VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
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  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
  • VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
AVAILABLE SINCE: .
01/05/202114349
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UPDATE OFFER
If you previously purchased VIRTUALCOL - BEECHCRAFT 99 SERIES PACK FSX P3D at simMarket, you are entitled to the special upgrade price of EUR 9.44 only. NOTE: The special upgrade price will be awarded automatically, therefore you must be logged into your same account used to purchase the previous version! If in doubt contact simMarket support first! NO REFUNDS GIVEN!

UPDATED Version 1.8.2

The Beech 99 is an evolution of the successful Queen Air and King Air series, and shares the King Air's basic powerplant and layout, but otherwise is a new design, with a significantly lengthened cabin with greater seating capacity. Design of the 99 began in the late 1960s, in part to find a replacement for the venerable Beech 18. In December 1965 a stretched fuselage Queen Air was flown for the first time, while the Pratt & Whitney Canada PT6 powered prototype model 99 made its first flight in July 1966. The first customer aircraft was delivered in May 1968, the series then known as the Commuter 99. At the time the 99 was Beech's largest aircraft yet and Beech was optimistically forecasting a production rate of 100 per year. Subsequent models were the A99, A99A and B99, with differing powerplants, sub models and weights. The B99 was available in two variants, the B99 Airliner and the B99 Executive, a corporate transport version with seating for between eight and 17 passengers. Production of early models was halted in 1975, and it was not until 1979 that the improved C99 Commuter (plus the larger 1900, described separately) was announced as part of Beech's return to the commuter airliner market. A converted B99 fitted with P&WC PT6A34 engines served as the C99 prototype and flew in this form for the first time on June 20 1980. Production aircraft featured PT6A36 engines, and deliveries recommenced following certification, both in July 1981. Shortly afterwards it became known as the C99 Airliner. C99 production ceased in 1986.

Virtualcol is thrilled to bring you a recreation of the Beechcraft 99 Airliner for Microsoft® Flight Simulator®, including an analogue cockpit in the first release, with expectations of a further update including a glass cockpit. This pack includes 3 models: two for passengers and a freighter version and 20 liveries.

NOTE: Please note that this is NOT a professional training aircraft, do not use the information provided or the definitions for real flights use.

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CUSTOMER REVIEWS
Ø from 8 Customer Reviews
 Review it now! 
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William
*Verified Product User*
2021-01-23 08:11:54
Purchased this Beechcraft 99 tonight, took it out for a spin, and had a very good time.

As mentioned in an earlier review below, there is no more catastrophic stall with full flaps. I flew her in with full flaps on final for a mile or so, and she held 80 to 85 knots at about 10% power, and I had full control of her for a nice soft landing. She retains a lot of energy like a Mooney Bravo, so bring her in slow.

Still needs brighter instruments and cockpit lights at night (it is very hard to see the RPM levers and instrument knobs).

Still has reverse logic mouse wheel on cockpit instruments - up means down, and down means up.

Has a good collection of nice liveries, but the cockpit glass looks like it's been through WWII. They need to clean the glass up quite a bit to match the newness of the liveries.

The outside world looks darker from inside the cockpit than when in outside view. Maybe this means tinted glass, and if that is the case, this is ok. But if a Beech 99 doesn't have tinted glass, they need to brighten up the view of the world from inside the cockpit to match the outside view brightness.

Due to the fact that Virtualcol has a good reputation, and they are already on v1.8.2 in just two weeks, I think this Beech 99 is going to turn into a very good aircraft sim. Not sorry I bought it, and looking forward to future updates!

Overall, she flew just fine.
Johnny
*Verified Product User*
2021-01-16 02:27:28
Not sure what everyone is so upset about for a sim aircraft that costs under $20. It's not the worst plane I've ever flown. It feels like an early-release in terms of sound and instrument functionality, but it's also not a study-level aircraft. My only complaint are the sounds.

Still, it flies well and is enjoyable enough.
Mark
*Verified Product User*
2021-01-08 23:50:35
Like most of the other reviews right now I would very much consider this a work in progress, has the basis to be OK and fill an interesting gap in what is offered within MSFS but needs quite a lot of work to even get upto the default level
JEREMY
*Verified Product User*
2021-01-08 17:29:50
This was rushed out. It has potential, but there are glaring issues that make it not at all fun or worth it (because it's not even on par with default aircraft)...

I understand the focus for Virtualcol is to provide simple simulation and no system complexity. I am not asking for a study-level aircraft at this price point. But the level of quality in this initial release leaves a lot to be desired. Here is a list of issues:

1) Cockpit textures/meshes are low quality. Those vents above you aren't even close to round. Metal surfaces, such as the yolk rod look bad.
2) Overhead dials. There are about 10 or so of them, NONE of them are labeled, and ALL of them are inop. Inop is fine, but unlabeled and poorly textured is not excusable. That whole overhead panel looks awful.
3) All dials have reverse logic - mousewheel up brings values down and vice versa. This is literally opposite to all other aircraft in the sim. (Except for the VS dials, those are congruent.
4) External Power switch is INOP. Why?
5) When there is no power (cold and dark), COM1 and MRK buttons are lit on the radios. Why? They should only be yellow when powered up/enabled, like your autopilot buttons.
6) Autopilot loses climb authority periodically. Only climbing at 1500 vs 2000 the book states. It eventually gets there, but it needs tweaking
7) What's the purpose of a non-functional 530 avionics module? You can't zoom map, you can't enter waypoints, activate approaches, etc. Why not use the default one then?
8) Takes a LONG runway to reach Vr... Aircraft seems underpowered.
9) Flaps 3 produce a catastrophic loss of airspeed, you will stall pitched down with max throttle, so it can only be engaged JUST above threshold to slow down.
10) Night illumination in the cockpit is terrible - gauges are impossible to see as they are too dim. The panel light only illuminates about 1/3 of the panel. There are no other lights.
11) External lights are almost impossible to see and don't illuminate much.


Either give me simple simulation with eye candy, OR for more money, give me system complexity too. But this is cheap, though NOT fun to fly, and is pretty terrible to look at (in the cockpit - the exterior is fine)...

This is a rushed release. I bought it simply because I have ALL the released aircraft so far, but this needs a lot of work before I can recommend it. The potential is there, though.
Marcel
*Verified Product User*
2021-01-08 01:34:23
Planes look good for the price, but inside cabin, performance and flight dynamic need improvements. Unstable when taking off and landing very hard to land. Need to tweak the flight model.
James
*Verified Product User*
2021-01-07 18:38:59
It's not there yet, but I hope the developer continues to upgrade this awesome Airliner. In the state it's in rights now, it's a blast to fly and super smooth, but has its challenges.
Christoper
2021-01-07 03:45:24
Bought it yesterday, when it came out. Hopefully updates and patches will improve the experience.

Sound in the cabin is too quiet and frankly at a freeware level . Rather unrefined.

Taxi light appears disembodied, floating under the nose when switched on if the gear's up.

Liveries are crisp and ultra high quality. But, the skin of the plane has no quality to it. no wrinkle or dimples like the default offerings.

As of launch day, the interior appears to be upholstered, at least partially in gator skin, with no texture on the headliner.

Toe brakes are reversed. Left is right, right is left.

Landing full throttle with full flaps , you will stall. Flaps one notch up from full will be a 100kt landing. It is almost unlandable.

I do hope they work on the materials and other bits before they spend their work on a glass cockpit.
Looks like it will be fun when it's tweaked.

Satisfied if it is attended to.
David
*Verified Product User*
2021-01-06 19:47:22
very basic model with modest controls. I know the developer can make it much better
and hope it will be so
DELIVERY METHOD
DIRECT DOWNLOAD
FILESIZE
103MB
REGISTRATION KEY
This product does not have a registration key, you can simply execute the downloaded file to install
REQUIREMENTS

Minimum requirements similar to those needed to use MSFS. If your simulator works well, our product works well because it is developed for low resource consumption.

LANGUAGE
EN
DEVELOPER
Virtualcol FS Software
Customers who bought this product also purchased
Customer Reviews
VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
William
Purchased this Beechcraft 99 tonight, took it out for a spin, and had a very good time. As mentioned in an earlier review below, there is no more catastrophic stall with full flaps. I flew her in with full flaps on final for a mile or so, and she held 80 to 85 knots at about 10% power, and I had full control of her for a nice soft landing. She retains a lot of energy like a Mooney Bravo, so bring her in slow. Still needs brighter instruments and cockpit lights at night (it is very hard to see the RPM levers and instrument knobs). Stil-
l has reverse logic mouse wheel on cockpit instruments - up means down, and down means up. Has a good collection of nice liveries, but the cockpit glass looks like it's been through WWII. They need to clean the glass up quite a bit to match the newness of the liveries. Th-
e outside world looks darker from inside the cockpit than when in outside view. Maybe this means tinted glass, and if that is the case, this is ok. But if a Beech 99 doesn't have tinted glass, they need to brighten up the view of the world from inside the cockpit to match the outside view brightness. -
Due to the fact that Virtualcol has a good reputation, and they are already on v1.8.2 in just two weeks, I think this Beech 99 is going to turn into a very good aircraft sim. Not sorry I bought it, and looking forward to future updates! Ove-
rall, she flew just fine.
VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
Johnny
Not sure what everyone is so upset about for a sim aircraft that costs under $20. It's not the worst plane I've ever flown. It feels like an early-release in terms of sound and instrument functionality, but it's also not a study-level aircraft. My only complaint are the sounds. Still, it flies well and is enjoyable enough.
VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
Mark
Like most of the other reviews right now I would very much consider this a work in progress, has the basis to be OK and fill an interesting gap in what is offered within MSFS but needs quite a lot of work to even get upto the default level
VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
JEREMY
This was rushed out. It has potential, but there are glaring issues that make it not at all fun or worth it (because it's not even on par with default aircraft)... -
I understand the focus for Virtualcol is to provide simple simulation and no system complexity. I am not asking for a study-level aircraft at this price point. But the level of quality in this initial release leaves a lot to be desired. Here is a list of issues: 1) Cockpit textures/meshes are low quality. Those vents above you aren't even close to round. Metal surfaces, such as the yolk rod look bad. 2) Overhead dials. There are about 10 or so of them, NONE of them are labeled, and ALL of them are inop. Inop is fine, but unlabeled and poorly textured is not excusable. That whole overhead panel looks awful. 3) All dials have reverse logic - mousewheel up brings values down and vice versa. This is literally opposite to all other aircraft in the sim. (Except for the VS dials, those are congruent. 4) External Power switch is INOP. Why? 5) When there is no power (cold and dark), COM1 and MRK buttons are lit on the radios. Why? They should only be yellow when powered up/enabled, like your autopilot buttons. 6) Autopilot loses climb authority periodically. Only climbing at 1500 vs 2000 the book states. It eventually gets there, but it needs tweaking 7) What's the purpose of a non-functional 530 avionics module? You can't zoom map, you can't enter waypoints, activate approaches, etc. Why not use the default one then? 8) Takes a LONG runway to reach Vr... Aircraft seems underpowered. 9) Flaps 3 produce a catastrophic loss of airspeed, you will stall pitched down with max throttle, so it can only be engaged JUST above threshold to slow down. 10) Night illumination in the cockpit is terrible - gauges are impossible to see as they are too dim. The panel light only illuminates about 1/3 of the panel. There are no other lights. 11) External lights are almost impossible to see and don't illuminate much. Eith-
er give me simple simulation with eye candy, OR for more money, give me system complexity too. But this is cheap, though NOT fun to fly, and is pretty terrible to look at (in the cockpit - the exterior is fine)... Thi-
s is a rushed release. I bought it simply because I have ALL the released aircraft so far, but this needs a lot of work before I can recommend it. The potential is there, though.
VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
Marcel
Planes look good for the price, but inside cabin, performance and flight dynamic need improvements. Unstable when taking off and landing very hard to land. Need to tweak the flight model.
VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
James
It's not there yet, but I hope the developer continues to upgrade this awesome Airliner. In the state it's in rights now, it's a blast to fly and super smooth, but has its challenges.
VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
Christoper
Bought it yesterday, when it came out. Hopefully updates and patches will improve the experience. -
Sound in the cabin is too quiet and frankly at a freeware level . Rather unrefined. T-
axi light appears disembodied, floating under the nose when switched on if the gear's up. Liveries are crisp and ultra high quality. But, the skin of the plane has no quality to it. no wrinkle or dimples like the default offerings. A-
s of launch day, the interior appears to be upholstered, at least partially in gator skin, with no texture on the headliner. T-
oe brakes are reversed. Left is right, right is left. Landin-
g full throttle with full flaps , you will stall. Flaps one notch up from full will be a 100kt landing. It is almost unlandable. -
I do hope they work on the materials and other bits before they spend their work on a glass cockpit. Looks like it will be fun when it's tweaked. Sat-
isfied if it is attended to.
VIRTUALCOL - BEECHCRAFT MODEL 99 SERIES MSFS
David
very basic model with modest controls. I know the developer can make it much better and hope it will be so
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