I love this airport, great attention to smallest details, including the interiors. Just spent over an hour exploring it "on feet" (when you are in showcase mode pretending to move around as a pedestrian), which is a natural desire when a scenery looks so true to real life. Nice little Baltic destination!
With only a little bit more care, this could be a five star product. The terminal building has been modelled very well indeed, and its surroundings have been done quite nice as well.
There are a few issues that I think should just not be there for a rather expensive (relative to the airport size) scenery:
- Approach lights are all default and do not match the aerial imagery beneath. And on the northern end its very obvious that it is also the wrong type of approach lights.
- At the southern airport perimeter right beneath the final approach we see a very rough terrain cut with jagged edges that looks extremely artificial and does not correspond at all to the real situation. Some terrain mesh work and Autogen placement would be needed here, right now it kind of destroys the immersion on approach from the south.
- The glide slope antenna is missing, even though it is well visible on the aerial imagery used. It's unfortunate that not even a stock object was placed there.
Also the location of the PAPI lights is a bit offset to the aerial imagery below.
These things are not at all impossible to correct. Terrain anomalies on short final and the wrong approach light config, those things should not be in a final product. Especially not at this price level. So an update would be very much welcomed.