Shading and occlusion (texture baking) effects on terminal and other airport buildings
Ground polygons made with the requirements of the SDK Prepad3D-PBR materials used.
Visual Docking Guidance System (VDGS) (12BPILOT or GSX Ground Service versions) – see a manual for scenery after installation!
Animated SODE Jetways
Custom GSX Ground Service settings for scenery (parking’s specifications, vehicles, pushback and boarding services) – see a manual for scenery after installation!
Dynamic lighting of the apron
3D models now use PBR materials (SDK 5)
High resolution ground textures / Custom runway textures
High resolution building textures
Many animated custom ground vehicles.
Surrounding area with custom autogen
Fully AI traffic compatible with accurat AFCAD file
Excellent night effects
3D birds
3D grass
Optimized for excellent performance
Fully 3d taxiways lighting
Automatic season change for vegatation, high resolution phototerrain