FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
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  • FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA PROFESSION VERSION 3 FSX P3D
HINZUGEFÜGT AM: .
02.12.201912922
HERAUSGEBER
VERKAUF DURCH

EZdok Camera (EZCA) is a camera and effects system and manager that enhances the pilot experience in FSX/Prepar3D. It offers view control in Flight Simulator for easy navigation throughout the virtual cockpit and cabin, around the aircraft, and around the Flight Simulator world.

There are a whole slew of new features in version 3, which have taken 1000's of hours to develop. Check out the official EZCA Professional Version 3 video in the photo gallery, which highlights many of the new features.

Many more videos can be found at http://ezdok-camera.com.

New in Version 3!

  • The interface has been completely redesigned and expanded. At the same time, we have preserved some of the base concepts of EZCA in order to allow users of previous versions to easily familiarize themselves with the new interface.
  • A new category of cameras called INSIDE (Interior) has been added.
  • A CRITICAL ERRORS DETECTION system has been added. The system detects important errors in the simulator's configuration files which could prevent EZCA operation or cause it to become unstable. Now you will always know the location of errors and can eliminate the error by simply pressing the FIX key.
  • The mechanism to create new cameras has been improved.
  • Camera categories have been redefined. Now the camera functionality in the selected category is more obvious based on its category.
  • A new module called MAP OF ASSIGNMENTS has been added, which allows HotKey or Joystick connection to cameras installed into the simulator, as well as with other EZCA cameras. For example, if a HotKey is assigned to the SPOT camera, you will be able to switch to the camera directly with a single event without having to cycle through keys.
  • An option of switching to EZCA cameras along with those already installed into the simulator via the simulator's menu has been added.
  • An option that allows you to hide simulator cameras that are not being used.
  • DHM (Dynamic Head Movements) has been completely designed. It reflects the skeletal animation of a seated human body in conjunction with the motion vectors of the aircraft fuselage. We have reviewed a great deal of video and used data from acceleration sensors attached to the human head in order to make DHM-effect as real as possible.
  • EXtended turbulence module (XTmTM). In the air, this module shakes the aircraft fuselage according to the level of turbulence. The extended turbulence module affects the position of the fuselage during flight. Regardless of severity, all aircraft systems will operate normally including no emergency autopilot disconnects. The EXtended Turbulence Module effect, together with the new DHM-effect, provides you with amazing effects during your flight.
  • METAR-line decoding in wind layers has been added making cloud and wind layer turbulence accurate.
  • The coefficients for effects adjustment are transferred to sliders, which enables visual and intuitive adjustment of the effects.
  • Effects activity indication next to the sliders has been added.
  • An option to exit the plane while making adjustments has been added. This allows you to observe the effect's functioning - has been added.
  • The effect studio functions in two separate modes - Simple and Advanced. Simple mode provides only level adjustment for the effects, whereas Advanced mode allows effect creation from the scratch. Note: Advanced mode is now temporally deactivated. The mode is to be accessible upon publication of the effect studio user's manual.
  • The code has been optimized and improved. Despite the functions and modules added into the effect processor, CPU load is as low as it is for EZCA V2 version. This is due to elaborate algorithms and code optimization Assembly Code Inserts. This makes our product significantly distinguishable in the market for this type of product.
  • A new panning devices section has been added. This section includes a universal interface that allows developers to quickly configure new panning devices (in future versions).
  • SimHat support has been added.
  • A Camera Position Panel can be placed over the simulator window.
  • Observer mode algorithms have been improved. Observer mode operates correctly and faultlessly.

An important distinction of EZCA V3 compared to the previous EZCA V2 is a new, revised concept of the entire effects' system:

  • Our new research and development allows for realistic turbulence modelling in simulators. This is what we call our Extended Turbulence Module XTm™
  • This allowed us to move beyond the concept of artificial vibrations which was utilized in the previous EZCA V2 version. It would imitate different levels of turbulence. The vibration effects in EZCA Pro v3 is significantly more advanced and natural. There is nothing this realistic on the market!
  • In EZCA V3 version, Dynamic Head Movements (DHM) is now provided with the data provided by the Extended Turbulence Module (XTm). This data swings and shifts the plane's fuselage according to the weather conditions affecting the plane, which eliminates any "artificialness" of the effects.
  • In most cases plane models do not require the application of specially developed camera-sets with adjusted effects. The effect works naturally.
  • You still have the ability to utilize the previous "artificial vibrations" system in order to provide a number of additional effects, such as the shaking caused by lift devices (extendable devices), shaking on the ground, and shaking caused by the engine. These effects can be easily adjusted with sliders and saved in the camera-set in order to create a unique profile for each model in simulator.
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ANFORDERUNGEN

Microsoft Flight Simulator X w/SP1,SP2 or Acceleration Pack
FSX Steam
Prepar3D Version 4.x
Windows 7 or Higher
Hardware capable to maintain over 20 FPS in FSX
Mouse w/scroll wheel and middle button
30 MB hard disk space.

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WF SCENERY STUDIO - HONG KONG INTERNATIONAL AIRPORT VHHH P3D
Gregory
Excellent scenery! Airport modeling done with highest standards, great level of detailing. PBR textures are great. Dynamic lights looks good. Excellent performance. Highly recommended.
SKYSOFT SIMULATION - LUKLA VNLK 2020
Michael
Although it should work with FSX acceleration, it does not. During the first installation, it was suggested to copy the download into a new-created P3d-folder (I don t have P3d) which is- of course- the wrong directory. I then copied it one time into the 'simmarket' folder and activated it into the scenery library: nice mountains but airport "flying" and distorted. Then deinstalled it completely (also library :-) and used the 'Addon Scenery' folder for activation into the scenery-library-
: same effect: nice mountains but "flying..." So two star for the nice mountains but without airport... I would not recommend it for FSX Acceleration users.
RICHER SIMULATIONS - CARIBSKY GRENADA X FSX
Michael
Diese Szenerie gehört in die Welt des FS 2004. Man kann zwar unglaublich viel einstellen, mit dem Addon-Manager, aber es sieht trotzdem immer gleich aus: Bäume "grieseln" immer und der Flughafen + Umgebung sieht nach pre-FSX-Zeiten aus...einziger Vorteil: aus großer Höhe- bei bestimmtem Wetter- zu gewisser Tageszeit- sieht das gräuliche Grün der Berge sogar einigermaßen realistisch aus! Würd ich womöglich nicht mal als freeware nehmen.
PAULO RICARDO - RIO DE JANEIRO - SANTOS DUMONT SBRJ 2020 FSX P3D
Michael
6 Stars out of 5-looks like FS 2020! Choose any category you want: top-top-top!
SAMSCENE - SHANGHAI CITY TIMES FSX P3D
Andreas
Excellent scenery with lots of landmark buildings reproduced. Great performance under P3DV5. Higly competent and responsive support by developers. -
If I would wish one thing then possibly all the li-Long areas could be provided with 3D buildings rater than Photoscenery. -
But who knows, possibly developers are already working on that....
DIGITAL DESIGN - TENERIFE V2 P3D5
Daniel
A really beautiful scenery which makes flying in and out of Tenerife South a real joy. The colouring of the terrain is really nice and the autogen around the airport with many hand placed buildings is superb. The addition of the sloped runway and also slope of the taxiways really adds a new level of immersion to the sim and just brings the airport to life. I deduct one star just because the autogen around the airport is beautifully done, but the autogen for the rest of the island is non-existent and this is a real shame. Overa-
ll I recommend the scenery!
DMD DEVELOPERS - FLUGPLATZ MAGDEBURG EDBM P3DV4
Michael
Ich bin ganz begeistert über diese wunderbare Umsetzung , allerdings mit einem großen Fehler. Magdeburg liegt nicht in Sachsen sondern ist die Landeshauptstad-
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SAMSCENE - SHANGHAI CITY TIMES FSX P3D
yokie
I am amazed by the shanghai city center especially the bund and pudong area, also with acceptable frame rate, whether flying from or landing either the Hongqiao or Pudong airport, now with the shanghai city skyline gives a lot of immersion
WF SCENERY STUDIO - HONG KONG INTERNATIONAL AIRPORT VHHH P3D
Jiekeng
good job! I think this VHHH is better than T2G,nice fps,more detail,great!
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Alexander
I think this may be one of most worthwile airports out there when it comes to prive/value. There are enough devs who ask for over 20 Eur for comparable work. There is really not much negative to note here. The textures look great for the most part. Performance is pretty good. Not many words to loose on this one, just get it. For this amount of money you cannot get anything better. Imo its also the best of all FSDG Lite releases.
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