EUR 36.99  
  • FLIGHT 1 - EZDOK CAMERA EZCA 专业版 V3 视角&抖动插件 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA EZCA 专业版 V3 视角&抖动插件 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA EZCA 专业版 V3 视角&抖动插件 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA EZCA 专业版 V3 视角&抖动插件 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA EZCA 专业版 V3 视角&抖动插件 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA EZCA 专业版 V3 视角&抖动插件 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA EZCA 专业版 V3 视角&抖动插件 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA EZCA 专业版 V3 视角&抖动插件 FSX P3D
  • FLIGHT 1 - EZDOK CAMERA EZCA 专业版 V3 视角&抖动插件 FSX P3D
上架日期: .

EZdok Camera (EZCA) is a camera and effects system and manager that enhances the pilot experience in FSX/Prepar3D. It offers view control in Flight Simulator for easy navigation throughout the virtual cockpit and cabin, around the aircraft, and around the Flight Simulator world.

There are a whole slew of new features in version 3, which have taken 1000's of hours to develop. Check out the official EZCA Professional Version 3 video in the photo gallery, which highlights many of the new features.

Many more videos can be found at http://ezdok-camera.com.

New in Version 3!

  • The interface has been completely redesigned and expanded. At the same time, we have preserved some of the base concepts of EZCA in order to allow users of previous versions to easily familiarize themselves with the new interface.
  • A new category of cameras called INSIDE (Interior) has been added.
  • A CRITICAL ERRORS DETECTION system has been added. The system detects important errors in the simulator's configuration files which could prevent EZCA operation or cause it to become unstable. Now you will always know the location of errors and can eliminate the error by simply pressing the FIX key.
  • The mechanism to create new cameras has been improved.
  • Camera categories have been redefined. Now the camera functionality in the selected category is more obvious based on its category.
  • A new module called MAP OF ASSIGNMENTS has been added, which allows HotKey or Joystick connection to cameras installed into the simulator, as well as with other EZCA cameras. For example, if a HotKey is assigned to the SPOT camera, you will be able to switch to the camera directly with a single event without having to cycle through keys.
  • An option of switching to EZCA cameras along with those already installed into the simulator via the simulator's menu has been added.
  • An option that allows you to hide simulator cameras that are not being used.
  • DHM (Dynamic Head Movements) has been completely designed. It reflects the skeletal animation of a seated human body in conjunction with the motion vectors of the aircraft fuselage. We have reviewed a great deal of video and used data from acceleration sensors attached to the human head in order to make DHM-effect as real as possible.
  • EXtended turbulence module (XTmTM). In the air, this module shakes the aircraft fuselage according to the level of turbulence. The extended turbulence module affects the position of the fuselage during flight. Regardless of severity, all aircraft systems will operate normally including no emergency autopilot disconnects. The EXtended Turbulence Module effect, together with the new DHM-effect, provides you with amazing effects during your flight.
  • METAR-line decoding in wind layers has been added making cloud and wind layer turbulence accurate.
  • The coefficients for effects adjustment are transferred to sliders, which enables visual and intuitive adjustment of the effects.
  • Effects activity indication next to the sliders has been added.
  • An option to exit the plane while making adjustments has been added. This allows you to observe the effect's functioning - has been added.
  • The effect studio functions in two separate modes - Simple and Advanced. Simple mode provides only level adjustment for the effects, whereas Advanced mode allows effect creation from the scratch. Note: Advanced mode is now temporally deactivated. The mode is to be accessible upon publication of the effect studio user's manual.
  • The code has been optimized and improved. Despite the functions and modules added into the effect processor, CPU load is as low as it is for EZCA V2 version. This is due to elaborate algorithms and code optimization Assembly Code Inserts. This makes our product significantly distinguishable in the market for this type of product.
  • A new panning devices section has been added. This section includes a universal interface that allows developers to quickly configure new panning devices (in future versions).
  • SimHat support has been added.
  • A Camera Position Panel can be placed over the simulator window.
  • Observer mode algorithms have been improved. Observer mode operates correctly and faultlessly.

An important distinction of EZCA V3 compared to the previous EZCA V2 is a new, revised concept of the entire effects' system:

  • Our new research and development allows for realistic turbulence modelling in simulators. This is what we call our Extended Turbulence Module XTm™
  • This allowed us to move beyond the concept of artificial vibrations which was utilized in the previous EZCA V2 version. It would imitate different levels of turbulence. The vibration effects in EZCA Pro v3 is significantly more advanced and natural. There is nothing this realistic on the market!
  • In EZCA V3 version, Dynamic Head Movements (DHM) is now provided with the data provided by the Extended Turbulence Module (XTm). This data swings and shifts the plane's fuselage according to the weather conditions affecting the plane, which eliminates any "artificialness" of the effects.
  • In most cases plane models do not require the application of specially developed camera-sets with adjusted effects. The effect works naturally.
  • You still have the ability to utilize the previous "artificial vibrations" system in order to provide a number of additional effects, such as the shaking caused by lift devices (extendable devices), shaking on the ground, and shaking caused by the engine. These effects can be easily adjusted with sliders and saved in the camera-set in order to create a unique profile for each model in simulator.

微软 FSX SP2 或 加速度包
FSX Steam版本
Prepar3D Version 4.x
操作系统:Windows 7 或更高版本
硬件:能够让模拟飞行保持 20 FPS 或更高帧数的硬件水平
硬盘:30 MB 可用空间

DEVINCI - 塞内加尔-达喀尔国际机场 GOBD MSFS
Amazing work Sir, Its Rare to see this level of quality in an African Field but youve really done this scenery justice. Thank you so much for your good work and looking forward to seeing more from you
Great Addon, but when i pressed "master ARM" the game crashed
In fact don't forget to use modern flight mode with this plane that refuse to fly with classical fly setup but flying honestly like real ULM in modern fly mode plane nicely build very accurate détails thanks at Nemeth for support customer
This airplane is utterly brilliant. Don't be intimidated - even its "RIP edition" (one of the three variants, with the most difficult controls) is not as impossible to fly as it sounds, and the more practical Gnome-engined version is even somewhat pleasant to operate for cross-country hops! However flying it is still a whole different ball game from what you might be used to - and it truly feels nothing like any of the stock airplanes in MSFS, or indeed any of the add-ons so far. This plane is a handful, and has virtually no safety margins built into it - or instruments for that matter. It's just you and the unkind forces of nature... Visually it's pretty nice. There are some glitches I've noticed when using external camera (wing warping controls cause the wings to do something they shouldn't be able to!) which I'm sure will be quickly fixed up and doesn't detract from the experience. Flying it from the cockpit is extremely enjoyable - surprisingly, this actually actually offers a near-unobstruct-
ed view in most directions, since there's very little airplane to speak of between you and the sim world (just a sparse wooden frame and a pair of warping canvas wings). Doing anything in this airplane feels like an accomplishment unto itself, so even short flights are very rewarding. Yes, you will be fighting seemingly unstoppable oscillations during flight with near-inadequate controls - but that is exactly the correct behaviour. Flying a straight line for even a few seconds is a real feat for this one. In short - if you love early aviation, or just want something really different in your sim - I think this Bleriot is a must-have!
CELESTIAL TEAM 2 - 中国-沈阳桃仙国际机场 ZYTX P3D4.5-5
It seems that the scencry studio had made great prgress.althoug-
h the SODE jetways looks a little imperfect,other details appear to be good.Favorable comments
Nice model but something is wrong with the weight calculation. With the normal weights it's for me total unstable to fly. After reducing the weight of the pilot to 8 lbs ;) the aircraft flies stable and is also easy to control. So it’s fun to fly. An own pilot model would be nice. And a revision of the motor sound and the brake noise would be great. At the moment i giving the aerolite 3 stars.
JUSTSIM - 法国-巴塞尔-米卢斯·弗赖堡欧洲机场 LFSB MSFS
Another very nice airport by the developer. Nice gates, textures are crisp and clean, terminal is alive. Nice job!
Very nice airport for the price. Likely worth more based on the other airports here...Very detailed, nice texture. Definitely worth it. Another place to stop around the alps.
LN DESIGN - 卡维克河畔营地 - RK1 MSFS
Very beautiful scenery! if you like Alaska panorama and the "life below zero" tv series you must have it if you don't like it, you must have it anyway
Bought it on the Wings42 Website: Awe-
some Aircraft that gives you insight to the early days if flying. The Model and Textures are superior with lots of Details. The Flightmodel feels really nice to handle and quite tricky due to the low power this aircraft has. I really like that it comes with 3 Versions and loads of Liveries. I can definitely recommend it to people that love old airplanes