MARINE FLIGHTSIM - OCEAN LINERS FLEET PACK MSFS

OCEAN LINERS FLEET PACK MSFS

MARINE FLIGHTSIM
EUR 19.90
$
£
¥

Coming to Microsoft Flight Simulator a new generation of playable transatlantic ships with modern navigation and unique quality. The ships represented here have historical context and were recreated in 3D with the highest possible fidelity within the graphical limitations of the simulator, that is, reproducing internal compartments in excess would cause a drop in the FPS rate and therefore each ship and its interior was thought and added. with a degree of importance so that the simulation is as pleasant as possible. The ships in this package are mostly operated by the Cunard-White Star Line, being the great rivals of the Titanic, the RMS Lusitania, the RMS Mauretania and the beautiful RMS Majestic. There is also in the package a ship operated by France through Compagnie Générale Transatlantique, the SS France.


RESOURCES:

  • Detailed interior
  • Start anywhere in the world over water
  • Night lights
  • Water trails instantly when on the go
  • Sounds
  • Smoke particles
  • Friendly fps
  • Anchor and Mooring Ropes


INSTALLATION SIZE:

Total download file - 377mb


HOW TO INSTALL:

Locate the Microsoft Flight Simulator installation folder
You need to find and open the folder called Community
Copy the three folders "Marine RM Cunard Line Lusitania", "Marine RM Cunard Line Majestic",  "Marine RM Cunard Line Mauretania" and "Marine RM Cunard Line SS France" you just extracted into the Community folder
Start the game and the RMS Lusitania, RMS Majestic and RMS Mauretania will be on Cunard Line manufacturer and the SS France will be on the Compagnie Générale Transatlantique manufacturer in your hangar ready to sail!

HOW TO PLAY:

Start the game at the headland of some seaplane runway, put the engine on 100% and wait a few seconds for the ship to start moving. The water trails and smoke will start with the slowest speed you are on the Destroyer and Battleship. These ships do not have a reverse engine for the time being, but this will be implemented in an upcoming update. Click L to activate an overnight navigation beacon. Quickly activate and deactivate the landing gear to honk. It is possible to start anywhere in the world on water, read the last paragraph of the following section to understand how. 

IMPORTANT TO KNOW:

This add-on will continue to be developed for improvements such as: Interior improvements, functional gauges, improved navigation physics and corrected lighting. Soon all models will receive this and more updates. The amount of water trails is limited by Asobo for now, when this limitation is removed from the SDK boats will have more sprays on the front and sides.

You can activate anchor and mooring ropes to approach a harbor or pier using Yoke mode. To do this, follow these steps exactly:

  • In the cockpit, activate the anchor and mooring rope
  • Turn off the engine using Ctrl + Shift + E
  • Wait for the engine to completely shut down, in a few moments the smoke will disappear.
  • Use Active Pause
  • When the smoke is gone, press "Y" to use Yoke mode to position yourself on the desired pier and when it is positioned, exit Yoke mode and do not deactivate the active pause at any time.

That way your boat will remain static in the harbor with the image-ready mooring ropes allowing you to roam around.

The speed of all boats is limited to less than 40kts for water stability reasons.

When starting the departure, the ship may appear stuck in the water or sinking. This is because the SDK does not recognize the 3D model of the boat as an entire object, regardless of the contact points. For now, a solution to this is to press the "Y" KEY to enter and press it again to exit Yoke Mode to correctly position the ship in the water. This will definitely be improved soon.

Don't start cold, a boat's starter function is unrealistic without a panel. Water waves can start out "hard", with a strange texture. This changes gradually during the game, when turning in any direction.

The following improvements will be added in the next update:

Fixed SS France smoke and water trail effects
Addition of SS Norway ocean liner


KNOW ISSUES:

Conflicts with third-party smoke effects can sometimes cause ship smoke effects to malfunction. If this occurs, simply restart navigation in a more distant location or without ship traffic. This is under review and will also be fixed as soon as possible.


Editor's Note: SS France was operated by Compagnie Générale Transatlantique and I decided to add it within the Cunard Line folder naming just for the purpose of locating and organizing your community folder. Later in a free update, SS Norway will be added to this ship's livery menu.

read more
FILESIZE
368.19MB
NOTES
This product features our simInstaller technology and is available after purchase via our APP only.
REQUIREMENTS

CPU: Intel i5 9600K

RAM: 16 GB

OS: Windows 10 64-bit

VIDEO CARD: NVIDIA GTX 1050 Ti

PIXEL SHADER: 5.1

VERTEX SHADER: 5.1

DEDICATED VIDEO RAM: 2 GB

STORAGE: HDD

LANGUAGE
English
DEVELOPER
Marine RM
Customer Reviews
AFS-DESIGN - MIG-21 V2 FSX
HORATIU
Installer works flawlessly, no issues. Models-
, both single and the dual seater are not FSX native and the rendition is poor. I was interested in the package as it was advertised that it contains the only available FSX dual seater; Virtual Cockpit is fairly functional, but doesn't let you fly alternately from both cockpits in the dual seater. On the good side, this package contains an impressive collection of user countries liveries. Flig-
ht Dynamics is sub par, the aircraft has "arcade" style behavior, maybe because the aircraft cfg has very few elements in common with the real "numbers" of the MiG. Maybe a future V3 version will bring a higher level of rendition for this iconic aircraft.
SKY SIMULATIONS - SKYSIMULATIONS MD-11 MSFS
william
It is fine, though it is not work the amount I spent
PERFECTSOFT STUDIO - GMMX MARRAKECH MENARA AIRPORT MSFS
Walid
You can't use gsx in this scenery until the dev (if they) update the scenery to be compatible with it.
GOLDEN AGE SIMULATIONS - STEARMAN MODEL 4E JR SPEEDMAIL P3D FSXA FSXSE
Anna
5 by 5 ,golden age simulations lives up to its name! Detailed model plus unique overall experience, a virtual experience back to years ago ,love it! I've been long to fly in a time machine ,be one with the skies. The approach is a bit challenging since I can't see the runway ahead clearly directly like in most modern planes,but it's a wonderful experience learning how to slip like RL aviators on approach in them. PLS I wish other bonus sceneries can be bought directly,alread-
y enjoying Poughkeepsie&Ol-
d Rhineback.
NEMETH DESIGNS - PARTENAVIA P68B VICTOR MSFS
Marco
Notably with the last update (v1.0.2) the following improvements have been introduced: -
- assured all engine and geometrical characteristics are correct with reference to the published EASA P68B Type Certificate and Pilot Flight Manual - corrected the aircraft weight distribution - corrected battery capacity and recharge - introduced CFD-simulation for propeller characteristics-
- tweaked the CFD-simulation for aerodynamic characteristics-
- corrected the wing aerodynamic centre position - correct stabilizer and elevator definitions to simulate the P68B stabilator (fully movable horizontal tail surface) - tweaked the aero coefficients and scalars to better match the published performances -
In my opinion, the aircraft now handles much better in air and on ground and, considering the very good external/intern-
al 3D modelling and many liveries, deserves 5 star evaluation
VUELOSIMPLE - NTTB BORA BORA MOTU MUTE AIRPORT MSFS
Ian
I forgot to mention in my previous review, I do have one criticism of this airport - it's a minor issue, but the airport doesn't show up properly on the globe map. Most handcrafted airports have an icon that is visible when you're zoomed out on the globe map, but for some reason this one doesn't. It would be nice if this was fixed, as it would make it far easier to select the airport if we could do so without zooming all the way in on it..
BRSIMDESIGNS - ERCOUPE 415C MSFS
Ian
The ERCO 415 feels great to fly, however, I think there's something seriously wrong with the flight model: you can glide for hours in this thing, and when you land, you need to put the brakes on immediately upon touchdown, or the aircraft will just keep on rolling as if it's on ice at around 40mph until you run out of runway - and this happens on tarmac and even on grass strips! If some attention were paid to making the glide model more realistic, and to making this aircraft stop in a reasonable time upon landing, it would be great.
LEONARDO SOFTWARE HOUSE SRL - FLY THE MADDOG X EXPANSION MD-83/88 MSFS
David
Has it always was such a high end plane so are the MD-83 and MD-88 pleasure to fly
ZHOUKE SCENERY STUDIO - CHINA-KASHGAR INTL. AIRPORT ZWSH MSFS
Harrison
Awesome rendition of ZWSH. I just wish that there was more custom imagery used instead of the default satellite around the taxiways and airport surrounds. The airport is actually quite sandy / desert in real life, and this version has lush green grass in between the taxiways. The true colour is visible on both Bing and Google Maps, which show no green grass anywhere in the airport. Wou-
ld love a future update that addresses this!
REALWORLDSCENERY - KSTL ST.LOUIS LAMBERT INTERNATIONAL MSFS
Marc
This scenery is pretty good and I was excited for the latest V2 after holding off on V1 due to the performance issues that have been noted, but it's still destroying my VRAM which causes consistent stutters.
your country/region of residence
Newsletter - Stay always up to date!

The New SIMMARKET App

Explore an endless world !

Download App