FLY 2 THE LARGEST AND THE BUSIEST AIRPORT IN SERBIA Nikola Tesla Airport (Serbian: Аеродром Никола Тесла Београд / Aerodrom Nikola Tesla Beograd) or Belgrade Airport (Serbian: Аеродром Београд / Aerodrom Beograd) (IATA: BEG, ICAO: LYBE) is an international airport serving Belgrade, Serbia. Situated 18 km (11 mi) west of downtown Belgrade near the suburb of Surčin, surrounded by fertile lowlands. It is operated by French conglomerate Vinci Airports and it is named after Serbian-American inventor Nikola Tesla (1856–1943). Feature:
Custom VDGS
Accurate simulation of the nearest Belgrade Nikola Tesla airport to the present
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In 2023, we expect more from an airport. If until 2022 it was ok for an airport to use parallaxes for 2k material markings and runways, today this is no longer enough. At an airport that costs more than 20 euros, buyers have higher demands. I consider this airport 40% good, 60% bad.
The interiors are...classic. Nothing special. Texture at a mediocre resolution. You would argue that if you raised the quality of the add-on, it would attack the fps. It's not like that. There are many examples that show that it is possible. I won't give examples because it's not allowed, but there are...a lot. Where are the passengers?? (I think there are 6 in total. And those are static. Nothing animated). Where is the specific noise inside the terminal? Where is the dutyfree zone, restaurants? I didn't find it. Even the jetways are not right. For me, it is not enough to have a track and a PBR building with empty interiors. I prefer to pay more, but it should be quality. I hope there will be an update to this airport soon, otherwise...I will regret the purchase. Sin! It could be more. From the outside, the airport looks beautiful. But inside....almost deserted and cold. It's not worth more than 10 euros the way it is now. (my opinion). Fly2... you can do more!!
Textures are pretty good but the runway start positions are not correctly located. They are all about a third of the length of the runway away from where they should be.
Also, there are seemingly duplicate parking spots. Some of them are lined up with the parking spots but some of them are askew.
Needs some work.
This is a good start and looks very nice. When landing there is a bit of lack of fluency (I have a very strong system btw.) and sonehow the ground buildings are „moving“ when panning around (ie. not set firmly on the ground in certain views).