• FSPS - FRICTIONALITY P3D
  • FSPS - FRICTIONALITY P3D
  • FSPS - FRICTIONALITY P3D
  • FSPS - FRICTIONALITY P3D
  • FSPS - FRICTIONALITY P3D
  • FSPS - FRICTIONALITY P3D
  • FSPS - FRICTIONALITY P3D
  • FSPS - FRICTIONALITY P3D
  • FSPS - FRICTIONALITY P3D
上架日期: .
10/01/20148761
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Runway friction in Prepar3D... Problem identified: Unrealistic …
Solution? FSPS's Frictionality P3D

Runway friction in FSX was always a subject of discussion in the developers and advanced users community. The problem in a few words is that FSX friction is unrealistic. In some cases aircraft would taxi on idle thrust while the real aircraft was not behaving like this (or vice-versa) at the exact same conditions. (Runway condition, thrust, weight), aircraft is accelerating faster in wet / snow covered runways and more. And not only that but – unfortunately – due to the relation of FSX/Prepar3D, the problem was carried to the Prepar3D also!

At the start many thought that the aircraft physics model was not made correctly: For example that the thrust was misconfigured or that the weight distribution played a role.
Actually all problems (most times) are due to the way Prepar3D is handling friction.

You can easily test out yourself a part of the problematic default Prepar3D settings by accelerating with a specific aircraft to a specific ground speed down the runway.
You will notice that you will need (just for example) 10 seconds to reach 50KTS GS on model “X”. By changing the weather setting to have a wet runway you will see that you will need LESS time (i.e. 9.7 seconds) to reach the same speed. Is that possible?

Thinking lightly , someone would say yes. The friction of the same surface when on dry compared to wet is higher, so the opposing force would also be higher, so the distance on the same thrust and weight – thus the time – to reach the same speed would also be higher. But is that true? No. In real life there is also the resistance from the mass of water that the wheels travel on and cut through, so a 'virtual weight' or an opposing force, is added to the formula... That – in real life – causes the aircraft to need more distance and additional time to reach the same speed when on wet!

Some people in the past tried to fixed the problem by replacing the Sim1.dll (the file that contains all friction values). Although a pioneer approach to solve the problem, the quality of the results would vary from user to user as some smaller aircraft behaved differently from bigger ones. So the 'patch' would work nice for some but not so nice for others who use different aircraft.

FSPS decided to resolve once and for ever the “Prepar3D friction” problem. By directly communicating with Prepar3D (no need for any external software like FSUIPC) we managed to manipulate the friction for each surface and condition (dry, wet, snow) you could encounter. We managed to be able to manipulate it in real-time, without need of a 'patch' or changing any Prepar3D file. We placed all our knowledge into an application 'armed' with profile saving so you would save each friction for each of your aircraft.

That way you would fix (if you like) only the Grass runway wet friction for your little Cessna that you may don't like , and leave everything else untouched OR you would change all friction values for your complicated Boeing 737 home simulator for all kind of runway types your may encounter and for each of the weather conditions...

Dear FSPS customers, we proudly present you “Frictionality P3D” . The application that will change Prepar3D's friction for ever...

Features:

  • Real time rolling friction manipulation for all types of Prepar3D runways for all wheel configuration aircraft.
  • Real time friction manipulation for sliding and braking friction.
  • Real time friction modifiers manipulation for Wet and Snow contaminated runways.
  • No additional software necessary to send friction into Prepar3D.
  • Profile saving capability that enables you to save different friction sets for any aircraft of your fleet.
  • Popular Aircraft profiles are provided build-in for ease of starting up.
  • Ability to load profile from another aircraft. If they are similar models there is no need to set all the way the second aircraft.
  • Ability to load profile from external sources. If you find a profile shared in the internet or a friend has one ready, loading it is a matter of just some clicks.
  • Test mode to check how the changes you are doing reflects to the aircraft's usage.
  • Results stored in Test mode table for reference during tests.
  • Auto profile loading when selecting a 'ready' & saved aircraft.
  • Significantly light application using latest programming technologies resulting in zero Prepar3D frames reduction.
  • 30 pages PDF manual.
  • License transfer capability without need to contact Support in order to use software on as many PCs you want (only one will work at a time however).
  • … and more
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文件大小
26MB
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购买后获得注册密钥,请登录顾客账户,进入订单详情页面查看密钥。
使用需求

Windows: XP SP3 / Vista / Win 7 – 32 or 64 bit /
Win 8 (but not recommended for use with Prepar3D)
2 Core Processor with 2GHz per core speed.
1GB RAM
Lockheed Martin's Prepar3D – v 1.4 or v 2.4 or v2.5.x or v3.x
Microsoft's NET Framework 3.5 SP1
Latest Version of FSUIPC 4 by Peter Dowson. (Registered or unregistered) Up and running internet connection for activation and license status checking (each time application starts).
A PDF viewer application for reading the manual.
Application must run only on Prepar3D - PC (not remotely)

Limitations:

One active license at a PC at any given time. (Checked via online activation after every installation.) Multiple installations supported using License Transfer function.

语言
English
开发者
FSPS
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客户评价
JUSTSIM - 德国-斯图加特机场 EDDS P3D V4.4+
Alexey Ivanov
Amazing work! Special thanks for the elaboration of the terminal, it is nice to just walk around the airport. Guys, thank you for your work!
AEROSOFT - ONAIR: 航空公司经理 - 季卡 3个月订阅授权
Jakub Ruta
I have been using OnAir since the first closed beta was announced (very quietly) on AVSIM in June of this year (2019) and it has been a wonderful journey watching it develop into what it is today...and the devs have many more plans to add new features as time goes on. Prior to OnAir, I used another similar program almost daily for almost a year and while I still consider it a good program, I prefer OnAir. It has a nicer interface, more challenging and realistic gameplay (especially if you play on survival mode) and the devs are brilliant, very friendly and responsive to the community - a real pleasure to deal with. Questions are answered quickly and there is a very nice Discord community also. Give it a try :-) Everyone gets a free 15 days so you have nothing to lose.
FSIMSTUDIOS - 巴拿马-托库门国际机场 MPTO FSX P3D
Alexandre Silva
English: Perfect Scenery, beautiful, very well done. Not too heavy, my frame rate at PMDG 737NGX is between 20/30 with low hardware (i7 3770K, 8GB DDR3 RAM, GTX 670 2GB). Scenario has connections to various airports US, Central and South American airports. Po-
rtuguês: Cenário perfeito, lindo, muito bem feito. Leve por sinal, minha taxa de frames/rate no PMDG 737NGX fica entre 20/30 com hardware low (i7 3770K, 8GB RAM DDR3, GTX 670 2GB). Cenário tem conexões com diversos aeroportos dos EUA, América Central e América do Sul.
AEROSOFT - 瑞士-日内瓦国际机场 LSGG 专业版 P3D4
kostis papageorgiou
Very good update of the old airport with modern stuff.It blends very good with the sourrounding area of the airport, but i find it just a little bit hard on performance.
KOLIBRI SIMULATIONS - 希腊-帕罗斯国家机场 LGPA - P3DV4
kostis papageorgiou
Excellent rendition of an untouchable airport so far. We wanted it and now we have it for our domestic Olympic airlines flights. Very good performance.
SPS STAVROS PALATSIDIS SCENERIES - 希腊-亚历山德鲁波利斯-德谟克利特国际机场 LGAL P3DV4
kostis papageorgiou
Excellent work from Stavros,nice performance and visuals and we needed a scenery like this, now we have it! I expect more sceneries from you Stavros!You are great!
JUSTSIM - 塞浦路斯-拉纳卡国际机场 V2 LCLK P3D V4.4+
kostis papageorgiou
I am a frequent buyer of JS products, but like all the others, they just do the stadard things on their sceneries. Nothing special and here, although it's better from the first version.
REX GAME STUDIOS - REX 5 - ENVIRONMENT FORCE 寰宇之力 P3D
kostis papageorgiou
What can u say for REX? Excellent product, perfect visuals, very good performance. In the end, many ways to customize your views.
AEROSOFT - 超级机场 布拉格 FSX P3D
kostis papageorgiou
Nice update to the old airport, but i think it lacks quality in standard sectors like at times, you feel it's an abandomed airport. The performance is adequate.
JUSTSIM – 希腊-罗德岛国际机场 LGRP P3D
kostis papageorgiou
The classic JS quality and performance. Nothing more, nothing less,quite a good rendition of Rhodes airport.
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