Starting from the idea of displaying flight information like you would find at any real-world airport, Super Traffic Board (STB) goes far beyond this by providing new and exciting ways of displaying your AI traffic flights and interacting with them.
Display features: In addition to listing basic arrivals and departure flight information at any airport, STB can*:
• List flights occurring now and those expected in the future as defined by traffic schedules.
• Update the flight listings as time passes by in the simulator, including day, month year and time zone changes.
• Describe each flight in detail, and display the previous schedule and next schedule for the operating AI aircraft;
• Show airline and airport logos;
• Categorize aircraft according to the operator (offering unique interpretations for Passenger, Cargo, Military and GA flights);
• Present flight numbers and IATA codes where available;
• Display real world airport names and report advanced information including allocated runways, parking/gates, speed, altitude and distance of each flight from the airport and user;
• Highlight flights according to their state, for example “Final Call”, “Departed”, “Landed”.
• Customize Logos, airline and airport data, arrival and departure states, fonts and colours;
• View arrivals and departures in the same window using a split screen;
• Support simulator “full screen” mode: Install the “STB Client” on a separate networked computer and have access to all the same capabilities;
• Display the user aircraft with a flight listing in a similar way to AI aircraft (subject to the capabilities of the user aircraft);
Taking interactivity to a new level, through STB you can*:
• Use “View AI” to select a flight and if it currently exists in the simulator it will be shown in the main simulator window;
• Configure departing aircraft to deploy flaps for take-off.
• Use one of several strategies for dynamically optimize your traffic volumes for the best possible performance:
o Delete AI traffic on the ground at airports other than the one the user aircraft is at;
o Delete a certain percentage of ground traffic;
o Delete ground traffic to provide better spacing in the departure schedule (e.g. delete flights so those remaining depart at least 2 minutes or more after other flights).
• Follow a flight from departure airport to destination (within simulator limitations);
• Move the user aircraft into the vicinity of a chosen AI aircraft for you to start flying;
• Order departure flights to leave immediately, no matter when they are scheduled to leave;
• Order arrival flights to approach or arrive immediately;
• Pause and release active AI aircraft later;
• Create additional traffic dynamically based on airport schedules;
• Listen to ATC chatter between AI flights and controllers, automatically following frequency changes;
• Monitor approach airspace and automatically resolve conflicts that might otherwise result in go-around's;
• Automatically recreate arriving aircraft deleted by the simulator due to ground congestion;
Developed in conjunction with the authors of a number of popular AI Traffic add-ons, STB includes specially created content (logos, aircraft and airline data) for:
• Just Flight TrafficX, Traffic 360 and Traffic Global;
• Aerosoft/SimMarket MyTrafficX;
• ORBX/FTX AI Traffic Australia and New Zealand;
• Flight 1 Ultimate Traffic 2*;
• Flight 1 Ultimate Traffic Live*;
• World of AI;
All content can be customized and expanded as you see fit, and other AI traffic packages not listed above can still be used with STB.
Pre-requisites:
Information concerning pre-requisite software can be found at: http://www.supertrafficboard.com/Product.html
Considerations for Microsoft FSX and Dovetail Games FSX Steam Edition:
• When using FSX and STB on the same computer, FSX must be run in windowed mode. Full screen mode may be used in full screen mode if STB is installed on another networked computer; no additional STB purchase is required.
• While STB is the active window, FSX may temporarily disables sound. This means you may not be able to hear aircraft sounds, ATC voices, etc. until FSX becomes the active window again. Solutions include using STB on a separate computer to FSX as described above and third-party productions such as Flight1 Sound Stream.
• FSX Steam Edition when used on the same computer as Microsoft FSX is not supported by STB.
* Important Note: For AI Traffic created by external programs (for example Flight1 Ultimate Traffic 2, Ultimate Traffic Live and Just Flight Air Hauler Series), there are number of considerations and limitations outside of our control. Further details can be found at: http://www.supertrafficboard.com/ExternalSchedulingEngineSupport.html
I'm slowly migrating from FS9 to FSX and the functionalities I had in FS9 must exist in FSX. These functionalities must convince me that it's worth migrating, since I invested a lot in FS9 (money and time). So I had a simple freeware that managed AI aircraft traffic board and hoped I found something similar for FSX. Well, I did not, but instead found this piece of software. It goes beyond what I imagined. It's easy to use and has settings/options that fulfill the most demanding flight simmers desires. Some options I won't even use, but it's there and someday I might. That's the beauty of it. I'm picky about things and have no regrets with this investment. So, yes, this is a sure buy.