The latest update has improved the product considerably and the night lighting is so much better now.
Sadly no testing seems to have been done prior release, because now we get the stock aerodrome beacon flashing effect, hovering above the apron. It's extremely bright and blinding when parking at night and needs to be removed.
Quite nice airport scenery during the day, good modelling and texturing throughout. One item that is unfortunately typical for MK: The two localiser antennas present are not modelled in 3D and thus are visible as blurred flat things on the aerial imagery. Disappointing for something that you overfly on every approach. These localiser antennas are rather generic objects. Model them once, then use them on all the airports you produce, how hard can it be.
The night lighting is another star lost with issues that could have been avoided easily with a bit more quality control:
The ATC tower is inside the flood lighting area of the light pole in front of it, meaning even the top of the tower is well lit at night which is just totally unrealistic (and the tower model being rather low-fidelity in both modelling and texturing doesn't help there).
Also the hotel building behind the terminal has got atrocious night lighting textures: All its windows are lit as if there's a thousand suns shining inside the building, which is again totally unrealistic and distracting for the night scene because it's quite a large building.
With these 3 issues resolved the scenery would have a much more natural and immersive look to it.
In my opinion, one of MK Studio's finer works. This airport will make you plan weekly flights. Slopes, details, inside, and textures just to point out a few highlights. Excellent works