• FSPS - FFTF DYNAMIC P3D1-3
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04/11/201811677
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Si vous avez déjà acheté FSPS - P3D BOOSTER LIVE 2018 au simMarket, vous avez droit à un prix spécial mise à jour de EUR 13.41. REMARQUE: Pour bénéficier automatiquement de la mise à jour à prix réduit vers la version nouveau, vous devez vous être identifié avec le compte utilisé lors de l'achat de la version précédente. En cas de doute contactez le support simMarket premier! Aucune exception, aucun remboursement!
Si vous avez déjà acheté FSPS - P3D FIBER ACCELERATOR vous avez droit à un prix spécial mise à jour de EUR 11.92 TTC (11.92 HT) only. REMARQUE: Pour bénéficier automatiquement de la mise à jour à prix réduit vers la version nouveau, vous devez vous être identifié avec le compte utilisé lors de l'achat de la version précédente. En cas de doute contactez le support simMarket premier! Aucune exception, aucun remboursement!

THIS PRODUCT IS NOT P3D4 COMPATIBLE!

NO REFUNDS!

- You want maximum framerates at detailed airports?

- You want to avoid blurry terrain and have sharpness while flying? 

- You want the best value that balances between performance and image quality?

- You do not want to change your settings while making a flight?

Well, you can make a lot of tests until you think that you have found it. You are happy, you have no blurries or stutters and frames are good. You start a flight (or you just changed vehicle), you enter another area and finally frame drops and stutters appear. Or you see terrain blurries. And you start again and again and again………….

You can turn down your detail settings because of that detailed airport that brings down your frames. You can use less autogen and lower terrain settings when flying to avoid blurry terrain.  

Experienced simmers know that they can use different FFTF values for maximum frames or avoiding blurries.

FFTF. What a word. Well, actually FFTF stands of the first letters of FIBER FRAME TIME FRACTION. And what it does? 

Actually determines the maximum amount of time per frame that will run fiber jobs on the primary thread. Performance of Flight Simulator is greatly affected by the amount of time CPU spending between foreground operation and background data scenery loading. 

The lower the frame rate is set, the more CPU time is devoted to loading scenery and texture.

FIBER FRAME TIME FRACTION is a direct command that helps tune the amount of time per frame that CPU runs fiber jobs

The default value of it is 0.33, meaning that the CPU will spend 1 millisecond to scenery loading in every 3 milliseconds of rendering.

So, the lower the value, the better the frame rate but also the more the blurries.

What about if FIBER FRAME TIME FRACTION is not static but dynamic???????????
Sounds great if can be done.  It can solve all the above mentioned problems.

But can it be done? Of course it can.

We present to you the Dynamic FFTF program.

An application which covers every aspect of user configuration :

  1. Unlimited frames + VSync enabled + TB enabled
  2. Unlimited frames + VSync enabled + TB enabled + external limiter
  3. Unlimited frames + VSync disabled + TB disabled
  4. Locked frames  ( VSync + TB settings are ignored  )

There are two options for dynamic FFTF calculation. Frames range and AGL height range.

Frames range option:

Suggested for unlimited frames + VSync disabled + TB disabled.  

You set the minimum and the maximum frames + FFTF range + times you want FFTF to be updated per sec to Flight Simulator.

An example can be: Min frames=24, Max Frames=28, FFTF minimum=0.05, FFTF maximum=0.33, times to update per second=1.

In this case at 24 frames FFTF will be 0.05, at 26 frames FFTF will be around 0.19 and at 28 frames, FFTF will be 0.33. Below minimum frames set, FFTF will always be 0.05 while above max frames set, FFTF will always be 0.33.

AGL height range option :

Suggested for the rest options. You set the minimum and maximum AGL altitude + FFTF range. (Times to update per second is not available for AGL height option). 

An example can be: AGL Min=0 feet, AGL Max=5000 feet, FFTF minimum=0.05, FFTF maximum=0.33.

In this case at 0 feet FFTF will be 0.05, at 2500 feet FFTF will be 0.19 and at 5000 feet, FFTF will be 0.33. Above 5000 feet FFTF will always be 0.33.

Every time that the application calculates the new FFTF, immediately updates the new FFTF value to Flight Simulator. This is the main reason that we do not need any timer option in this case.

Most of the simmers now knows about FTFF and what it does. Many of them use FFTF values from 0.1 or 0.01. Many of them suffer from blurries when flying because of that.

This program solves it all...

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NECESSITE

Windows: XP SP3 / Vista / Win 7 / Win 8 / Win 10 (32 / 64 bit)
Lockheed Martin's Prepar3D (V1, V2, V3)
Microsoft's NET Framework 4.6
Up and running internet connection for activation and license checking of the product on each application's start-up.
PDF viewer application for reading the manual.

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Commentaires client
DAVOR PULJEVIC - SPLIT AIRPORT (LDSP) P3D V5 (SLOPED) & V4.5+
Matthew
Nice airport nicely done
AEROSOFT - AIRPORT TRONDHEIM-VAERNES MSFS
David
One of the best scenery and airport even seen in MSFS. The amount of objects buildings and AI planes is unmatched. The area surrounding the airport is outstanding in it's beauty. The sea, mountains, ships and boats make it a special place to fly from.
JETSTREAM DESIGNS - NANTES ATLANTIQUE P3D
Timothe
Very Nice scenery of Nantes Airport and Vicinity. A Must have for both details and FPS friendliness. Good job JetStream !
ON-NEXT DEVELOPMENT GMBH - SIMSOUNDS 4.0 MSFS
Mathias
Hi everybody, I got this add-on a couple of days ago. As a flightsimmer and reviewer/news-p-
oster myself at FsVisions.com i have seen a lot off flight simulators. I started flightsimming more than 25 years ago, and i am amazed with the quality and future possibilities of MSFS. There are already some freeware and paid add-ons released for this sim. But none of them brings so much realism as SIMSOUNDS 4.0. The sounds are amazing, and the quality of the crew voices is the best i have ever heard in a simulator. No robots anymore as a cabin crew. This is an absolutely must-have add-on! If you want MSFS coming to life. Than this is it. I normally don't write little reviews like this one, but in this case i wanted it. If you like her eis the link to my review at FsVisions.com: https://www-
.fsvisions.nl/s-
imsounds-4-0-ms-
fs-review/ I know it's in Dutch, but i gave it a 9.5 And before i forget, here you can download a 30 days fully working trial version of SIMSOUNDS 4.0 Enjoy your flights everybody and i wish you all many happy and safe landings. Gr-
eetings Matt-
hias
FLYTAMPA - FLYTAMPA -KAI-TAK FSX P3D V5/V3
hiroki
This is very beautiful! Ple-
ase it will be avairable in MSFS2020!
ON-NEXT DEVELOPMENT GMBH - SIMSOUNDS CREW PACKAGE: MAR MUÑOZ SPANISH/ENGLISH
Herman
Excellent product guaranteeing extra immersion. Highly recommended!
ON-NEXT DEVELOPMENT GMBH - SIMSOUNDS CREW PACKAGE: MICHAEL STEIN GERMAN/ENGLISH
Herman
Excellent product guaranteeing extra immersion. Highly recommended!
TURBINE SOUND STUDIOS - ATR-72 PW-127 PILOT EDITION FSX P3D
Lester
This sound package brings realism to the Carenado ATR 72-500...before there was no real audible difference between feather and idle...now I can clearly hear the difference between the two positions.I do hope that they work something out for the Saab 340 as well.
DRZEWIECKI DESIGN - WASHINGTON LANDMARKS MSFS
Bill
Performs fantastic and looks equally as fantastic.. One of the first major payware scenery addons for MSFS 2020 and it doesn't disappoint.
DRZEWIECKI DESIGN - WASHINGTON LANDMARKS MSFS
Rémi
Great scenery, Washington DC have returned to his true beauty, I have flown over the city and it is magnificent, but the Jefferson Memorial is half buried in a round autogen. Hope you will correct it soon. Thank you.
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