VIRTAVIA - 肖特斯特林轰炸机 P3D4-5

肖特斯特林轰炸机 P3D4-5

VIRTAVIA
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Short Stirling for Prepar3D v4.5/5
 
The Short Stirling was the RAF's first operational four-engined bomber of the second World War and in its day it was reputed as an advanced and formidable aircraft.The Short Stirling was initially conceived in 1936 in reply to advances made by the Americans and Russians in the area of quadri-motor bomber technology. The first Stirling prototype was designed in 1938 and it eventually flew for the first time on 14th May 1939 but suffered a hard landing due to collapsed undercarriage, writing off the airframe and forcing a redesign in that area. Despite being hampered by a poor choice of wing design (too-short span) which limited the aircraft to medium altitude only, the Stirling went onto to play a major part in RAF Bomber Command's strategic air offensive until 1943, when it was switched to transport duties. Even then Stirling crews valiantly played a major role in the Arnhem landing after towing gliders to Normandy, and again during the Rhine crossing. Sadly, no Stirlings have survived to the present day.
 
    Aircraft variants included :
 
    - Stirling Mk.1 : W7451. 7 Squadron, RAF Oakington, Cambridgeshire, England, early 1941.
    Manufactured by Austin Motors, Longbridge, Birmingham.
 
    - Stirling Mk.3 : EF411. 149 Squadron, RAF Mildenhall, Suffolk, England, late 1942.
    Manufactured by Short Bros., Rochester, Kent.
 
    - Stirling Mk.4 : LK117 570 Squadron, RAF Harwell, Oxfordshire, England, 17 September 1944.
    Manufactured by Short & Harland, Belfast, Northern Ireland.
 
Features :
 
- PBR materials/textures used throughout
- VR tested
- Hercules engine sounds package, switch/knob clicks
- very detailed cockpit with numerous animations and mousable controls
- working Lorentz Indicator (uses DME/NAV1 LOC)
- working Beam Approach Indicator (uses NAV1 LOC)
- togglable crew ladder
- togglable crew figures
- animated cockpit windows, bomb bay doors in both wings and fuselage
- animated cowl flaps
- authentic flight model with checklist
- 20-page illustrated User Operating Manual
浏览详情
产品支持联系方式
文件大小
108MB
使用需求

Prepar3D v4.5 或 v.5

语言
English
开发者
VIRTAVIA
客户评价
PREALSOFT - 突尼斯-迦太基机场 DTTA FSX FSXSE
Franck
Well, could be even better, but this is a nice DTTA rendition... with special mention for those who are still runningFSX. Very worth the money. Well done Prealsoft. Do recommend adding that Maghreb area airport to your Africa/Mediterr-
ean area sceneries.
PREALSOFT - 突尼斯-迦太基机场 DTTA P3D4
Patrick
Outstanding scenery. After a long time of waiting, it finaly came out. Nice detailed airport. I know the airport well from Real Life and it's an amazing addon. Also nice night textures. 5 of 5 stars from my side.
WF SCENERY STUDIO - 中国-北京首都国际机场 ZBAA MSFS
Sam
WF SCENERY STUDIO - 中国-北京首都国际机场 ZBAA MSFS 做的非常的精美,物超所值!!
WF SCENERY STUDIO - 中国-北京首都国际机场 ZBAA MSFS
Anthony
Another fantastic WF Scenery for MSFS 10/10 I look forward to more Asian sceneries from this developer. Thank you.
WF SCENERY STUDIO - 中国-北京首都国际机场 ZBAA MSFS
Jiekeng
Host of the 2020 Beijing Winter Olympics, very beautiful airport, impressive, friendly frame rate, full of details, 10/10 points.
STICK AND RUDDER STUDIOS - FS-ATC-CHATTER 空中交通管制背景音 FSX P3D1-5 MSFS
Angus
Beautiful so nice to have ATC on the fly. Very easy to setup well worth the purchase.
BARELLI MSFS ADDON - 意大利-弗利机场 LIPK MSFS
Alessandro
beautiful scenery made with care and details. Also available the city of Forlì released separately and at no additional cost.
M'M SIMULATIONS - 瑞典-斯德哥尔摩-斯卡夫司塔机场 ESKN MSFS
Gustav
Absolutly lovely scenery. Only issue is that i get black boxes close to my airplane when at the terminal
DOMINICDESIGNTEAM - 美国-印第安纳波利斯国际机场 KIND MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D 蒙特利尔 P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
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