尼古拉·特斯拉机场(塞尔维亚语:Аеродром Никола Тесла Београд / Aerodrom Nikola Tesla Beograd)或贝尔格莱德机场(塞尔维亚语:Аеродром Београд / Aerodrom Beograd) (IATA: BEG, ICAO: LYBE)是服务于塞尔维亚贝尔格莱德的国际机场。机场位于贝尔格莱德市中心以西18公里(11英里),靠近Surčin郊区,周围环绕着肥沃的低地。机场由法国conglomerate Vinci集团运营,以塞尔维亚裔美国发明家尼古拉·特斯拉(1856-1943)的名字命名。
In 2023, we expect more from an airport. If until 2022 it was ok for an airport to use parallaxes for 2k material markings and runways, today this is no longer enough. At an airport that costs more than 20 euros, buyers have higher demands. I consider this airport 40% good, 60% bad.
The interiors are...classic. Nothing special. Texture at a mediocre resolution. You would argue that if you raised the quality of the add-on, it would attack the fps. It's not like that. There are many examples that show that it is possible. I won't give examples because it's not allowed, but there are...a lot. Where are the passengers?? (I think there are 6 in total. And those are static. Nothing animated). Where is the specific noise inside the terminal? Where is the dutyfree zone, restaurants? I didn't find it. Even the jetways are not right. For me, it is not enough to have a track and a PBR building with empty interiors. I prefer to pay more, but it should be quality. I hope there will be an update to this airport soon, otherwise...I will regret the purchase. Sin! It could be more. From the outside, the airport looks beautiful. But inside....almost deserted and cold. It's not worth more than 10 euros the way it is now. (my opinion). Fly2... you can do more!!
Textures are pretty good but the runway start positions are not correctly located. They are all about a third of the length of the runway away from where they should be.
Also, there are seemingly duplicate parking spots. Some of them are lined up with the parking spots but some of them are askew.
Needs some work.
This is a good start and looks very nice. When landing there is a bit of lack of fluency (I have a very strong system btw.) and sonehow the ground buildings are „moving“ when panning around (ie. not set firmly on the ground in certain views).