VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
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  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
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  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
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  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
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  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11
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  • VFLYTEAIR SIMULATIONS INC - VFLYTEAIR - CIRRUS SR20 V2 X-PLANE 11

The Cirrus SR20 for X-Plane 11

Version 2.6 (VR-ready, VR requires XP 11 Virtual Reality version (11.20vr) - only for X-Plane 11)
This version includes making the Cirrus SR20 Virtual Reality ready, and has been tested with X-Plane 11.20b3 beta release.

Other big changes include a new menu system, save-state preferences and settings, improvements to the autopilot,
new NORMAL textures for PBR effects in X-Plane, inclusion of the ShadeTree Micro Aviation AutoUpdate plugin, and a few small bug fixes.

New Features

  • VR Ready - all cockpit manipulators have been optimized for virtual reality in accordance with the Laminar Research Guidance for Authors, and tested with X-Plane 11.20vr6
  • Now includes the ShadeTree Micro Aviation AutoUpdate(c) plugin - your copy will be automatically updated (when needed) every time you load the Cirrus
  • New "Startup Cold, Dark and Healthy" option available from the Options pop-up menu. If you select this option, the switches, settings, etc. will be reset to a "cold and dark" state, and any failures will be reset
  • New menu control system - you can now reposition and resize your menus, and their positions and sizes are saved when you exit. Position the small control icon anywhere on the screen.
  • Persistent "save states" - (55) different preferences, options, switch settings, and weights are saved when you unload the Cirrus, and are restored when you fly the next time
  • Autopilot now disengages when Minimums are reached - according the Cirrus POH, the autopilot will not engage or will disengage either below 200' AGL or when your Decision Height
  • Minimum is reached
  • Autopilot LVL function now turns on the autopilot servos and sets roll and pitch to zero (in accordance with the POH)
  • New NORMAL textures for interior objects - to take advantage of X-Plane PBR rendering system
  • The altitude number on the altimeter is now shown in steps of 10' (e.g. 1100, 1110, 1120, etc.) instead of one-foot increments (1101, 1102, etc.)
  • New LEDs appear near the HSI on the PFD to show Course and Heading changes when CRS or HDG knobs are being adjusted
  • Landing lights are now much brighter

Bug Fixes

  • Fixed a problem where the ADF and NAV audio volumes were flip/flopping
  • Now using the correct dataref for the analog gauge slip indicator
  • Now using the correct dataref for the turn rate indicators
  • Fixed a problem where the engine idle could go much too low and the engine would die
  • Fixed misaligned glideslope indicator on PFD
  • Improved the situation where the %Power needle on the MFD would jump wildly when mixture is reduced to near engine-quit state
  • Small improvements to FMOD sounds
  • Fixed some UV-map problems with some meshes on the interior
  • Autopilot now uses standard X-Plane commands instead of custom commands
  • Added missing HDR lights for interior dome lights

Now updated to version 2.5, the SR20 is even better! Compatible with X-Plane 11, the new version has custom airfoils, propeller and flight modeling by Alan Shafto of AeroSimGaming. New FMOD sounds and PBR textures provide the best in X-Plane 11 realism! The electrical system is modeled per the Cirrus SR20 POH electrical schematic. Four new liveries are included in version 2.5!

The SR20 model features a glass panel instrumentation modeled after the Perspective (tm) system found in the real Cirrus SR20 . The Perspective system is an adaptation of the Garmin G1000 display. This simulation has many working features, and was created by Mario Donick. Version 2.5 adds limited support for choosing procedures (SIDs, STARs and Approaches). The moving map display is now more readable with larger icons and text labels. The PFD display is improved with more accurate and realistic graphics.

As usual for vFlyteAir, the super-sharp graphics and modeling are created by Igor Kirilove. You won't believe the details!

Custom sounds, lighting and plugin-driven features make this one of the most realistic and accurate models for X-Plane available today.

New version 2.5 release with lots of new features!

  • New engine & propeller custom modeling by Alan Shafto / AeroSimGaming
  • Improvements to overall flight dynamics and performance by Alan Shafto / AeroSimGaming
  • Improvements to the Cirrus Perspective G1000 glass panel system including easier flight plan editing, better readability on the moving map with larger icons and text, limited support for selecting SIDs, STARs and approaches (requires GNS430 nav data - see manual for instructions)
  • Improved PFD display with more accurate attitude indicator and more realistic airspeed, altitude and VVI tapes
  • Electrical system more accurately modeled - the PFD and MFD are now on separate electrical busses per the Cirrus POH
  • New on-screen, interactive menus for PreFlight options and a "smart" Weight & Balance menu for adding fuel and passengers
  • FMOD sounds
  • PBR textures
  • Four new custom liveries 
read more
DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
880MB
REQUIREMENTS

X-Plane 11,
VR requires XP 11 Virtual Reality version (11.20vr)
Microsoft Visual C++ Redistributable add-in for Windows,
Gaming-class computer with capable graphics adapter

LANGUAGE
English
DEVELOPER
vFlyteAir Simulations
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Customer Reviews
BRSIMDESIGNS - DEBONAIR 35 - MSFS
David
Very good model and works really perfect. Will like to have the GPS changeable with GTN750 from PMS50 . Some cool options like the side cargo door and the mechanical to digital switchable attitude Indicator.
BRSIMDESIGNS - DEBONAIR 35 - MSFS
Les
This bird has great potential but has some glaring issues that need patching: 1. Oversized model when sitting next to comparable aircraft 2. Uses the default G36 sounds (this trend needs to stop) 3. Night lighting needs to be improved. Cockpit too dark, no taxi lights, and landing lights don't extend far enough when viewed from the cockpit 4. Knobs in the cockpit reversed like the parking brake This will be a great add-on if patched. We'll see how this new developer does going forward.
MILVIZ - KA350I P3D V4.5 V5
Martino
Hard to suggest this aircraft as a good buy when there's no manual that shows the exact V speeds and aircraft's behavior at different altitudes. There's no way of knowing if this model even follows the real KA350i's performance, although it seems it does not. At initial climb, the real KA350i is able to pitch up to 2,000 / 2,500 ft/m, this one struggles to maintain 170 knots above 1,000 ft/m! The ITT goes up to max immediately and appears to be extremely sensitive. For some reason, after each flight, the engines are in need of full maintenance (?!). The KA350i should be able to fly at 263 KIAS, this one goes up to 180 and then struggles to go past that speed. . . why?? Is this Milviz's interpretation of how the aircraft is designed to work and essentially just poor execution and a rush job? Milviz has abandoned all customer support in Prepa3D and so good luck asking questions and getting any attention or any patch to make this model a real study level. For the cost, this is not even close to a real King Air 350i.
LIONHEART CREATIONS - TRINIDAD TB-21 GT MSFS EDITION
Lucas
A really good plane made by a designer dedicated to make the best product possible, the number of updates and improvements this planes has received is staggering. Lionheart Creations is willing to rebuild parts of his plane from scratch if it means addressing criticism and improving it.
BRSIMDESIGNS - DEBONAIR 35 - MSFS
nathan
Nice little plane , well detailed and fun to fly .
BRSIMDESIGNS - DEBONAIR 35 - MSFS
Oliver
Very nice aircraft, easy to fly and FPS friendly. I fell in love with this aircraft as soon as I installed it. It's a buy, buy, buy and a must for the GA collection. Thank you BRSIMDESIGNS!
GOT FRIENDS - GEE BEE R3 SPECIAL MSFS
martyn
What an amazing little plane if its looks dont charm you the flight model will. The smoke affect works and is on point, using flaps settings to change the colours is nice and easy. Just remember to count the clicks. Ther-
e are some nice little Easter eggs in the plane rewards you for looking around and clicking, not going to spoil the surprise. Th-
e textures are very nice have a good selection of liveries to choose from, works nicely in vr. the plane has had a good flow of updates and the dev seems very committed to keeping this plane upto date and bug fix. For the money well worth it have spent a lot of hours rolling around the sky in it.
SCREENCODE GMBH - BLUE DANUBE AIRPORT LINZ - AUSTRIA - LOWL MSFS
Andrea
Nice work but definitely not completed. All the southern part of the aerodrome has never been designed (even if promised), nor updates where issues in the last 9 months at all. Even their support is disappointing, I tried to ask about the promised developments via email, never received an answer.
DOMINICDESIGNTEAM - VVTS-TAN SON NHAT INTERNATIONAL AIRPORT MSFS
Viet
Couldn't expect more about quality and price. Texture and reality are perfect. Worth a penny!!!
DOMINICDESIGNTEAM - VVTS-TAN SON NHAT INTERNATIONAL AIRPORT MSFS
Volker
Very well-designed airport! Ground textures are nice and "dirty", gates dock well, there is interior terminal modeling in the international terminal (not in the domestic), and the landside areas are nicely done. No glitches or bugs noticed so far. I was at VVTS in 2015, and visiting there with this scenery does feel immersive and reminds well of being there. A worthwhile purchase and good value for the price!
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