• BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
  • BLUEPRINT - THE NEW INDIANAPOLIS INTL KIND FS2004
В ПРОДАЖЕ С: .
01/22/20082748
ИЗДАТЕЛЬ
РАЗРАБОТЧИК
МЕТКИ
IND 

KIND 2009 , The New Indianapolis International

BluePrint Simulations invites you to participate in the opening of the newest airport in the United States. On November 27, 2008, a new facility will replace the current passenger terminal at KIND. The change is part of a redevelopment project started nearly two decades ago. KIND's transformation has been a long process that involved the construction of two parallel runways, expansion of the FedEx package sorting facility, and the construction of one of the most advanced aircraft reconfiguration and maintenance facilities in the world (originally operated by United Airlines and now by AAR Aircraft Services.) In 2006, a new air traffic control facility including a highly recognizable control tower (the third tallest in the United States) entered operation. The pinnacle of the redevelopment project will be the opening of the new passenger terminal. The new terminal will in fact become the newest airport in the US, only having in common with old airport its geographical location.

The new facility features an elegant and futuristic terminal, with a softly curved roof and enormous glass walls. Two mirror-image concourses flank the terminal, giving the complex a unique look characterized by some as that of a well-known fantasy spaceship. Beyond its architectural beauty, the new terminal's location between the two parallel runways will transform KIND. The new configuration, already adopted by most modern airports around the world, is not only significantly more efficient but also much safer by eliminating the need for runway crossings by passenger aircraft during normal operations. Based on pictures of the nearly complete structure, the new terminal complex has been represented accurately in our scenery. 

We have also accurately modeled the new control tower, the current terminal with its four concourses, and the FedEx package sorting facility. All other maintenance, cargo and general aviation buildings have also been modeled accurately. Especial attention was given to preserving the correct runway layout and orientation, while completely re-doing the taxiway and ramp configuration in order to fit reality.

Our scenery was designed to give you the opportunity to be part of KIND's exciting transformation. As delivered, the scenery represents Indianapolis International airport before the new terminal entered operations. As it was in real life, the new passenger terminal can be seen its finished exterior has been reproduced as accurately as possible. It will, however, be inoperative as no jetways have been added. Also, AI traffic will utilize only the current facility. 

Just after the official opening day (November 27,2008), we issued installers (v1.2.x) that added jetways and vehicles to the new facility and a new AI mapping file (AFCAD) now directs traffic to the new terminal. As in real life, the old facility was rendered inoperative at the same time. Jetways and other vehicles and equipment were removed also removed.

Consequently, using the scenery as delivered will give you the opportunity to experience KIND as it existed before November of 2008. Applying the free upgrade to v 1.2.x (available for download in this web site) will allow you to experience KIND as it exists today.

  • Custom-made, optimized Gmax models of most buildings within the airport grounds including the two passenger terminals and a total of six concourses, the FedEx package sorting facility, the USPS priority and express mail sorting facility, the AAR maintenance complex, and all other general aviation and cargo facilities
  • Custom-made, optimized textures for all Gmax generated buildings. In the FSX version, reflective effects were used in the textures of all major buildings
  • Custom-made, high-resolution photo real ground textures in and around the airport depicting seasonal changes
  • Accurate runway and taxiway layouts, including detailed markings and signs
  • Three levels of scenery complexity and detail:
  • NORMAL complexity includes terrain texturing, autogen vegetation, airport layout with taxiway signs and basic navigation equipment models (actual localizer and glide slope radio signals are available regardless of the scenery complexity setting), most buildings within the field’s boundaries including the four terminals, the air traffic control tower and general aviation, cargo and maintenance facilities
  • VERY DENSE complexity adds detailed instrument approach lighting system models, static ramp vehicles (optional) and infield trees (optional)
  • EXTREMELY DENSE complexity adds elevated airport access roads. EXTREMELY DENSE complexity setting is recommended for computer systems equipped with advanced CPUs (Intel Core2 Quad) and video rendering resources (nVidia GeForce 8000 series or better). For suggested hardware configuration see below
  • Custom-made, advanced AI mapping file including realistic gate and parking spot assignments*

* AI parking spots were fitted to accommodate specific aircraft models (including default MSFS aircraft) and we cannot guarantee that they will accommodate your favorite AI models. Customization and tweaking of the AI mapping file will most likely be necessary. Most gates were assigned to airlines operating at CYYZ in the most accurate configuration possible based on information available to the public. Parking spot specs and gate assignments are available in the enclosed documentation.

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ТЕХПОДДЕРЖКА
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112MB
РЕГИСТРАЦИОННЫЙ КЛЮЧ
Регистрационные ключи выписываются после покупки. Вы сможете их найти в вашей учетной записи.
Клиенты купившие этот продукт также покупали
Отзывы клиентов
GODZONE VF - REAL NEW ZEALAND NZCH/CHRISTCHURCH P3D
Can
Amazing job from Godzone VF! This scenery looks great and the performance is also good. A must have scenery for everyone who loves to fly to New Zealand.
RFSCENERYBUILDING - LIPZ VENICE MARCO POLO AIRPORT FSX P3D
Anthony
Nice airport but like all RF Scenery they are not in the same league as Orbx quality so l can’t give them a 5/5. They are really good and do deserve a 4/5.
PROFESSIONAL FLIGHT PLANNER X
David
Been using this several years. Great program with no complaints!
LIONHEART CREATIONS - LIONHEART - DIAMOND STAR DA40 XLS FSX P3D
David
Just got my PPL in a DA-40. Does not look, feel, or sound like the real aircraft. No left turning tendency on takeoff. Doesn’t float on the landings. Horrible G1000 functionality. Just as good as the Abacus A380.
FSX3D - CALVI ST-CATHERINE AIRPORT LFKC FSX P3D
Evgeny
good scenary, but for a newest soda update is needed, hope the author add this for everyone;)
FLYSIMWARE - FALCON 50 FSX P3D
Stefan
A great addon! Nice model with some animations and a detailed interior, excellent hand flying, an brief yet complete documentation, an interactive load manager and the choice between a rather analogue cockpit and the possibility to retrofit it with a more advanced GPS device like the GTN 750 and the REX weather radar (both to be purchased separately-not included!)! -
I love this bird!
JUSTFLIGHT - A318 JETLINER
Lewis
I have owned this for a year or two now, it sits in the LITE area of complexity. Wh-
ich means since you are alone in the cockpit work load is reduced by half, which in a way makes it feel even more realist (more time to focus on the flying). It has a basic FMC which operates alone quite well, you can load saved flight plans into, also it will plan major routes automatically and also has a direct to function. Overall it is a slimmed down FMC which works well without the need for external plugins (FSUIPC). Th-
e 3D model is up there with the best, the cockpit is a custom made on, it is a little basic and similar to the Default A321. Flight model is pretty good, it is a little underpowered, and has a tendency to want to "nose down" during decent but over all its really good. (I have actually made a few tweaks to the config to get it to make real world performance and its a dream to fly now). There is NO FLY BY WIRE though, but for this price you cant complain, and performance and framerates are so high that you can forgive this. These days it's the only airliner I fly! And, set up correctly she will fly from Shannon to New York just like the real aircraft can. I found using the sound from the Aerosoft A319 suits this aircraft the best but the default sound is also very good. Overal-
l a lovely aircraft and great fun to fly.
STINN PACIFIC - CHHATRAPATI INTERNATIONAL AIRPORT (VABB) FSX-SE
Aadi
Hands down one of the best scenery for VABB!I will surely recommend it to everyone!
STINN PACIFIC - CHHATRAPATI INTERNATIONAL AIRPORT (VABB) FSX-SE
Aadi
One of the Best VABB scenery! I really loved it! Only if you add some buildings and the fire depot of the airport it will be a great airport!
FLIGHT SIMULATOR INNOVATIVE ADDONS - FLIGHT SIMULATOR FIRST OFFICER TFDI 717 EDITION FSX P3D
Joe
Outstanding! Great addition and also great value per dollar. This first officer is well conceived and just as well executed. It isn't frequent to encounter a skilled programmer who also has a good sense of human interfaces and gui. After my experiences with other add-on copilots, I hesitated on this for several weeks. I shouldn't have. It is just what I wanted in this type of add-on. With this I'm learning a lot of the little things I haven't been doing. I can to a sense learn by example, beginning with letting the first officer do almost everything, then taking more onto myself. I've been an amateur flight simmer for 30 years and can complete a flight with any aircraft. But, I've always known I was taking advantage of the limitations of the sim and cutting many corners. This first officer is teaching me new things and adding a lot to my enjoyment of the flights with him. Thank you, Matthew King! Great Job!
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