
- Highly detailed custom model made with Substance Painter PBR textures
- 8K textures used for 4K implementation
- 100% animation/clickable objects – nothing is inoperable*
- 13 liveries total
- KAP140 Auto Pilot
- Full Comms/Navs stacks (KX 155 TSO))& KR 87 TSO ADF & DME
- Standard model includes AS530 GPS/GTX330 XPDR
- Dual Airspeed/Attitude/Altimeter/RPM/CDI/Oil Temp-Press & CHT Steam Gauges
- Multiple fuel options with tips/main l/r crossfeed and transfers with quantity gauges
- Automatic fuel pumps
- Dimmable interior lighting FX- Gauges/Pedestal/Pilot/Co-Pilot/Cabin/Panel
- Exterior lights with custom FX to brighten up your world
- Swappable Pilots with clickables
- Nose Cargo accessible and animated canopy with speed limitations(15kts)
- Highly detailed controls both Interior & Exterior
- 16 Functioning Circuit Breakers
- Emissive lighting throughout the entire plane
- 2 Checklists included with documentation 1 for MSFS and 1 for GTN750
- Tested by Owner/Pilot of an original Ryan Navion
- Realistic flight dynamics with weight and balance & COG options
- Failures available
- Plane can be flown in all VFR and IFR conditions
- Airframe De-Icing/Prop De-Icing
- Download includes Camair 480 Manual/Checklists & PMS50 GTN750 Checklist
- 3D Modeled in Blender
- Cockpit includes 2 models - One with AS530/GTX330 (6 Liveries) and One with GTN750 (6 Liveries) Both with numerous steam gauges
- Sound is stock Asobo/Microsoft DA62
- SDK & General Assets - Asobo/Microsoft
- *Due to MSFS 2020 Limitations not all functions are available for implementation in the GPS/Avionic units per manufacturer specifications
RELEASE NOTES UPDATE 2.1.0 OFFICIAL
- 3 New Official Liveries
- Aircraft Performance Tweaks
RELEASE NOTES UPDATE 2.1.0 OFFICIAL
- New Windshield & FX
- Fixed Beacon FX
- New Radio Stack Model
- Resized GPS & XPDR models
- Changed Min Req Throttle RPM
- Fixed Clock Animations
- Fixed Co-Pilot Position
RELEASE NOTES UPDATE 2.0.0 OFFICIAL
- MULTIPLE LIVERY TEXTURES TWEAKS
- CDI TO/FROM FLAGS FIXED
- ADF CODING FIX
- ADDED CIRCUIT BREAKER TEXTURES
- BEACON LIGHT BLEED THROUGH CANOPY FIXED
- FIXED FLAPS HUD VCOCKPIT
- FIXED ELT ANIMATION
- FIXED COMM/NAV VOLUME ANIMATIONS
- ENHANCED ICING TEXTURE TO INCLUDE WINDOWS/WINDSHIELD
- FIXED DE-ICING RATE
- FIXED MESH AND TEXTURES FOR INTERIOR ASTHETICS
RELEASE NOTES UPDATE 1.0.8 OFFICIAL
- Mutliple texture enhancements on entire aircraft and liveries - Including but not limited to Engine and exhaust black out
RELEASE NOTES UPDATE 1.0.7 OFFICIAL
- New Canopy and textures
- New Detailed Interior Textures
- New Windows with FX
- Modified Icing FX
- Fixed Exterior Textures
RELEASE NOTES UPDATE 1.0.6 OFFICIAL
- Deleted GTN750 Interior Model
- New Swappable Avionics with Clickable
- Replaced Cockpit Textures not to scale
- 4 New Liveries
- Fixed Beacon Light
- Fixed Prop and Nose blur
- Added Exterior Safety Plugs
- Edited Mixture Throttle Control Code
RELEASE NOTES UPDATE 1.0.5 OFFICIAL
- Yellow/Star Liveries re-textured
- Deleted Aircraft.cfg Effects for FPS performance
- Recalibrated fuel gauges
- Avionics switch now powers on/off all avionics
- Configured aircraft Engines/Flight model back to previous version 1.0.3
- New windshield FX
- New icing FX
- Retextured engine nacelles rivets
- Matched up interior to exterior mesh near glareshield
- Deleted duplicate heading compass on both models causing flicker
- Renamed textures
- Fixed CDI animation
- Applied texture flags
RELEASE NOTES UPDATE 1.0.4 OFFICIAL
- Performance FPS Optimization
- New Fuel Gauges
- Enhanced 4K Textures
- Changed code effecting FPS
- Tweaked Takeoff and Landing with flaps
RELEASE NOTES UPDATE 1.0.3 OFFICIAL
- Performance improvement - deleted LOD01 interior both models
- Fixed LOD00 interior to display correctly
- Texture improvements both interior and exterior
- Fixed heading bug color
- Pilot node visibility enhancements with loading capabilities
- Added wheel chocks and pitot safety flag with speed limitations and made the manual clickable in Co-Pilot side pocket
RELEASE NOTES UPDATE 1.0.2 OFFICIAL
- Modeled new 3D Engine – Created by developer Fast Cow Productions
- New engines textures
- New propellers with textures
- All 12 livery textures redone
- Modeled new rear cargo door and luggage with animations
- Tested and validated NPS & CFD
- Replaced 3D lettering with new textured decals(Panel)
- Downscaled textures to 2K (or smaller if possible) that aren’t noticeable
- Modification to LOD performance 1.1 Million Polygons to 800K
RELEASE NOTES UPDATE 1.0.1 OFFICIAL
- Added - Manifold Pressure Gauge, RPM Gauge, Glareshield, Seats, Side Panel, Interior Registration, Circuit Breaker Flags
- Fixed - Interior textures on seats, carpet, canopy, CDI's, various cosmetic fixes
- Engine- Decreased minimum throttle for idle
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Requires Microsoft Flight Simulator 2020
Minimum System Requirements:
CPU: Intel Core i5-4460 or AMD Ryzen 3 1200
RAM: 8 GB
OS: Windows 10 64-bit
VIDEO CARD: Radeon RX 570 or GeForce GTX 770
PIXEL SHADER: 5.0
VERTEX SHADER: 5.0
FREE DISK SPACE: 150 GB
DEDICATED VIDEO RAM: 2048 MB
PMS50 GTN750 mod for GTN750 models can be downloaded here:
https://pms50.com/msfs/
PMS50 GTN750 mod with WTT(Working Title Technology)(must also have PMS50 GTN750 Mod) can be downloaded here:
https://pms50.com/fs2020/gtn750/aircrafts/pms50-gtn750wtt-aircraft-hangar713-camair.zip