JUSTSIM - 俄罗斯-莫斯科-伏努科沃国际机场 UUWW X-PLANE 11

俄罗斯-莫斯科-伏努科沃国际机场 UUWW X-PLANE 11

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上架日期
05/05/2018 11731
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努科沃国际机场(IATA:VKO,ICAO:UUWW)是位于俄罗斯莫斯科市中心西南28公里(17英里)的双跑道国际机场。它是莫斯科四大机场之一,其他三座分别是莫斯科多莫杰多沃机场,谢列梅捷沃国际机场和朱可夫斯基国际机场。 2015年,机场共处理旅客1582万人次,比上年增长24%。这是俄罗斯第三繁忙的机场。

伏努科沃是莫斯科最早开始运营的机场。它在第二次世界大战期间被启用,主要用于军事行动,但在战后改为民用机场。因为老旧的Khodynka机场(距离市中心更近,但在20世纪80年代关闭)已经超负荷运转,前苏联政府机场于1937年批准建造该机场,并于1941年7月1日正式开放。在卫国战争期间,它被用作军事空军基地,而客运服务是在战后启动的。

1956年9月15日,图波列夫图-104型客机首次从莫斯科伏努科沃中转鄂木斯克飞往伊尔库茨克。

1957年11月4日,一架载有罗马尼亚工人党官员的飞机,其中包括共产党罗马尼亚最着名的政治人物(格奥尔基·盖尔乔伊德杰,奇沃·斯托卡,亚历山德鲁·莫吉奥诺斯,ŞtefanVoitec,尼科拉·齐奥塞斯库,莱昂特·鲁乌图和格里戈雷·普雷塔萨萨)在伏努科沃机场发生事故。当时担任外交部长的Preoteasa和飞机机组人员不幸遇害,其他几人受重伤。

IL-18(1956年4月20日从莫斯科到阿尔玛-阿塔)和图-114(从1961年4月24日到莫斯科到哈巴罗夫斯克)的第一批客机航班也是从伏努科沃机场起飞的。1980年,由于第22届夏季奥运会,伏努科沃机场进行了扩建,1993年,伏努科沃机场成为股份制公司。

在联邦政府将机场的控股权转让给莫斯科政府之后, 2003年底伏努科沃国际机场开始了大规模的重建和战略发展方案。作为机场战略发展计划的一部分,以下项目于2003年至2005年完成:

  • 2004年4月:新的B航站楼开放,该航站楼目前负责处理国际旅客。但在未来,它将被转为处理国内航班或根据未来的变化执行其他用途。该航站楼的总建筑面积为80,000平方米(861,000平方英尺),每年的旅客吞吐量为400万人次;
  • 2005年8月:机场开通至 Kiyevsky 火车站的Aeroexpress铁路;
  • 2010年12月:新的A航站楼开放。

伏努科沃同时也是欧洲大型私人飞机执行国际航班最繁忙的机场。

插件特性:

  • 精致的机场地面建筑和车辆
  • 滑行道、跑道、停机坪定制纹理
  • 定制周边地景
  • 定制机场灯光
  • 兼容X-Plane 11新功能
  • 模拟地面车辆运动(仅支持X-Plane 11)
  • 机场航站楼及其他建筑均具备阴影和光遮挡效果(baking纹理)
  • 高分辨率地面纹理/跑道定制纹理
  • 高分辨率建筑纹理
  • 精美的夜晚效果
  • 逼真的玻璃反射效果
  • 兼容World Traffic插件
  • 兼容X-Life插件
  • 上佳的帧数表现
  • 可移动廊桥 (plugin by Marginal)

全新独占特性:

  • 地面雨水效果
  • 该效果由 xEnviro v1.08 (或更高版本) 插件控制
浏览详情
产品支持联系方式
文件大小
808MB
使用需求

游戏:X-Plane 11
操作系统:Windows 7 / 8/ 10, Linux, MacOS
处理器:双核处理器 3 Ghz 或以上
内存:4 GB 或以上
显卡:1024 MB/2GB 显存

客户评价
STICK AND RUDDER STUDIOS - FS-ATC-CHATTER 空中交通管制背景音 FSX P3D1-5 MSFS
Angus
Beautiful so nice to have ATC on the fly. Very easy to setup well worth the purchase.
BARELLI MSFS ADDON - 意大利-弗利机场 LIPK MSFS
Alessandro
beautiful scenery made with care and details. Also available the city of Forlì released separately and at no additional cost.
M'M SIMULATIONS - 瑞典-斯德哥尔摩-斯卡夫司塔机场 ESKN MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
DOMINICDESIGNTEAM - 美国-印第安纳波利斯国际机场 KIND MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D 蒙特利尔 P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
RKAPPS - FSREALISTIC PRO 沉浸感增强插件 MSFS
Sandro
Tried the free 7-day trial and couldn't fly without the camera shake effects again after that. Great customization options and great developer support as well.
MSK PRODUCTIONS - 阿联酋-沙迦国际机场 OMSJ P3D4-5
Herman
Very nice rendition of Sharjah Int'l Airport Highly recommended!
INIBUILDS - XOMETRY 美国-南加州-维克多维尔机场 KVCV MSFS
Shoaib
very good, detail is amazing and lots of life at the airport
SPINOZA - 瑞士-洛桑机场 LSGL MSFS
Alain
A really nice work, with many lovely details, like hangars doors open which allow to see aircrafts inside. Those who know La Blécherette, will recognize the very old typical hangar, with its metallic armature. The restaurant in wing form, is also modelized, including the transparent glasses. There is also some other landmarks around the airport, like the new football stadium. The agricultural farm, in the border of the runway, which was transformed in some very horrible buildings by MSFS, are now fully modelized in details, including a tractor and the farmer! You can choose between 3 helipad, near the REGA building, if you are helicopter pilot. Final-
ly, you have a lot of nice night illumination.
M'M SIMULATIONS - 芬兰-伊瓦洛机场 EFIV MSFS
Hans-Joerg
Visited EFIV last nite. Much better than the MS/Asobo generic airport, but… - the airport ground texture seems to be taken from a winter shot, because they are very bright (snowy?) - which does not really fit for summer. Also, I found the resolution to be rather low. - the runway signs at the threshold have runway numbers inverted. This should be corrected asap, because it so wrong
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