GOLDEN KEY STUDIO - GKS - F-111E COLLECTOR'S EDITION

GKS - F-111E COLLECTOR'S EDITION

GOLDEN KEY STUDIO
EUR 24.00
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The F-111 is one of the greatest aircrafts ever designed. It is mostly known for its swing-wings and “dump & burn” fire show. First drafted in the early 1960s by General Dynamics, the F-111 Aardvark, despite its weird animal choice for a name, was a widely used strategic bomber at its time. The aircraft took its first flight on December 21, 1964 and was brought into the in July 1967. The early F-111’s had some design imperfections, but once the F-111E came to the surface (on 20 August 1969), all of the previous conflicts were fixed, and the Aardvark became a highly useful aircraft for many years.

 

Collector’s Edition Features

  • Additional collectible liveries and paint schemes
  • The expanded functionality of weapon control system (in the Standard Edition weapons can be installed by presets only)
  • Paint kit – (PSD files) allow you to create your own variations of paint schemes.
  • Wallpapers – set of 10 HD images that will decorate your desktop.
  • Four High Resolution Posters

Features

  • Big, powerful, fast, extremely high-altitude & hedgehopping, all-weather, multi-purpose F-111 was designed to be the best.
  • Fly high and fast: above 50,000 feet and 2.4 Мach
  • Try full power of two Pratt & Whitney TF30 engines with realistic controls and monitoring systems.
  • Flight model is based on actual performance characteristics at diverse altitudes and speeds taking into account wing swing angle and overall configuration of aircraft.
  • detailed checklist and performance that precisely matches that of the real aircraft, with procedures and performance figures taken directly from the actual flight manual

Cockpit Systems and Gauges are made with ultimate realism according to the original F111 Pilot’s Manual:

  • Fuel Supply System
  • Electrical Power Supply System
  • Landing Gear, Tail Bumper, Nose Wheel Steering and Arresting Hook Systems
  • The full functional Autopilot with more than 24 different modes of flight.
  • Maximum Safe Mach Assembly
  • Warning, Caution and Indicator Lamps
  • Lighting System.
  • Communication Equipment
  • Navigation system
  • Lead Computing Optical Sight
  • Fire Extinguishing System

Exterior Model and Virtual Cockpit are very detailed, with full 3D gauges and many animated parts:

  • Stunning realistic texturing with highly detailed weathering
  • Wing Flex animation taking into account loading and sweep angle
  • Realistic Flaps, Slats, Spoilers and Wing Sweep animations with interdependency and payload limitations
  • Refuel Receptacle, Arresting Hook, Gear, Weapons Bay Doors
  • Naturally animated pilots
  • Different variants of payloads
  • And many more…

Custom FX for the ultimate in realism are taken far beyond what is available by default:

  • Advanced Afterburner effect
  • High angle of attack and stall vortex effects
  • Sonic boom effect
  • Dump & Burn effect
  • And much more…
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CUSTOMER REVIEWS
Ø from 3 Customer Reviews
 Review it now! 
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Richard
*Verified Product User*
10/08/2016
Very disappointed with the paint kit, it was the only reason I paid the extra 5 bucks.

Not all of the psd files include enough layers to do a good, full repaint without spending hours replicating work that should be included in a paid for kit.
Peter
01/07/2013
To the guy above, although you say that most military jets consume their fuel in 10 minutes with afterburner, the F-111 is different. It was designed for long range. Although I do agree that the rate in which fuel decreases with dump & burn is way too slow, that is meant to be faster.
You can also find some updates to this plane at
F111-fsx.com
On the other hand, it is worth noting that the texturing, animations and effects are beautiful and some of the best I have seen in FSX. This is where it truly shines. However, there is not functionality with the WSO and only basic radios(I believe).
So I am gonna put this down:
JF F-111 vs. GKS F-111
Pro-GKS texturing and modelling is better.
Pro-GKS Sound is better.
Pro-GKS afterburner is better.
Pro-Flight dynamics in GKS is more agile than the F-111 by JF. JF feels too heavy.
Pro-There is a glitch in the JF F-111 where if you accelerate to 700 knots ground level, you can then push it to 1200 its, and suddenly you have no fuel.( I know that 1200KTS is overspeed)
Pro-There a many more liveries in the GKS version, and they are more colourful, but JF ones are quite similar, just different markings.
Con-Radio station in GKS does not work, but JF does.
Con-Generally there is less functionality in this than the JF version.
Con-It is easier to add fuel tanks and bombs onto JF F-111.
COn-Fuel consumption is weird.
Con-Dump & Burn fuel consumption is way too low.
Con-JF F-111 is cheaper.

Hope this sums up enough.
Pete
Ramy
*Verified Product User*
12/11/2012
First of all,

The Collectors edition is some what a rip off. The extra liveries and the weapons loader is very little to pay an additonal 10 euros for!
I will also add, that the weapons manager is very akward, and complex to handle. There also appears to be a problem adding the weight for the different payloads, including external tanks, with the ammount of fuel not appearing. Keep in mind, this could be a bug. The aircraft sould have a weapon loader window such as those featured in the milviz f-15 and sabre and iris mud whitch is very simple to use, and can be used in external view to verify the payload weight loading onto the aircraft.

I am aware that the developers have tried very hard to replicate the aircraft as realisticly as possible, however when doing the ''dump and burn'', meaning dumping fuel and letting it ignite behind the aircraft and at the same time as running the engines with full afterburner the fuel burn is surprisingly low. It takes a very long time to burn up the fuel with afterburner + fuel dump. In most fighters, the fuel is usually gone after 10 mins of running afterburner in a typical two engine jetfighter, whithout fuel dump(not including afterburner). During the fuel dump + afterburner with this aircraft my fsx crashes. I believe my display driver gets overworked from the afterburner and the fireball from the fueldump running at the same time. I am running fsx on a high end machine, so i can assure you it is not where the problem lies.

Now, for the more posiive parts.
The overall model is absolutley gorgeous. The attention to detail is amazing, and outclasses the virtavia and justflight f-111. The engine effects are also wounderfull, as well very realistic wingflex. The virtual cockpit is very well done, with sounds, reflections and a very detailed weathered look. The only dissapointment is the number of unusable gauges, most of the radar systems are only eyecandy sadly.
The manual is very exstensive and professionally made. I do not wish to crack down on the developers too much, since it is an overall good product, but i think the release could have been delayed untill it was less buggy.
The weapons loader sould be made avalible in the regular product, as all other payware aircraft with customizable weapons on the market for fsx do not charge extra for this.

Overall: I recommend this product, but i advise you to wait until a patch comes out or quickfix.
FILESIZE
251MB
REQUIREMENTS

FSX Acceleration or Gold

LANGUAGE
english
DEVELOPER
GKS, Golden key studio, AviaSimHD,
Customer Reviews
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
Brian
The Good: ---------
- o - Gorgeous Terminal with fully modelled airside interior with animated peeps. o - Detail models in general with HD texturing with PBR materials. o - Most buildings 3D modelled. o - 72 FPS in the PMDG 737 sitting at the terminal with no AI traffic running on my HIGH/ULTRA settings. o - Nicely lit terminal area and cargo area at night. Interior lighting good. The Bad: ----------
- o - Disonnected Jetways. They are off by a foot or two on many gates. o - HOLY BLUE EDGE LIGHTS BATMAN! Way to many edge lights. These need to be hand placed. Wish devs would stop relying on the SDK's stringer placement system. Make a 3D light model and hand place it in the proper locations! o - Night lighting missing from areas where it should be such as the parking lots and the west side ramps of the airport. There are HUGE 32' tall ramp lights there in real life. o - Lumberjacks need to cut down some trees on the airport grounds. Way to many trees taht don't belong on the airport grounds. o - Extremely low LOD level on the ground taxi markings making them pop in to view from the cockpit. We should never see taxi line textures popping into existence in visual range from the cockpit. o - Lack of clutter in cargo area and across the whole airport in general. Needs more lived in look. o - Weird terrain mesh in places but at least its not near the terminal area. o - Some poor ground marking mistakes Ove-
r all a decent start to KIND but there are some pretty bad mistakes/ommiss-
ions that show a lack of quality control. A few more days in the developer oven would have made a far better product worthy of 4 to 5 stars. I own all of Dominic's scenery and they get better with each new product as they learn the SDK. Nudge the jetways to the building, remove the excess edge lights, fix broken ground markings and bad LOD and toss some cargo containers and palettes in the cargo ramps and we'll have a winner!
AC SCENERY - CITY3D MONTREAL P3D4-5
Richard
Very disappointed. Color adjustment leaves trees and building shadows blue. Too many red roofs for houses, which is not usual for Montreal. Only conifer trees, when it is mostly broadleaf for Montreal. Many flat roofs are shimmering, which is annoying. Density of trees is also too sparse. I should not have bought it.
RKAPPS - FSREALISTIC PRO MSFS
Sandro
Tried the free 7-day trial and couldn't fly without the camera shake effects again after that. Great customization options and great developer support as well.
MSK PRODUCTIONS - SHARJAH INTERNATIONAL - OMSJ P3D4-5
Herman
Very nice rendition of Sharjah Int'l Airport Highly recommended!
INIBUILDS - XOMETRY VICTORVILLE KVCV MSFS
Shoaib
very good, detail is amazing and lots of life at the airport
VUELOSIMPLE - MWCR OWEN ROBERTS INTL. - CAYMAN MSFS
Shanard
Going from default, this is a huge improvement. The whole scenery is modeled accurately with fine details like the inside of the terminal. Great work, top Tier.
SIMBITWORLD - A PILOT'S LIFE - CHAPTER 2
Jon
To be perfectly frank this is a little too much like real life. None of the initial job offers are in areas of the world I want to fly in. There's only a limited number of jobs available per carrier, so if those are all filled you're out of luck. Want to fly for EasyJet to get started? Can't even submit an application. When you do submit an application manually you have to wait a day before there's even a response.
DOMINICDESIGNTEAM - KIND INDIANAPOLIS INTL AIRPORT MSFS
Liam
This is a fantastic product! I hope to see more under-represent-
ed US airports by the DD team! If I had to critisize one thing, it would be the lack of spawn points in the GA areas of the airport and number of blue taxiway edge lights. Otherwise this is a beautiful recreation of Indy!
AEROPLANE HEAVEN - DE HAVILLAND CANADA DHC-1 CHIPMUNK MSFS
David
Very clever plane with many surprising functions. I can recommend it for all levels of simmers
STICK AND RUDDER STUDIOS - FS-ATC-CHATTER FSX P3D1-5 MSFS
Yunmo
Great Utility for MSFS. I love this Tool. I always fly with this. Good
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