VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
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  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
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  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
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  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11

The Cirrus SR20 for X-Plane 11

Version 2.6 (VR-ready, VR requires XP 11 Virtual Reality version (11.20vr) - only for X-Plane 11)
This version includes making the Cirrus SR20 Virtual Reality ready, and has been tested with X-Plane 11.20b3 beta release.

Other big changes include a new menu system, save-state preferences and settings, improvements to the autopilot,
new NORMAL textures for PBR effects in X-Plane, inclusion of the ShadeTree Micro Aviation AutoUpdate plugin, and a few small bug fixes.

New Features

  • VR Ready - all cockpit manipulators have been optimized for virtual reality in accordance with the Laminar Research Guidance for Authors, and tested with X-Plane 11.20vr6
  • Now includes the ShadeTree Micro Aviation AutoUpdate(c) plugin - your copy will be automatically updated (when needed) every time you load the Cirrus
  • New "Startup Cold, Dark and Healthy" option available from the Options pop-up menu. If you select this option, the switches, settings, etc. will be reset to a "cold and dark" state, and any failures will be reset
  • New menu control system - you can now reposition and resize your menus, and their positions and sizes are saved when you exit. Position the small control icon anywhere on the screen.
  • Persistent "save states" - (55) different preferences, options, switch settings, and weights are saved when you unload the Cirrus, and are restored when you fly the next time
  • Autopilot now disengages when Minimums are reached - according the Cirrus POH, the autopilot will not engage or will disengage either below 200' AGL or when your Decision Height
  • Minimum is reached
  • Autopilot LVL function now turns on the autopilot servos and sets roll and pitch to zero (in accordance with the POH)
  • New NORMAL textures for interior objects - to take advantage of X-Plane PBR rendering system
  • The altitude number on the altimeter is now shown in steps of 10' (e.g. 1100, 1110, 1120, etc.) instead of one-foot increments (1101, 1102, etc.)
  • New LEDs appear near the HSI on the PFD to show Course and Heading changes when CRS or HDG knobs are being adjusted
  • Landing lights are now much brighter

Bug Fixes

  • Fixed a problem where the ADF and NAV audio volumes were flip/flopping
  • Now using the correct dataref for the analog gauge slip indicator
  • Now using the correct dataref for the turn rate indicators
  • Fixed a problem where the engine idle could go much too low and the engine would die
  • Fixed misaligned glideslope indicator on PFD
  • Improved the situation where the %Power needle on the MFD would jump wildly when mixture is reduced to near engine-quit state
  • Small improvements to FMOD sounds
  • Fixed some UV-map problems with some meshes on the interior
  • Autopilot now uses standard X-Plane commands instead of custom commands
  • Added missing HDR lights for interior dome lights

Now updated to version 2.5, the SR20 is even better! Compatible with X-Plane 11, the new version has custom airfoils, propeller and flight modeling by Alan Shafto of AeroSimGaming. New FMOD sounds and PBR textures provide the best in X-Plane 11 realism! The electrical system is modeled per the Cirrus SR20 POH electrical schematic. Four new liveries are included in version 2.5!

The SR20 model features a glass panel instrumentation modeled after the Perspective (tm) system found in the real Cirrus SR20 . The Perspective system is an adaptation of the Garmin G1000 display. This simulation has many working features, and was created by Mario Donick. Version 2.5 adds limited support for choosing procedures (SIDs, STARs and Approaches). The moving map display is now more readable with larger icons and text labels. The PFD display is improved with more accurate and realistic graphics.

As usual for vFlyteAir, the super-sharp graphics and modeling are created by Igor Kirilove. You won't believe the details!

Custom sounds, lighting and plugin-driven features make this one of the most realistic and accurate models for X-Plane available today.

New version 2.5 release with lots of new features!

  • New engine & propeller custom modeling by Alan Shafto / AeroSimGaming
  • Improvements to overall flight dynamics and performance by Alan Shafto / AeroSimGaming
  • Improvements to the Cirrus Perspective G1000 glass panel system including easier flight plan editing, better readability on the moving map with larger icons and text, limited support for selecting SIDs, STARs and approaches (requires GNS430 nav data - see manual for instructions)
  • Improved PFD display with more accurate attitude indicator and more realistic airspeed, altitude and VVI tapes
  • Electrical system more accurately modeled - the PFD and MFD are now on separate electrical busses per the Cirrus POH
  • New on-screen, interactive menus for PreFlight options and a "smart" Weight & Balance menu for adding fuel and passengers
  • FMOD sounds
  • PBR textures
  • Four new custom liveries 
read more
DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
880MB
REQUIREMENTS

X-Plane 11,
VR requires XP 11 Virtual Reality version (11.20vr)
Microsoft Visual C++ Redistributable add-in for Windows,
Gaming-class computer with capable graphics adapter

LANGUAGE
English
DEVELOPER
vFlyteAir Simulations
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Customer Reviews
BRSIMDESIGNS - EMB200 IPANEMA CROP DUSTER - MSFS
Steve
An incredibly fun aircraft and I love the new spraying effects. Tha-
t said to make this a 5 star release there's just a few flight model things that need to be worked out, right now it is still difficult to reduce speed because the flaps do not work correctly.
SNJ SIM - FUKUOKA AIRPORT P3D V4/V5
John
Looking at the price I mistakenly was somewhat skeptical about purchasing RJFF, but how wrong I was. I echo my fellow purchasers praise for this airport and want to add a 'very well done' to SNJ Sim for this scenery. What amazing value for money it is and I sincerely hope that SNJ will continue to provide this quality of add-on. My one request would be that they look to northern Japan and produce some of the airports in that area. I almost did not buy RJFF because I have a number of airports located in southern Japan. Kudos to SNJ Sim.
RICHER SIMULATIONS - CARIBSKY: TBPB 2020 X-PLANE 11
Ruben
love it best route is GAtwick - barbados in the A330 made it good apporach and taxi :))
VIELCON DESIGNS - REALISTIC RAIN SOUND FSX P3D FS2004
Ruston
The sounds themselves are excellent - certainly the best I've encountered for the simulator. That said, there is a noticeable hiccup every time the loop resets which I found irritating and impossible to ignore. The hiccup is caused by a fraction of a second of silence before the rain sound begins right at the start of each .wav file. It can be fixed if you have decent sound editing software - just delete the silence. One file has a fade-in effect - you have to get rid of that, too. I did this and the hiccups are gone in all the rain sounds (both internal and external) that I've managed to coax out of P3D thus far. If you're going to try this yourself, be sure you first back up your original VielCon files before starting. Th-
e recordings are worth the price (to me at least), but the developer really should have paid more attention to the editing. Users shouldn't have to edit sound files in a payware product to eliminate such an obvious immersion breaker. Many don't even have the means to do so. Perhaps VielCon will fix the files for future buyers. If so, I hope a future purchaser will post a review indicating the hiccups are no longer present in the unedited product. In that event, you may consider this a 5-star review. In summary, if you have the software and willingness to edit sound files I fully recommend the product. The editing should take you less than half an hour. If you don't, then these will still be a highly significant upgrade to the default sounds provided loop hiccups don't bother you.
WF SCENERY STUDIO - HONG KONG INTERNATIONAL AIRPORT VHHH MSFS
Andrew
Beautiful Scenery, but I have no ILS or SIDs and STARs all it gives me is direct departures and direct arrivals. I wish they would fix this send an update. I contacted WF and they were not helpful.
BRSIMDESIGNS - EMB200 IPANEMA CROP DUSTER - MSFS
Alejandro
Version 1.02 the spray system is much better now. Great They added 2 models and winglets toggle. The flaps flightmodel need more work to properly function as they should. Tested wing drop stall, but it's impossible to recover. It's a really fun aircraft.
BRSIMDESIGNS - EMB200 IPANEMA CROP DUSTER - MSFS
Emanuele
Nice plane very easy to fly and good effect good job guys
REALPHYSICS - DORAND AR1 A2 200 MSFS
Agoston
Finally, a product that satisfies my need for a vintage aircraft. She sounds, feels and looks real. First, I was a bit skeptical reading a couple of negative reviews. However, for only 12Euros I took the risk. What a wonderful plane I've discovered! Be-
ing a pilot, airplane manufacturer and of course aviation enthusiast, I can tell you that you can rarely find such a product. The cockpit and the textures are almost photorealistic.-
The engine sound in particular must have been recorded from the original or a very similar powerplant, based on my personal experience as a frequent visitor of the British air shows and museums mainly in Duxford where you can hear quite similar sounds. Some say the cockpit sound muffled. That is true because you have to have at least a headphone on your ears. Otherwise, you would be deaf pretty soon by the unmuffled exhaust pipes less than a meter away. Moreover, you must have to wear it for the sake of radio communication as well. You can hear the sounds of the structure, the clicks of the switches and knobs, the wind noise as well when the big 900in3 engine is off. The pictures and the description clearly state that the plane is restored with more recent avionics and other up to date materials whilst continuing to maintain the vintage feeling. For me it is quite obvious in 2021 you couldn’t get into the blue with a single compass or other over 100 years old gear from 1916. Those upgrades are extending the usability of the aircraft. I really hope that realPhysics will create other excellent aircrafts such as this from the same era. I wholeheartedly recommend.
BRSIMDESIGNS - EMB200 IPANEMA CROP DUSTER - MSFS
Sebastian
The exterior of the aircraft is very nice, so are the visual effects. Unfortunately it is almost unflyable. During takeoff it is very twitchy, but with a little practice it is at least flyable. During landing though:Even though the stallspeed is at 52kts (interestingly according to the cfg file it is the same for flaps up and full flaps) if you fly at 70kts and try to flare, the nose just drops down and even thoug the aircraft was trimmed perfektly for 70kts you have not remotely enough elevator authority to flare the aircraft. (even Version 1 was better in that regard). I hope this can be fixed, then the aircraft gets 5 stars from me. It is exactly what I was looking for. p.s. I have 13.000 real life hours, so I am pretty sure it is not my fault with the landings.
MAGMEXICO - GUADALAJARA INTERNATIONAL MMGL MSFS
Carlos
The product is nice well done very detailed but I think the appron is too white, I wrote to the developer about it and he never replied The star for the map is also missing but the product works very well and it is really nice.
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