
DÜSSELDORF AIRPORT EDDL V.2.1 P3D V4.4+
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Düsseldorf Airport (German: Flughafen Düsseldorf; until March 2013 Düsseldorf International Airport; IATA: DUS, ICAO: EDDL) is the international airport of Düsseldorf, the capital of the German state North Rhine-Westphalia.
It is located approximately 7 kilometres (4.3 mi) north of downtown Düsseldorf, and some 20 kilometres (12 mi) south-west of Essen in the Rhine-Ruhr area, Germany's largest metropolitan area.
Düsseldorf is the third largest airport in Germany after Frankfurt and Munich handling 23.5 million passengers in 2016.
It is a hub for Air Berlin and Eurowings and has Lufthansa's only long-haul route (to Newark) outside of its hubs in Frankfurt and Munich.
The airport features three passenger terminals and two runways and is able to handle wide-body aircraft up to the Airbus A380.
Here is a list of changes V.2:
- Texture ground polygons was changed.
- The marking of the Parking lots has been changed.
- Afcad`s navdata was fix and modification for last charts
- Terrain was compatible for last updates by ORBX global addons
- GSX settings was made for current afcad
- Additional optimization performed
- Small fix
Features:
- Fully compatible with FTX Global Base and FTX Global Vector by ORBX
- Fully compatible with FTX Germany North by ORBX (special phototerrain version for FTX openLC Europe as bonus) – see a manual for scenery after installation!
- Fully compatible with PILOT'S FSG - FS GLOBAL 2018 FTX and default mesh
- Shading and occlusion (texture baking) effects on terminal and other airport buildings
- Ground polygons made with the requirements of the SDK Prepad3D-PBR materials used.
- Visual Docking Guidance System (VDGS) (12BPILOT or GSX Ground Service versions) – see a manual for scenery after installation!
- Animated SODE Jetways
- Custom GSX Ground Service settings for scenery (parking’s specifications, vehicles, pushback and boarding services) – see a manual for scenery after installation!
- Dynamic lighting of the apron
- 3D models now use PBR materials (SDK 4.5)
- High resolution ground textures / Custom runway textures
- High resolution building textures
- Many animated custom ground vehicles.
- Surrounding area with custom autogen
- Fully AI traffic compatible with accurat AFCAD file
- Excellent night effects
- 3D birds
- 3D grass
- Optimized for excellent performance
- Fully 3d taxiways lighting
- Automatic season change for vegatation, high resolution phototerrain
- Realistic reflections on glass
- Inclusion of manual in PDF format
Lockheed Martin Prepar3D V4.4+
Windows 7 / 8/ 10
Dual Core Processor with 3 Ghz or faster
Min. 4096 MB RAM
3D graphics card 8Gb