
RJAA Tokyo Narita P3D is a highly detailed scenery of RJAA Narita airport in Tokyo, Japan. This product is compatible with Lockheed Martin Prepar3D v4.4+ and v5.
Japan (Japanese: Nippon) is an island country in East Asia located in the northwest Pacific Ocean. It is bordered by the Sea of Japan to the west and extends from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south. Japan is the eleventh most populous country in the world, as well as one of the most densely populated and urbanized.
Tokyo is the capital and most populous prefecture of Japan. Located at the head of Tokyo Bay, the prefecture forms part of the Kantō region on the central Pacific coast of Japan's main island, Honshu. Tokyo is the political and economic center of the country, as well as the seat of the Emperor of Japan and the national government. The Greater Tokyo Area is the most populous metropolitan area in the world, with more than 37.393 million residents as of 2020.
Narita International Airport is an international airport serving the Greater Tokyo Area of Japan. It is located approximately 60 kilometers (37 mi) east of central Tokyo in Narita, Chiba. Narita is the busiest airport in Japan by international passenger and international cargo traffic. In 2018, Narita had 33.4 million international passengers and 2.2 million tonnes of international cargo. In 2018, Narita was also the second-busiest airport in Japan in terms of aircraft movements and the tenth-busiest air freight hub in the world. Its 4,000-meter (13,123 ft) main runway is the longest runway in Japan. Narita serves as the main international hub of Japan Airlines, All Nippon Airways, and Nippon Cargo Airlines, and as a hub for low-cost carriers Jetstar Japan and Peach.
Busiest international routes from Narita are: Helsinki (Finnair, JAL), Paris CDG (Air France), Amsterdam (KLM), Rome (Alitalia), Zurich (Swiss), Copenhagen (Scandinavian), London (British Airways) and Frankfurt (JAL). The busiest domestic routes from Narita are: Sapporo, Fukuoka, Osaka, and Naha (ANA, JAL, Jetstar, Peach, Spring). There are three air traffic control towers at Narita. The Museum of Aeronautical Science is located on the south side of Narita Airport and has a number of aircraft on exhibit, including a NAMC YS-11, 747 nose section, and a number of small piston aircraft.
SCENERY FEATURES
- High-quality model of RJAA Narita airport in Tokyo, featuring the up-to-date version with extensive details throughout the whole airport area
- Performance-friendly interior modeling at terminal buildings, control towers, and some hangars
- SODE jetways, SODE VGDS compatibility, custom animations, advanced rwy/twy weather-dependent lighting, dynamic lighting, PBR materials, optional static aircraft with docked jetways, ground handling vehicles, animated vehicles, extensive mesh design, ORBX Global BASE dedicated color scheme, and much more!
COMPATIBILITY
This product is compatible with all Drzewiecki Design products, all ORBX products, all PILOT’S products, and all Megascenery products. It is not compatible with products featuring included airport.
There's bad stuff however:
- The aerial photo used for the airport is quite low resolution, which wouldn't be too bad if DD had put in more effort in using higher res texture bits in certain areas. All parts immediately next to the taxiways and aprons is very blurry, well visible from the cockpit when parked or taxiing by. You can spot countless flat and blurry objects in many grass parts or very blurry service roads. Not even some small bits of 3D grass were used to spice up things.
- There is no optional colour blending with ORBX FTX Global. In some seasons the airport area will stick out more than in others, but Autumn looks particularly bad.
- Many SODE jetways seem to be configured incorrectly, resulting in only 1 jetway connecting to aircraft when there's 2 doors available.
- Night-time texturing is bad on the main terminal. It looks as if there is no glass windows present, all is fully transparent, and you look onto a bland, artificial looking interior with blurry shop textures.
Also on the aerial photo ALL public roads are extremely bright yellow coloured, many times brighter than the airport itself. This is not realistic, road lights are never this intense.
- While commendable effort was put in modelling the tunnels around the airport, they are not at all detailed, mostly 2D textures are used on their entrance and mesh artefacts are visible as soon as you move away a few metres.
- The installer does not let you choose the install path.
Also overall the scenery does not feel very high-tech in materials used. There are some traces of PBR, however it does not look and feel as realistic as some competitors.
Ground texturing and main terminal night lighting are the biggest flaws in my opinion. With some more effort, DD could make this to be a very good scenery.
I'm not sure if this is a scenery issue or not but, I flew the ILS to 34L and even though the the aircraft was on the glide slope it was much higher (AGL) than it should have been. The VASI lights were all white. This wasn't the case with the old scenery I was using. I own several other DD products and have been satisfied with all of them. This one however falls short of their usual quality.
Drzewiecki Design's support is top notch and their forthcoming Haneda/Tokyo city product is something I am very much looking forward to.
Hats off!
Prepar3Dv4.4+ or Prepar3Dv5
GPU with >6GB VRAM recommended
SODE v1.7.1 or higher and SODE VGDS for docking operations