SCENERYTECH - SCENERY TECH - INDO-PACIFIC LANDCLASS
SCENERY TECH - INDO-PACIFIC LANDCLASS
SCENERYTECH
EUR 10.50
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HINZUGEFÜGT AM:
17.12.2008 3413
HERAUSGEBER
VERKAUF DURCH

SceneryTech's Indo-Pacific Landclass for FSX perfectly demonstrates how SceneryTech hopes to transform the world of Microsoft Flight Simulator, employing innovative development techniques not used anywhere else.

SceneryTech's products fix nearly every issue found in the default landclass, from pervasive desertification of the landscape to missing towns and cities. Most importantly, it will ramp up the realism and make the FS world a more interesting place to fly.

SceneryTech Technology

SceneryTech's landclass employs a number of technical advancements that sets it apart from the default landclass, as well as the competition's:

High-definition data sources

Users of SceneryTech landclass may notice that it contains more terrain variation than the default landclass. This is due in part to the more specific land classification scheme that is used during the development stage. Although the data must eventually be downsampled to conform with the less-detailed land classification scheme used by the Flight Simulator scenery engine, the fact that it is processed from a higher definition data scheme gives us more control over the final representation.

Data synthesis

To make sure the resulting landclass product is as accurate as possible, several complementary data sources are used to weed out any imperfections. Besides the basic land classification maps, we also use climatology maps, political maps, elevation maps, and population maps in conjunction to generate the final product.

Error correction methodology

Given the large size of the world, ensuring that there are no errors can be a daunting task. Rather than simply attempting to fix each individual error as they are found, the entire data processing routine is reviewed and changed as necessary to ensure that the error will not be present in the final product. Despite being largely automated, the scenery is also meticulously crosschecked with real-world photographs and satellite imagery to validate that it remains true-to-life, which is, after all, the primary objective of any of our scenery products.

A key goal of the SceneryTech Landclass is to reduce the "desertification effect" that is prevalent in the default landclass. This occurs in large part from imprecisions in the source data used to process many landclass products. Although we are presented with the same limitations in our source data, we employ special techniques to ensure that the final product uses snow where one should find snow, and desert where one should find desert.

Another objective of our landclass is to improve upon the cities and towns. You will notice more realistic urban extents, as well as smoother transitions between suburban areas and urban centers. Furthermore, hundreds of smaller towns and cities that don't appear in the default landclass will spring into existence.

Enhanced Slope Landclass

As part of the effort to reduce the desertification effect, the entire slope texturing scheme has been revamped to minimize the use of desert textures on slopes. This is achieved through the Enhanced Slope Landclass (ESL), a unique component not found in any other landclass product. The ESL also activates smoother texture transitions between flat surfaces and steep slopes.

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DATEIGRÖßE
10MB
ANFORDERUNGEN
FSX only
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ALPINE SIMULATIONS - ABU DHABI CITYSCAPE P3D3-5
Adil
Amazing scenery ! Extremely detailed. should definitely consider buying it !
SIMBITWORLD - A PILOT'S LIFE - CHAPTER 2
Demetrio
It’s the 1st time I review a Sim product. I’m a real life commercial pilot, using the Sim to practice my IFR procedures since training over 10 years. I was hooked with the FSPassenger and since I moved to the P3D4, I only used the Sim to practice some FSLabs A320 procedures, mostly abnormal proc before the real life Sim checks every 6 months :) But with APLV2… I’m back to having this feeling I had in the early days with FSPassengers in FSX. It’s so well thought… I find myself on my days OFF sitting on the computer for hours, practicing new procedures I’m normally don’t in my real job, at random destinations around I might never go to in real life and getting rewarded for it… the feeling of being on the top 50 worldwide -so far-, only makes me want to get to the top 10 ;) and get hired by a 5* I feel with this, the simming days for just practice or for fun without progress in the sim are long gone. Big 5* for me. I hope they continue improving the product adding new features, attracting more simmers to join, that will contribute in making it more challenging and of course, more enjoyable.
DOMINICDESIGNTEAM - VVPQ PHU QUOC INTL AIRPORT MSFS
Viet
One of the most conscientious developer ever. Great job, great scenery!!!
PROJECT MAX - OJAM AMMAN CIVIL AIRPORT JORDAN MSFS
Amr
Never expected to see OJAM for MSFS so picked this up as soon as it came out. Really cool little scenery for a great price, and dev is super responsive. Highly recommend.
PORTALFRAME - EL SALVADOR INTERNATIONAL MSLP MSSS MSFS
Eduard
The development of these two main airports in El Salvador is incredible. The level of realism that Monseñor Romero airport has reached in this scenario is so valuable. On the other hand, Ilopango airport with its military operations, training and private operations very well recreated, since FS9 (if I'm not wrong) no one had dared to develop something so valuable for virtual aviation in El Salvador and the world. Excellent job colleagues. I recommend this product 100%.
RDPRESETS - EHRD ROTTERDAM V2 AIRPORT MSFS
Igor
Excellent product, one of the best for MSFS! Very professional and complex with 0 impact to FPS! Ok, I have to admit that I bought the scenery for error; but when I saw it in MSFS it was a huge surprise! Worth every penny, every cent.
RDPRESETS - EHRD ROTTERDAM V2 AIRPORT XP11
Marek
excellent airport for XP11, great accurate and nice colors!
ROLAND LABORIE - VOUGHT CRUSADER F8-E MSFS
Kent
External model is beautiful...my major beef is that this airplane is ridiculously overpowered. So here is my list of things to make this airplane get a 5 out of 5 stars: - Get engine/flight model parameters correct...not even close currently - Add visual AB effect - Make the default be NO external stores - Add a paint kit - Add a an RF-8A or G variant ...a-
nd BOOM! It's a 5/5.
SIMPLE FSX MISSIONS - ISLAND HOPPING MSFS
Michael
If you are into GA plane sightseeing like me this is really fun. The flights are very short, 10-15 min or so. The region is (expectedly) really beautiful with nice little airfields to land/takeoff. You are given good ATC guidance, but I still use a modified G1000 displaying plane plus flightplan. Landing isn't always trivial as the runway is sometimes behind a hill or so.
LIGHTSIM - STREAM MSFS
David
Quite a nice little aircraft, similar in functionality to the default MSFS aircraft. There are no EFBs, or options panels - just a basic aircraft. It doesn't fly too close to the numbers of the actual stream. PS. Contrary to what the other reviewer has said, this plane is unrelated to and nothing like the VL3. It's a completely different tandem design, different manufacturer and even a different engine (this uses the 912 ULS, the VL3 uses the 912iS).
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