Herzlich Willkommen auf dem Flughafen Buochs, einem schmucken Airport in malerischen Umgebung.
Das neue Werk von FlyLogic Software bietet Ihnen nun die Möglichkeit, diesen Flughafen mit seinem
anspruchsvollen Anflug im eigenen Flugsimulator anzufliegen.
Auf Entdeckungsreisen über das sehr grosse Areal des Flughafens können Sie eine Vielzahl an Details und
Besonderheiten entdecken. Hier eine kleine Aufzählung der Highlights des „Flughafen Buochs MSFS20“:
- Realistische und hoch detaillierte Darstellung des Airports
- Sehr detaillierte Darstellung der PILATUS Flugzeugwerke AG
- Detaillierte Darstellung der nahen Gewerbegebiete, der Schiessanlage Nidwalden und dem Restaurant
Cockpit
- Optimal erstellt für MSFS
- Angepasst auf World Update 6
- Markierungen auf dem Vorfeld und den Landebahnen
- Naturgetreue Beleuchtungseffekte
- Animierte Personen und Windsäcke
- Statische Fahrzeuge
- Standard-Bodenverkehr des MSFS
- Optimierte Ablaufgeschwindigkeit durch Einsatz von LOD's
- Deutsches Handbuch - Manuel en français - English manual
Anforderungen
- Microsoft Flugsimulator 2020
- Microsoft Windows 10 / 11 (64bit)
- Prozessor: Quad-Core mit 3,5 GHz
- Arbeitsspeicher: 8 GB DDR4-RAM (2666 MHz)
- Grafikkarte: 4 GB VRAM (DirectX 11)
- Download-Größe: ca. 180 MB
- Platz auf der Festplatte: ca. 400 MB
Overall this is a decent representation of Buochs Airport, home of the aircraft manufacturer Pilatus. It's up do date with what had been added last on the real airport, and the overall level of detail is quite good.
The problem with this scenery is the fact that it is a mix of newly modelled buildings with good detail and nice texturing, and old ports of the P3D and FSX versions with no detailed modelling and horrible low-res textures with pixelation and compression artefacts. None of the Pilatus hangars feature any interior modelling, which is fine by day but looks bad at night, with crude flat textures showing a lit up interior on the windows.
The worst quality buildings are the smaller ones scattered around the Pilatus facilities on the northern half of the airfield, which kind of ruin the experience since there's a lot of parking spaces and taxiways going through that area. So parking at the Pilatus factories is not a nice experience and is too close to FSX-style scenery modelling. Things look quite a bit better in the south, where there are newer buildings featuring better texturing.
Also the developer neglected to correct the vegetation in a vital part of the airfield. In the scenery you can see a large row of trees placed right next to the taxiway, making it impossible to taxi with business jets, where this would be no issue on the real airport. In reality, that strip of vegetation is mostly bushes with only a small tree here and there, but not generating such drastic wingspan restrictions.
And since those bushes are right next to a taxiway, it would be even better to see some hand placed higher-res vegetation instead of the blurry autogen trees. In any case, taxiing to RWY25 should not feel like moving through a forrest.
So while there are some nice features in this scenery, such as newer buildings or accurate ground markings, this clearly shows how many old parts have been ported to the new sim without any enhancements. That is just not good enough for the price asked here. FlyLogic clearly is capable of delivering higher quality buildings, evidenced by what they did on other sceneries. We can only hope that LSZC gets updated to newest standards one day.