effects with optional snow piles is excellent. Best feature of all is something I've never seen before in FS - the optional rainbow! (as with some of these things, can be turned on or off via the configurator). Night lighting good. Highly recommended.
BDOAVIATION - LAMEZIA TERME LICA FSX P3D
Jose
Beautiful airport, but there's an issue with the afcad. AI airplanes park where the nice static planes were placed. So you have AI on top of the static. The photo scenery is nicely done, but it doesn't play well with the freeware Italian scenery package. It does blend well with ORBX/LC/Vectors-
. You can disable some of the photo included, but god luck finding the .bgl files. They have unusual names and you will have to go through one by one. There's also a slight performance hit when viewing the terminal. Ha-
ving said all that, I think it's a beautiful looking airport even though a bit over priced even when it's on sale. Lastly I contacted support and did not receive a prompt response. If they fix the afcad, I'll revise my review.
AEROSOFT - AIRPORT ERFURT P3D4
Carlos
For me this is one of the nicest little aiports made by Aerosoft. It has charm
SCENERYTR - LTAC ANKARA ESENBOĞA AIRPORT FSX/P3DV4
omer
Superb design, very good performance, great depiction of the airport. It is a piece of art.
ALPHA DESIGNS - ATC CHATTER SOUND PACK FSX P3D X-PLANE 10/11
Phil
Well, it’s a start! As someone who wants an easy to use product this fits the bill, it works seamlessly in the background. In Europe,though, there didn’t seem to be much by way of English or German speaking ATC, have I missed something? It’s inexpensive and gives some extra immersion so I’m not going to criticise. Hopefully it can be expanded with additional sounds because the concept, not new I know, works well in P3d...
SCENERYTR - LTAC ANKARA ESENBOĞA AIRPORT FSX/P3DV4
Mutlu
Just had the opportunity to test LTAC. Stunning scenery which includes high res textures, and not a single building is not omitted, many SODE objects including jetways and high res photographic seasonal terrain textures are extraordinary.
ROLAND LABORIE - FF-RAF-C P3D4
paquito
Toutes mes felicitations Mr LABORIE pour ce magnifique Rafale, c est beau ,complet et tres fluide sur P3DV 4 ,un grand merci , continuez a nous proposer encore des machines de cette qualité , apres l'A 400 M , apres ce Rafale , quelles belles surprises nous préparez vous pour P3D ??
ROLAND LABORIE - FF-RAF-C P3D4
Bruno
Pleasantly surprised by the arrival of the Rafale on the market, and confident in the quality of Roland Laborie’s productions, I immediately acquired the "beast". Superb design, elegant model and faithful to the silhouette of the Rafale, the flight model is satisfactory even if I am not a Rafale pilot in real life. I am currently testing it and I am very satisfied with the result. Thank you Mr Roland for allowing the French flagships to fly, like the very successful Airbus A400. Only 4 stars until I complete the testing...
SCENERYTR - LTAC ANKARA ESENBOĞA AIRPORT FSX/P3DV4
Cengizhan
Perfect quality with the perfect price! Keep up the great work SceneryTR!
FSOARES - SANTARÉM AIRPORT - SBSN - FSX P3DV3 P3DV4
Luiz Ângelo
Super detailed scenery with amazing textures! Great FPS, just wonderful! Congratulations to the developer, we look forward to more new Brazilian Airports!
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