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瑞士-拉科特机场 LSGP MSFS

€ 14.90
瑞士-拉科特机场 LSGP MSFS

瑞士-拉科特机场 LSGP MSFS

SPINOZA

Details

  • 出版商

    SPINOZA

  • 销售人

    SPINOZA

  • 文件大小
    302.03MB
  • 语言
    English, French
  • 上架日期
    2023-02-20
  • 产品版本
    1.0
  • PID
    17583
  • 产品描述

    Located between Prangins et Gland (Caton of Vaud - Switzerland), about 30 kilometres from Geneva, LA COTE -PRANGINS (ICAO : LSGP) is an airport dedicated to true aviation enthousiasts.

    It offers a grass runway, oriented 04 and 22, as well as a club house and a restaurant.
     

    LA COTE AIRPORT is distinguished by the graffiti artists who signed the hangars with their art.
    Take off from LSGP with your eyes wide opened and enjoy the show !

    Enjoy your flight.

    SPINOZA

    使用需求

    微软模拟飞行 2020 (兼容 40周年纪念版本)

    评价

    总评论

    1

    平均评分

    2

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    Markus

    2023-02-21
    This scenery offers some stunning hangars located on this airfield. They are textured with high quality, crisp textures and high modelling fidelity. However, there's so much more required for a good airport scenery that is unfortunately missing in this scenery: - On both sides of the runway, right next to the threshold, there are larger areas with flat buildings. They are so close to your landing point that you can't avoid seeing these while on short final. I'm not saying that all these buildings need to be modelled after their real counterparts, autogen buildings are stock assets would be perfectly fine as they're outside of the airfield perimeter. However, landing over and next to flat buildings and objects is just not good enough, especially not at this price point. There are also plenty of flat objects visible right behind the hangars. Many competitors do a far better job at this and for less money. Spinoza needs to put in a lot more effort if sceneries are to be sold at this price point. - Default aerial imagery is used as a base for this scenery. So you'll see plenty of areas where flat objects on the airfield have been patched over using generic grass textures which stand out quite clearly. - White cones are used to model the runway area. However, their LOD visibility is way off, making them invisible when on final. They only pop up on very short final. - The signal square landing T is not modelled. The price vs. size of this airfield is on the very upper end of the spectrum. And for that money what you get is just not good enough for a proper airport scenery. While the hangars are fantastic, all that has to do with the ground is either low quality or missing. No Landing T, default windsock, invisible runway markings, flat objects everywhere, generic grass textures... and while the hangars are nice, they are all closed. Other developers tend to open one or two with inside modelling to provide some atmosphere for a small airfield. All missing in this scenery. For these reasons I cannot recommend buying this airfield.

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