Comodoro Arturo Merino Benítez International Airport is Chile's main airport, and one of South America's most important. Handling more than 20 million passengers a year this airport is home to many important airlines and has dozens of international airlines with flights to other countries in South America, North America, Europe and Asia.
This new version of SCEL is completely built from scratch with no elements from the previous version used, nonetheless we extend a curtesy lower cost update fee to ALL customers of v1.
We at LVFR did our best to recreate the airport as it is planned to be completed in 2020 with its new international terminal. Design was based on the master plan and its current state of construction.
For this scenery we REQUIRE you install SODE before installing this scenery as SODE will control the jetways, all runway lights and windsocks.
Features:
Highly detailed terminal and airport buildings. New international terminal done according to master plan and current work, which is expected to finish in 2020.
Interior modeling on all passenger terminals, with furniture/static humans.
Highly realistic animated SODE jetways.
PBR materials for all buildings and ground polygons (P3dv4.4+ required)
Animated ramp agents.
Custom animated windsock.
Runway lights controlled by SODE, turn on during low visibility/rain automatically.
Highly detailed ground polygons, with different shaders and effects.
Excellent night effects and dynamic lights.
Surroundings extremely detailed, downtown Santiago buildings
Photo scenery coverage includes airport vicinity and nearby mountains.
Extremely detailed terrain mesh for the region of Santiago, and nearby Andes mountains for highly detailed approach immersion.
And there I was, on finale with my KLM 747 from AMS. I was close to the detailed mountains, actully so close that I could see hikers on the top. One of them was the dance king of Södertälje a.k.a Arrsshiiia Oosstad which gave me a welcome dance. Very good scenery very recomended!
Another of those few profound designs, keeping an intelligent balance between detailing and performance! Indeed a nice work - including realistic night lighting!
Great scenery, it its very nice on textures and similities to the real airport with the future terminals included... Now the only thing to be improved, are te FPS comsumption that are a little high since is a big airport now and with better textures.
Well done Latin VFR.
Very nice scenery with nice levels of detail. However, the scenery does not accurately simulate SCEL as stand 10-14 should be east facing and stand 15 south-east facing, yet in the LatinVFR rendition they are all south facing. Hopefully they will rectify this issue in upcoming updates, as I do enjoy flying into this airport, especially from Europe.
IMHO the best Latin's scenery to date! This airport is very detailed and performs very well even with all P3Dv4 features enabled such as DL, dynamic reflections etc. All buildings/terminals have interiors, this looks amazing especially at night. Very, very, very good!
I give this 5 star for a good mix of scenery complexity and performance. Another Airport in South America was long overdue. I have Buenos Aires, Rio and Sao Paulo plus two from PKSIM in Colombia. This nicely compliments a major airport to fly a circle in South America. I had initial problem with SODE but the support responded within a few hours with the right hints and tips. Thanks LATINVFR for this one
I always thought this was one of the best Latin VFR offerings. It's now even better in P3D V4. Great scenic approaches and departures with the Andes all around. The airport itself is done extremely well. I highly recommend you pair it with ORBX South America LC.