Brussels Airport (IATA: BRU, ICAO: EBBR) (also called Brussel-Nationaal / Bruxelles-National (Brussels-National) or Zaventem) is an international airport 6.5 NM (12.0 km; 7.5 mi) northeast of Brussels, the capital of Belgium. In 2017, more than 24 million passengers arrived or departed at Brussels Airport, making it the 23rd busiest airport in Europe. It is located partially in Zaventem, partially in the Diegem area of Machelen, and partially in Steenokkerzeel, in the Flemish Region of Belgium. It is home to around 260 companies, together directly employing 20,000 people and serves as the home base for Brussels Airlines and TUIfly Belgium.
The company operating the airport is known as The Brussels Airport Company N.V./S.A.; before 19 October 2006, the name was BIAC (Brussels International Airport Company), which was created by Belgian law through a merger of BATC with the ground operations departments of the RLW/RVA. Since 2011, the airport has been owned by the Toronto-based Ontario Teachers' Pension Plan (39%), Macquarie Group (Macquarie European Infrastructure Fund I and Macquarie European Infrastructure Fund III) (36%) and the Belgian State (25%).
What's New in Version 2.1:
The photo background has been changed.
New autogen objects have been added.
AFCAD file has been modified.
The GSX configuration file has been modified.
Minor fixes.
Features:
Fully compatible with FTX Global Base by ORBX
Fully compatible with FTX Global Vector by ORBX
Fully compatible with FTX openLC Europe by ORBX
Shading and occlusion (texture baking) effects on terminal and other airport buildings
Ground polygons made with the requirements of the SDK Prepad3D-PBR materials used.
Visual Docking Guidance System (VDGS) (12BPILOT or GSX Ground Service versions) – see a manual for scenery after installation!
Animated SODE Jetways
Custom GSX Ground Service settings for scenery (parking’s specifications, vehicles, pushback and boarding services) – see a manual for scenery after installation!
Dynamic lighting of the apron
3D models now use PBR materials
High resolution ground textures / Custom runway textures
High resolution building textures
Many animated custom ground vehicles.
Surrounding area with custom autogen
Fully AI traffic compatible with accurat AFCAD file
Excellent night effects
3D birds
3D grass
Optimized for excellent performance
Fully 3d taxiways lighting
Automatic season change for vegatation, high resolution phototerrain
Yes - it look´s nice.but the AFCAD is totally faulty. The ADE fault finder is listing many errors.
In addition, the ILS is set incorrectly. The dynamic light is bad.
After adding my own, it now looks good at night.
Fantastic work and beautiful scenery indeed.
But Justsim must fix the VRAM issue which makes it impracticable in P3Dv5(HF2, even with a 2080Ti, as soon as Enhanced Atmosphere is enabled.
Then it will easily get 5 stars!
Very nice work. Whilst Andrei is already on a very high level, he is getting even better from update to update. The overall impression of this scenery is very realistic. Especially the ground texturing of the taxiways and the aprons are outstanding and have a crisp and natural look. Also the reflections of the markings on the concrete look very natural. Andrei is using PBR where it makes sence and give this additional portion of realism. The night ilumination is also very realistic.
I´am really looking forward to the V5 updates of LFMN and his other artworks, because the visual quality he delivers combined with the grade of high details and the performance is his trademark and worth every single penny.